Deadly Shot: Difference between revisions

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__NOTOC__{{Languages|Deadly Shot}}
__NOTOC__{{Languages|Deadly Shot}}
{{tabs
{{#ev:youtube|jfT8j5J8vhU|400|right}}
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|5BDKMvc3OtU|300|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:DeadlyShot.png]]<br>
| [[File:DeadlyShot(New).png]]
| {{SkillType|SA|T}} Fire a highly compressed magic bullet. The magic bullet does not explode and hits only 1 enemy, but it deals more damage as it travels a longer distance.
| {{SkillType|SA|S}} Fire a highly compressed magic bullet within a certain range ahead. The magic bullet will explode and deal damage.
|-
|
| {{SkillText|Cannonball|1}}
|-
|
| {{SkillText|True|DeadlyShot}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|4m1-7RlL8Iw|300|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[Image:DeadlyShot(New).png]]<br>
| {{SkillType|SA|S}}
|-
|-
|
|
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Shooting Guardian]] || 30
| [[Shooting Guardian]] || 30
Line 47: Line 25:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Magic Damage<br>(Magical) !! colspan=2 | Penetration !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Chance !! Amount
|-
|-
| align="left" | 30 || rowspan=2 | 2071% → 3167% || N/A || 0 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds
! Mode !! Magic Bullet (Magical) !! Max Hits !! Cannonball Usage !! MP Usage !! Cooldown
|-
|-
| align="left" | [Enhanced] || 50% || 0 (1)
| colspan="6" | '''Normal'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Magic Damage (Magical)
|-
|-
| align="left" | 30 || rowspan=2 | 789% → 1206%
| {{PvE}} || 1517% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 577%
|}
<br>
 
== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage (Magical) !! Max Hits !! Ammo Usage !! MP Usage !! Cooldown
|-
|-
| align="left" | 30 || -% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | [Enhanced] || 1821%
| {{PvE}} || 1821% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage (Magical)
|-
| align="left" | 30 || -%
|-
|-
| align="left" | [Enhanced] || 693%
| {{PvP}} || 693%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Deadly Shot|Heavy, Critical|mp=200|cd=14}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Heavy Deadly Shot !! colspan=2 | Critical Deadly Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cooldown !! MP Usage
|-
| {{SkillText|Heavy|144|120}} || 8.4 Seconds || {{SkillText|Critical|120}} || 120 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=1821
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=693
|- style="background:{{ColorSel|CharLight|Chung}}"
|hits=3
! Normal !! Heavy
|heavy=true
|-
}}
! {{PvE}}
*Does not account for splash damage.
| {{formatnum:2071}}% → {{formatnum:3167}}% || {{formatnum:{{#expr: 2071*1.44}}}}% → {{formatnum:{{#expr: 3167*1.44}}}}%
|-
! {{PvP}}  
| {{formatnum:789}}% → {{formatnum:1206}}% || {{formatnum:{{#expr: 789*1.44}}}}% → {{formatnum:{{#expr: 1206*1.44}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SI_INSHOW.png]]
Gas_Piston_System.png; Gas Piston System Locked-Expert;
| align="center" width="150" | [[Intense Showtime]]
DCTrans4.png; Awakened Will: Deadly Chaser;
| width="40" | [[File:Gas_Piston_System.png]]
FPPhantom_Shooter.png; Phantom Shooter;
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
}}
| width="40" | [[File:DCTrans4.png]]
| align="center" width="150" | [[Awakened Will: Deadly Chaser]]
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
===NA===
*This skill's range reaches a little bit further than the edge of the screen.
*When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 55% Physical Damage.
**The detection range has a fairly minimal z-axis range, so it is not suggested to use this skill on curves.
*This skill will not ricochet off targets.
*The skill delay from this skill can allow the user to escape or attack a nearby enemy.
*The bullet can travel about one full screen and a half.
*This skill can be reflected by [[Counter Switch]].
===KR===
*The skill has range a little bit further than the edge of the screen.
*All targets within the skill's detection range will be hit.
*All targets within the skill's detection range will be hit.
*This skill dealing splash damage. Effectively dealing damage to enemies that group together.
*This skill can deal splash damage, making it effective against large groups of enemies.
<br>
 
== Gallery ==
<gallery>
File:DeadlyShot.png|Old Icon of '''Deadly Shot'''.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*The skill requires the use of cannonballs, despite the attack itself not involving the use of cannonballs or Chung's cannon in general.
*The skill requires the use of cannonballs, despite the attack itself not involving the use of cannonballs or Chung's cannon in general.
===NA===
*After the removal of [[Atomic Blaster - Sonic Gun]], '''Deadly Shot''' became the only usable skill whose damage increases over time until the release of [[Schmerz]].
<br>
<br>


