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{{KRonly}}
{{Languages|Psychic Tracer}}
{{Languages|Psychic Tracer}}
{{Infobox_character |name=Add |color=#9F81F7 |image=[[File:PRPortrait2.png|500px]] |class=Psychic Tracer |weapon= Nasod Dynamos, Electricity Redirection, Nasod Armor |tree=[[Add]] > [[Psychic Tracer]] > [[Lunatic Psyker]]| AN=[[File:flag-kr.png]] 사이킥 트레이서<br>
{{Infobox_character  
|RD=[[File:Korean Flag.png|20px]] 19 December 2013
|name=Edward Grenore (Add)
|color={{ColorSel|Character|Add}}
|image=[[File:Portrait - Psychic Tracer.png|300px]]  
|class=[[File:Mini Icon - Psychic Tracer.png]] Psychic Tracer
|weapon= Nasod Dynamo, Enhanced Nasod Armor  
|age=18
|race={{tt|Human|Nasod augmented}}
|ESP=Tenacity Skill Cooldown Decrease
|Weight=58 kg (127 lb)
|Height=176 cm (5 ft 9 in)
|tree=<dfn>{{</dfn>
{{Class Tree|
| 1-0=[[File:Icon - Add.png|40px|link=Add]]
| 1-1=[[File:Icon - Psychic Tracer.png|40px|link=Psychic Tracer]]
| 1-2=[[File:Icon - Lunatic Psyker.png|40px|link=Lunatic Psyker]]
| 1-3=[[File:Icon - Doom Bringer.png|40px|link=Doom Bringer]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 19 December 2013<br>[[File:American Flag.png|20px]] 2 July 2014<br>[[File:Chinese_Flag.png|20px]] 9 July 2014<br>[[File:Japanese_Flag.png|20px]] 30 July 2014<br>[[File:European Union Flag.png|20px]] 6 August 2014<br>[[File: Brazil Flag.png|20px]] 17 December 2014
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Psychic Tracer
| Color=#9F81F7
| HP=2
| MATK=5
| MDEF=4
| PDEF=2
| PATK=3
| Speed=2
| Speed=2
| Range=3
| Range=2
| Difficulty=2
| Difficulty=2
| Damage=M
}}
}}
}}
}}
<center>{{quotation|Shall we begin the experiment?}}</center>
<center>{{quotation|Yes, Success! This powerful release of energy ignoring the laws of physics that can't be taken by anyone!}}</center>
<br>
<br>


= Psychic Tracer =
= [[File:Icon - Psychic Tracer.png]] Psychic Tracer =
=== Specialty ===
'''Psychic Tracer''' focuses on an aggressive beatdown playstyle. Add's Nasod armor allows him to constantly pound the enemy with a flurry of punches and kicks with superhuman strength and speed. Psychic Tracer's potential power far excels those of other classes. However, the armor can only be activated in DP mode, making the Psychic Tracer heavily reliant on his DP gauge.
<br>


'''[A mad scientist that has acquired the power of Nasod Armor]'''
=== Background ===
=== Background ===
After his continuous research on the El, Add succeeds in inventing an object called ''Nasod Armor'' that can change its physical appearance according to Add's will. There were some unknown variables, but experiment was a success. Add becomes enchanted by the Nasod Armor's ability to expand just on thought, and its capability to ignore the laws of physics. He continues his experiments to improve his ultimate invention.
{{Background
|NA=
A mad scientist who uses Nasod Armor in combat.
 
After continuous research, Add succeeds in developing a 'Nasod Armor' that conforms to the physical body.
 
Fascinated by this new power that defies the laws of physics, Add continues to experiment to create the ultimate form of 'Nasod Armor'.
|KR=
엘에 대한 연구를 거듭한 애드는 ‘나소드 아머’라는 형태의 신체 변환 물질을 만들어내는데 성공한다.
 
약간의 변수는 있었지만 실험은 역시 성공.
 
애드는 물리법칙을 무시하고 상상대로 펼쳐지는 힘에 매료되어 더 완벽하고 강한 ‘나소드 아머’의 완전체를 만들기 위해 실험을 계속한다.
|KRT=
After repeated research on El, Add succeeds in creating a body-transforming substance in the form of 'Nasod Armor'.
 
