Equivalent Exchange: Difference between revisions
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| [[File:DaydreamerTPassive2.png]] | | [[File:DaydreamerTPassive2.png]] | ||
| {{SkillType|P}} Attack Range for | | {{SkillType|P}} Increase the Attack Range for Sacrifice based on the consumed growth stage.<br>Also, reduce the cooldown of the skill in the skill slot based on the current growth stage. (Excludes [[Andromeda!]]/Summon Skill/Bond Skill/Hyperactive) | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| [[Daydreamer | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Daydreamer]]: Transcendent || 90 || {{SkillText|SkillQuest|7}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Skill Level !! Level Required !! Sacrifice Attack Range Increase<br>Per Growth Stage Usage !! Skill Cooldown Decrease<br>Per Current Growth Stage | |||
! Skill Level !! Level Required !! Sacrifice Attack Range Increase !! Skill Cooldown | |- | ||
| colspan="4" | {{PvE}} | |||
|- | |- | ||
| align="left" | 1 || 90 || | | align="left" | 1 || 90 || 5% (Max: 25%) || 5% (Max: 25%) | ||
|- | |||
| colspan="4" | {{PvP}} | |||
|- | |||
| align="left" | 1 || 90 || 5% (Max: 25%) || 2.5% (Max: 12.5%) | |||
|} | |} | ||
<br> | |||
== | ==Related Skills== | ||
{ | {{SkillTable| | ||
RustyChildSkill4.png; Poco...!; | |||
! | DaydreamerSkill3.png; Wooki...!; | ||
DaydreamerSkill7.png; Zumyu...!; | |||
DaydreamerTSkill1.png; Bibi...!; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Since you need at least one Growth stage to gain the minimum | *Since you need at least one Growth stage to gain the minimum cooldown reduction, it is best to cast a skill right after a summon appears before using [See You Next Time] to ensure the effect will apply. | ||
*Cooldown reduction is based on | *Cooldown reduction is based on a skill's total cooldown, including skill traits. | ||
* | *Upon summon destruction right before suffering from a hitstun, it is possible to lose your summon but not benefit from the cooldown reduction. The cause of this is the dependency of the host of the party to manage monsters in a dungeon, but the validation of cooldown checks being handled client side. | ||
**It is also possible to benefit from the cooldown reset, but have your summon stuck in a sort of limbo state where your client registers your summon as destroyed, but for some reason the hosts client not receiving the summon destruction command, forcing you to have to press the button to destroy your summon again (possibly multiple times). The summon will behave normally in this state, but the destruction will not grant you any more cooldown reset until the client host successfully receives another summon destruction command and destroys said summon. | |||
** | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 01/31/2018 || 03/06/2019 || align="left" colspan=2 | | | 01/31/2018 || rowspan=2 | 03/06/2019 || align="left" colspan=2 | | ||
*'''Equivalent Exchange''' added. | *'''Equivalent Exchange''' added. | ||
|- | |- | ||
| 02/21/2019 | | 02/21/2019 || align="left" colspan=2 | | ||
*{{nerf|'''Andromeda!''' added to list of unaffected skills.}} | *{{nerf|'''Andromeda!''' added to list of unaffected skills.}} | ||
*{{nerf|Sacrifice Attack Range Increase decreased.}} | *{{nerf|Sacrifice Attack Range Increase decreased.}} | ||
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| align="left" | | | align="left" | | ||
*{{nerf|Sacrifice Attack Range Increase decreased.}} | *{{nerf|Sacrifice Attack Range Increase decreased.}} | ||
|- | |||
| 04/25/2024 || 05/22/2024 || align="left" colspan=2 | | |||
*'''Sacrifice Attack Range Increase''' changed to depend on consumed Growth Stage. | |||
*{{nerf|'''Skill Cooldown Decrease per Sacrifice's Growth Stage''' changed to '''Skill Cooldown Decrease per Current Growth Stage'''.}} | |||
|} | |} | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Daydreamer}} | |||
{{ |
Revision as of 20:57, 22 May 2024
[Passive] Increase the Attack Range for Sacrifice based on the consumed growth stage. Also, reduce the cooldown of the skill in the skill slot based on the current growth stage. (Excludes Andromeda!/Summon Skill/Bond Skill/Hyperactive) |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Daydreamer: Transcendent | 90 | Power of Transcendence Skill Quest |
Skill Information
Skill Level | Level Required | Sacrifice Attack Range Increase Per Growth Stage Usage |
Skill Cooldown Decrease Per Current Growth Stage |
---|---|---|---|
PvE | |||
1 | 90 | 5% (Max: 25%) | 5% (Max: 25%) |
PvP | |||
1 | 90 | 5% (Max: 25%) | 2.5% (Max: 12.5%) |
Related Skills
Tips and Details
- Since you need at least one Growth stage to gain the minimum cooldown reduction, it is best to cast a skill right after a summon appears before using [See You Next Time] to ensure the effect will apply.
- Cooldown reduction is based on a skill's total cooldown, including skill traits.
- Upon summon destruction right before suffering from a hitstun, it is possible to lose your summon but not benefit from the cooldown reduction. The cause of this is the dependency of the host of the party to manage monsters in a dungeon, but the validation of cooldown checks being handled client side.
- It is also possible to benefit from the cooldown reset, but have your summon stuck in a sort of limbo state where your client registers your summon as destroyed, but for some reason the hosts client not receiving the summon destruction command, forcing you to have to press the button to destroy your summon again (possibly multiple times). The summon will behave normally in this state, but the destruction will not grant you any more cooldown reset until the client host successfully receives another summon destruction command and destroys said summon.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/31/2018 | 03/06/2019 |
| |
02/21/2019 |
| ||
03/12/2020 | 04/08/2020 |
|
|
04/25/2024 | 05/22/2024 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 등가교환 | Equivalent Exchange |
France | Échanges douloureux | Painful Exchanges |
Daydreamer - Skills