== Updates ==
== Old Version ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|5BDKMvc3OtU|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Deadly Shot''' was a Tenacity Special Active skill that fired a single non-piercing bullet which did more damage the further away an opponent was.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*'''Deadly Shot''' added.
|-
|-
| 08/27/2015 || - || colspan=2 align="left" |  
| 08/27/2015 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/21/2016 || - || colspan=2 align="left" |  
| 01/21/2016 || - || colspan=2 align="left" |  
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|-
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
{{buff|'''Heavy''' effect increased.}}
*{{buff|'''Heavy''' effect increased.}}
|-
|-
| 11/16/2016 || - || colspan=2 align="left" |  
| 11/16/2016 || - || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
{{nerf|Freeze frames decreased.}}
*{{nerf|Freeze frames decreased.}}
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{buff|Minimum damage increased.}}
*{{buff|Minimum damage increased.}}
{{nerf|Maximum damage decreased.}}
*{{nerf|Maximum damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
*Skill features changed.
*Skill features changed.
**Changed from a '''Tenacity''' to '''Strength''' skill.
**Changed from a '''Tenacity''' to '''Strength''' skill.
*Icon changed from [[Image:DeadlyShot.png|30px]] to [[Image:DeadlyShot(New).png|30px]]
*Icon changed from [[File:DeadlyShot.png|30px]] to [[File:DeadlyShot(New).png|30px]]
|}
|}
<br>
<br>
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|CN=致命射击 |CNName=Deadly Shot
|CN=致命射击 |CNName=Deadly Shot
|BR=Disparo Executor |BRName=Deadly Shot
|BR=Disparo Executor |BRName=Deadly Shot
|PL=Śmiertelny Strzał |PLName=Deadly Shot
|IT=Sparo mortale |ITName=Deadly Shot
|DE=Tödlicher Schuss |DEName=Deadly Shot
|ES=Disparo letal |ESName=Deadly Shot
}}
}}
<br>
<br>
 
{{SkillNav - Shooting Guardian}}
{{SGSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]

Latest revision as of 18:31, 23 March 2024

[Special Active: Strength]
Fire a highly compressed magic bullet within a certain range ahead. The magic bullet will explode and deal damage.
Cannonball Consumption
  • Uses 3 cannonballs
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Shooting Guardian 30


Skill Information

Mode Magic Bullet (Magical) Max Hits Cannonball Usage MP Usage Cooldown
Normal
PvE 1517% 3 3 200 MP 14 Seconds
PvP 577%
[Enhanced]
PvE 1821% 3 3 200 MP 14 Seconds
PvP 693%


Skill Traits

Heavy Deadly ShotCritical Deadly Shot
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
16.8 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Total Damage

ModeBase
NormalHeavy
PvE5,463%7,866.72%
PvP2,079%2,993.76%
  • Does not account for splash damage.


Related Skills


Tips and Details

  • This skill's range reaches a little bit further than the edge of the screen.
    • The detection range has a fairly minimal z-axis range, so it is not suggested to use this skill on curves.
  • All targets within the skill's detection range will be hit.
  • This skill can deal splash damage, making it effective against large groups of enemies.


Gallery


Trivia

  • The skill requires the use of cannonballs, despite the attack itself not involving the use of cannonballs or Chung's cannon in general.


Old Version

Video Description
Between its initial release and the 08/01/2019 KR Patch, Deadly Shot was a Tenacity Special Active skill that fired a single non-piercing bullet which did more damage the further away an opponent was.


Updates

Date Changes
KR NA PvE PvP
08/20/2015 01/27/2016
  • Deadly Shot added.
08/27/2015 -
  • Damage increased.
01/21/2016 -
  • Fixed issue where not being usable even though possessing more than 1 cannonball.
02/04/2016 03/16/2016
  • Heavy effect increased.
11/16/2016 -
  • Damage decreased.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
06/15/2017 06/28/2017
  • Freeze frames decreased.
02/22/2018 04/18/2018
  • Minimum damage increased.
  • Maximum damage decreased.
04/05/2018
  • Damage increased.
08/01/2019 08/28/2019
  • Skill features changed.
    • Changed from a Tenacity to Strength skill.
  • Icon changed from to


Alternative Names

Server Name Translation
South Korea ??? Deadly Shot
Japan デッドリーショット Deadly Shot
China (Simplified Chinese) 致命射击 Deadly Shot
Germany Tödlicher Schuss Deadly Shot
Spain Disparo letal Deadly Shot
France Tir mortel Deadly Shot
Italy Sparo mortale Deadly Shot
Poland Śmiertelny Strzał Deadly Shot
Brazil Disparo Executor Deadly Shot