There were some variables, but the experiment was still successful.
 
Add ignores the laws of physics and is fascinated by the power that unfolds as he imagines, and continues experiments to create a more perfect and stronger 'Nasod Armor'.  
}}
<br>
<br>


== First Class Advancement ==
== First Class Advancement ==
[[File:ptcash.png|thumb|'''Psychic Tracer ''' can also be obtained by using the Cash Shop item: '''Psychic Harddisk''']]
Completing the following advancement quest or using the Item Mall item: '''Psychic Tracer's Hard Drive''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
[[Add]] is required to be Lv15 to begin his first class advancement.<br>  
{{JobChange|1st|Add|
Add can decide between advancing as a '''Psychic Tracer '''.
| <!-- [Quest 1 Description] --> Add was battling using his Dynamo and the make-shift Nasod armor when he had to stop. Even though this timeline had more resources than the timeline he came from, it wasn't easy to get the required energy in time. It's time to find an answer to this problem for better research.
After completing the Tracers quest, Add may proceed to do the following quest to obtain '''Psychic Tracer ''':
 
===Psychic Tracer ===
| <!-- [Quest 2 Description] --> Add continued the research as he searched for a way to cover the weakness of the Nasod Armor. He didn't know when he would face troublesome enemies again, so the power of the Nasod Armor itself and the energy release level, and the sub power unit that can be replaced at anytime all needed to be perfect. Now that the preparation is complete, it's time to test them out.
#Collect 4 fruit from Bats in [[2-2]].
 
#Collect a drop from Wally No.8 on [[2-5]] on any difficulty.
| <!-- [Quest 3 Description] --> After the battle, Add realizes there was a fundamental problem. The Nasod Armor was almost taken from him during battle. Of course, there's no way he'll be defeated! Denying that was a close call, Add searches for a way to fix this problem and finds a way to transform his own body in Nasod Armor form.
#Collect a drop from Small Soldier on [[2-3]] on any difficulty.
 
#Complete [[2-5]] on Very Hard Mode with at least A rank.
| <!-- [Quest 4 Description] --> There were some variables, but the experiment was a success. A power that ignores the laws of physics and power that cannot be taken away... As long as he has this power, he will not have to experience what happened before. Now, it's time to test the result of this experiment.
At Lv35, a [[Psychic Tracer]] can advance into a [[Lunatic Psyker]].
 
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Lunatic Psyker]].
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Psychic Tracer}}
{{:Skill Tree: Psychic Tracer}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
== Additional Commands ==
{{SkillText|Combo|Nasod Armor Combo}}
{{SkillText|Combo|Battle Gear}}
{{SkillText|Combo|1}}
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image
! width="30%" |Image  
! width="50%" |Description<br>NOTE: '''All additional combos are applicable only when Add is in [[Add's Features#DP_Mode|DP Mode]]. New combos will be activated after the normal combos. Combos affected can be seen [[Nasod Armor Mode#Tips and Details|here]].'''
! width="45%" |Description
! width="25%" |Damage<br>NOTE: Damage is calculated with [[Nasod Armor Mode|Level 1 Nasod Armor Mode]] and Awakening with around 30% increased damage.
! width="25%" |Damage
|-
|-
| [[Image:Psyc1.png]]  
| [[File:Combo - Psychic Tracer 1.png|520px]]  
| '''Electron Barrage'''
|
 
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, execute 3 quick jabs followed by a heavy punch which sends enemies flying.
Add will blink towards the target and slam them down, stunning them, followed by a barrage of punches reinforced with the Nasod armor and finishes by delivering a heavy punch which sends targets flying.
|  
|  
(After base combo)<br>
{{CNA}} 296% Damage<br>{{CNAZ}} 266% Damage<br>{{CNAZ}} 102% Damage x3<br>{{CNAZ}} 196% Damage
(Slam) 355% Mag. Damage<br>
{{CZ}} 250% Mag. Damage<br>
{{CZ}} 170% Mag. Damage x3<br>
{{CZ}} 335% Mag. Damage
|-
|-
| [[Image:Psyc2.png]]
| [[File:Combo - Psychic Tracer 2.png|520px]]
| '''Electron Rocket'''
|
 
