Checkmate/Stage 3: Difference between revisions
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{{MasterSkillTabs | {{MasterSkillTabs | ||
|Character=Rose | |Character=Rose | ||
}} | }} | ||
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{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan=3 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan="3" | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ||
|- | |- | ||
! rowspan=2 | Explosion !! rowspan=2 | Vacuum Grenade !! colspan=2 | | ! rowspan="2" | Explosion !! rowspan="2" | Vacuum Grenade !! colspan="2" | Explosion !! rowspan="2" | Vacuum Grenade | ||
|- | |- | ||
! | ! Per Grenade !! Grenade Count | ||
|- | |- | ||
| | | {{PvE}} || 3530% || 313% || rowspan=2 | 4 || rowspan=2 | 7 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 43 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 525% || 46% | ||
|} | |} | ||
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== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{| | {{Damage|true|Rose | ||
| | |dmg=3530, 313 | ||
|pvp_dmg=525, 46 | |||
|hits=4*7, 8 | |||
}} | |||
| | |||
=== Miscellaneous === | === Miscellaneous === | ||
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! Affected By Action Speed | ! Affected By Action Speed | ||
|- | |- | ||
| {{Check| | | {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Only | *Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed. | ||
<br> | <br> | ||
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== Alternative Names == | == Alternative Names == | ||
{{ | {{MasterLanguages|Minerva}} | ||
| | |||
}} | |||
<br> | <br> | ||
{{SkillNav - Minerva}} | {{SkillNav - Minerva}} |
Latest revision as of 19:06, 20 April 2024
- English
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Minerva : Master Class | 99 | Master Skill Stage 3 Quest |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Explosion | Vacuum Grenade | Explosion | Vacuum Grenade | ||||
Per Grenade | Grenade Count | ||||||
PvE | 3530% | 313% | 4 | 7 | 8 | 300 MP | 43 Seconds |
PvP | 525% | 46% |
Extra Information
Total Damage
Mode | Base |
---|---|
PvE | 101,344% |
PvP | 15,068% |
Miscellaneous
Affected By Action Speed |
---|
* (See Tips and Details) |
Tips and Details
- Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/16/2020 | 02/12/2020 |
| |
02/27/2020 | 03/25/2020 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 체크메이트 | Checkmate |
Japan | チェックメイト | Checkmate |
Spain | Jaque mate | Checkmate |
Poland | Szach mat | Checkmate |
Minerva - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Checkmate
- Checkmate
Force Active
Force Passive
Force Active
Force Passive