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, execute 3 quick jabs followed by blasting enemies upwards.
Add will blink towards the target and slam them down, stunning them, followed by a barrage of punches reinforced with the Nasod armor and finishes by blasting targets upwards.
|
|
(After base combo)<br>
{{CNA}} 296% Damage<br>{{CNAZ}} 266% Damage<br>{{CNAZ}} 102% Damage x3<br>{{CNAX}} 418% Damage<br>{{CNAX}} 495% Damage
(Slam) 355% Mag. Damage<br>
{{CZ}} 250% Mag. Damage<br>
{{CZ}} 170% Mag. Damage x3<br>
{{CX}} 250% Mag. Damage<br>
{{CX}} 335% Mag. Damage
|-
|-
| [[Image:Psyc3.png]]  
| [[File:Combo - Psychic Tracer 3.png|520px]]
|  
|  
'''Electron Roundhouse Kick'''
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, strike enemies twice before kicking through them without knocking them down.
 
Add will blink towards the target and slam them down, stunning them, followed by a heavy punch and finishes by kicking through the target without knocking them down, leaving Add behind the target.
|
|
(After base combo)<br>
{{CNA}} 296% Damage<br>{{CNAX}} 249% Damage<br>{{CNAX}} 266% Damage<br>{{CNAX}} 307% Damage
(Slam) 355% Mag. Damage<br>
|-
{{CX}} 350% Mag. Damage<br>
| [[File:Combo - Psychic Tracer DRUZZX.png|350px]] {{CDR}}{{CZ}}{{CX}}{{CX}}
{{CX}} 350% Mag. Damage<br>
|
{{CX}} 550% Mag. Damage
After doing the standard {{CDR}}{{CZ}} combo, rushes forward even further with a sphere of electricity while in Super Armor.
|
{{CDR}}<br>{{CZ}} 39% Phy. Damage x4<br>{{CX}} 142%Phy. Damage x2<br>{{CNAX}} 39% Mag. Damage x5 + 131% Phy. Damage
|-
| [[File:Combo - Psychic Tracer DRZXX.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CX}}
|
After doing the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, immediately smash down with a blast of energy.
*This combo can be used for a quick drop.
|
{{CDRU}}<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage
|-
| [[File:Combo - Psychic Tracer XXZZ.png|350px]] {{CX}}{{CX}}{{CIO|Z}}{{CZ}}
| {{CX}}{{CX}}{{CIO|Z}}{{CZ}} now has Super Armor.
|
Refer to [[Add#Commands|Add Commands]].
|}
|}
<br>
=== Updates ===
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
== Skills ==
|-
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
|-
| valign="top" |
| 09/24/2015 || 03/03/2016 || align="left" |  
=== Special Active  ===
*{{buff|Added new {{CDR}}{{CZ}}{{CX}}{{CNAX}} combo.}}
 
*{{buff|Added new {{CDRU}}{{CZ}}{{CZ}}{{CX}} combo.}}
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
*{{buff|Added new {{CX}}{{CX}}{{CZ}}{{CNAConZ}} combo.}}
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill10.png]]
| width="150" align="center" | [[Pulse Cannon]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill11.png]]
| width="150" align="center" | [[EMP Shock]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill12.png]]
| width="150" align="center" | [[Quake Buster]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill13.png]]<br>[[Image:AddSkill14.png]]
| width="150" align="center" | [[Stasis Field]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill15.png]]
| width="150" align="center" | [[Conqueror]] [[Image:lock.gif|lock.gif]]
|}
|}
<br>
<br>


| valign="top" |
== Skills ==
 
{{:Psychic Tracer/Skills}}
=== Active ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill16.png]]
| width="150" align="center" | [[Dynamo Configuration - Magnetron]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill17.png]]
| width="150" align="center" | [[Dynamo Configuration - Desolver]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddSkill18.png]]
| width="150" align="center" | [[Dynamo Configuration - Pylon]]
|}
 
 
| valign="top" |
 
=== Passive  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:RPassive4.png]]
| width="150" align="center" | [[Basic Magic Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:AddPassive4.png]]
| align="center"  width="150" | [[Nasod Armor Mode]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddPassive5.png]]
| width="150" align="center" | [[Library of Limitless]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AddPassive6.png]]
| width="150" align="center" | [[Dust Storm]]
|}
|}
<br>
<br>


== Videos ==
== Videos ==
*[http://www.youtube.com/watch?v=cv6PZB4kA7g '''2-5 Dungeon Gameplay by 'xxragesonicxx'''']
*[http://www.youtube.com/watch?v=rELmIrYkX1M '''NA trailer (released together with Lunatic Psyker) by 'Kill3rCombo'''']
*[http://www.youtube.com/watch?v=BlEHqS77xCs '''5-1 Dungeon Gameplay by 'HamanoMaki'''']
<br>
<br>


== Gallery ==
== Gallery ==
<br><gallery widths=150px heights=150px>
:''Full Gallery: [[Add/Gallery]]
File:PRPortrait2.png|'''Psychic Tracer ''''s Portrait.
{{:Psychic Tracer/Artwork}}
File:PRPoses.png|Idle Pose and Job Avatar
{{:Psychic Tracer/Misc}}
File:PTModel.png|'''Psychic Tracers'''' 3D model.
</Gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*'''Psychic Tracer''' is conceptually similar to [[Code: Exotic]]. This is shown as Add goes from wearing mostly white to wearing darker clothes and the destructive nature of both classes.
*Due to the theme of upgrading the Nasod Armor, this path is the only path to have more than 2 Nasod Armor Commands.
*After 01/24/2014, '''Psychic Tracer''' idle pose changed. [http://elwiki.net/wiki/images/archive/20140124074609!PRPoses.png'''Link'''] to old pose.
*'''Psychic Tracer''''s promotional costume and artwork features a single tail-like belt hanging behind him, a visual nod at this being the path's '''first''' job, as [[Lunatic Psyker]] and [[Doom Bringer]] have 2 and 3 such belts respectively.
*Psychic Tracer's image references from the [http://en.wikipedia.org/wiki/Back_to_the_Future'''Back to the Future'''] movies as well as Add's initial character situation.
*'''Psychic Tracer''''s earphones have wires that appear in his portrait but not in his in-game model.
<br>
<br>
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|KR=사이킥 트레이서 |KRName=Psychic Tracer
|JP=サイキックトレーサー |JPName=Psychic Tracer
|TW=異能追擊者  |TWName=ESP Tracker
|CN=心灵追踪者  |CNName=Mind Tracer
|FR=Traqueur psychique |FRName=Psychic Tracker
|DE=Psy-Tracker |DEName=Psy Tracker
|IT=Tracciatore Psichico |ITName=Psychic Tracker
|PL=Mentalista |PLName=Mentalist
|ES=Rastreador psíquico |ESName=Psychic Tracker
|UK=Psy Tracker
|BR=Rastreador Psíquico |BRName=Psychic Tracker
}}


{{Characters}}
{{Characters}}

Revision as of 19:13, 5 May 2024

Psychic Tracer
Full Name
Edward Grenore (Add)
Class
Psychic Tracer
Weapon
Nasod Dynamo, Enhanced Nasod Armor
Age
18
Race
Nasod augmented
Human
Height
176 cm (5 ft 9 in)
Weight
58 kg (127 lb)
Tenacity Skill Cooldown Decrease
Class Tree
{{

}}
Release Date
19 December 2013
2 July 2014
9 July 2014
30 July 2014
6 August 2014
17 December 2014
Statistics
Speed
Average
Range
Medium
Difficulty
Normal
Magical
Yes, Success! This powerful release of energy ignoring the laws of physics that can't be taken by anyone!


Psychic Tracer

[A mad scientist that has acquired the power of Nasod Armor]

Background

  • In-game Version
  • Nexon Version

A mad scientist who uses Nasod Armor in combat.

After continuous research, Add succeeds in developing a 'Nasod Armor' that conforms to the physical body.

Fascinated by this new power that defies the laws of physics, Add continues to experiment to create the ultimate form of 'Nasod Armor'.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Psychic Tracer's Hard Drive will change your job to Psychic Tracer.

Psychic Tracer
Psychic Tracer 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Psychic Tracer class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Add was battling using his Dynamo and the make-shift Nasod armor when he had to stop. Even though this timeline had more resources than the timeline he came from, it wasn't easy to get the required energy in time. It's time to find an answer to this problem for better research.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Psychic Tracer 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Psychic Tracer 1/4
Description

Add continued the research as he searched for a way to cover the weakness of the Nasod Armor. He didn't know when he would face troublesome enemies again, so the power of the Nasod Armor itself and the energy release level, and the sub power unit that can be replaced at anytime all needed to be perfect. Now that the preparation is complete, it's time to test them out.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Psychic Tracer 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Psychic Tracer 2/4
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

After the battle, Add realizes there was a fundamental problem. The Nasod Armor was almost taken from him during battle. Of course, there's no way he'll be defeated! Denying that was a close call, Add searches for a way to fix this problem and finds a way to transform his own body in Nasod Armor form.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Psychic Tracer 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Psychic Tracer 3/4
Description

There were some variables, but the experiment was a success. A power that ignores the laws of physics and power that cannot be taken away... As long as he has this power, he will not have to experience what happened before. Now, it's time to test the result of this experiment.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Psychic Tracer can job advance to a Lunatic Psyker.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

 : While in Dynamo Configuration Mode (Awakening), pressing  or  during any commands with  icon border or after certain skills will activate  [Nasod Armor Command].
 : Nasod Armor Command damage is calculated without Nasod Armor Mode - Battle Gear nor Awakening and is based on average physical and magical attack.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
[Nasod Armor Command]
After
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
activates, execute 3 quick jabs followed by a heavy punch which sends enemies flying.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
266% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
102% Damage x3
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
196% Damage
[Nasod Armor Command]
After
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
activates, execute 3 quick jabs followed by blasting enemies upwards.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
266% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
102% Damage x3
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
418% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
495% Damage
[Nasod Armor Command]
After
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
activates, strike enemies twice before kicking through them without knocking them down.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
249% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
266% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
307% Damage

After doing the standard combo, rushes forward even further with a sphere of electricity while in Super Armor.


39% Phy. Damage x4
142%Phy. Damage x2
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
39% Mag. Damage x5 + 131% Phy. Damage

After doing the standard or combo, immediately smash down with a blast of energy.

  • This combo can be used for a quick drop.


186% Mag. Damage (3 MP)
186% Mag. Damage (3 MP)
86% Mag. Damage x3 + 107% Mag. Damage

now has Super Armor.

Refer to Add Commands.

Updates

Date Changes
KR NA
09/24/2015 03/03/2016
  • Added new
    [Nasod Armor Command]
    During Dynamo Configuration Mode (Awakening),
    press Z/X command to activate Armor command.
    combo.
  • Added new combo.
  • Added new
    [Nasod Armor Command]
    During Dynamo Configuration Mode (Awakening),
    press Z/X command to activate Armor command.
    combo.


Skills

Psychic Tracer/Skills

Videos


Gallery

Full Gallery: Add/Gallery

Artwork

Miscellaneous


Trivia

  • Due to the theme of upgrading the Nasod Armor, this path is the only path to have more than 2 Nasod Armor Commands.
  • Psychic Tracer's promotional costume and artwork features a single tail-like belt hanging behind him, a visual nod at this being the path's first job, as Lunatic Psyker and Doom Bringer have 2 and 3 such belts respectively.
  • Psychic Tracer's earphones have wires that appear in his portrait but not in his in-game model.


Alternative Names

Server Name Translation
South Korea 사이킥 트레이서 Psychic Tracer
Japan サイキックトレーサー Psychic Tracer
Taiwan (Traditional Chinese) 異能追擊者 ESP Tracker
China (Simplified Chinese) 心灵追踪者 Mind Tracer
Germany Psy-Tracker Psy Tracker
Spain Rastreador psíquico Psychic Tracker
France Traqueur psychique Psychic Tracker
Italy Tracciatore Psichico Psychic Tracker
Poland Mentalista Mentalist
United Kingdom Psy Tracker
Brazil Rastreador Psíquico Psychic Tracker


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