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{{Languages|Arc Tracer}}
{{Languages|Arc Tracer}}
{{Infobox_character |name=Add |color={{ColorSel|Character|Add}} |image=[[File:ATPortraitNew.png|500px]] |class=Arc Tracer |weapon= Nasod Dynamos, Nasod Armor, Nasod Factory |age=18 |tree=[[Add]] > [[Arc Tracer]] > [[Mastermind]]| AN=[[File:Korean Flag.png|20px]] 아크 트레이서<br>[[File:Chinese_Flag.png|20px]] 弧光追踪者<br>[[Image:French_Flag.png|20px]] Maître de l'IA <br>[[File:Polish Flag.png|20px]] Władca Dronów<br>[[File:flag-gb.png]] AI Tracker<br>[[File:Bresil_Flag.png]] Rastreador Arquiteto
{{Infobox_character
|RD=[[File:Korean Flag.png|20px]] March 13th, 2014<br>[[File:Chinese_Flag.png|20px]] 29 September 2014<br>[[File:Flag-us.png|20px]] October 1st, 2014<br>[[File:Europeanunion.png]] 29 October 2014<br>[[File:Bresil_Flag.png]] 14 January 2015
|name=Edward Grenore (Add)
|color={{ColorSel|Character|Add}}  
|image=[[File:Portrait - Arc Tracer.png|300px]]  
|class=[[File:Mini Icon - Arc Tracer.png]] Arc Tracer
|weapon= Nasod Dynamo, Nasod Armor, Dynamo Factory, Drones
|age=18  
|race={{tt|Human|Nasod augmented}}
|ESP=Strength Skill Cooldown Decrease
|Weight=58 kg (127 lb)
|Height=176 cm (5 ft 9 in)
|tree=<dfn>{{</dfn>
{{Class Tree|
| 2-0=[[File:Icon - Add.png|40px|link=Add]]
| 2-1=[[File:Icon - Arc Tracer.png|40px|link=Arc Tracer]]
| 2-2=[[File:Icon - Mastermind.png|40px|link=Mastermind]]
| 2-3=[[File:Icon - Dominator.png|40px|link=Dominator]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 13 March 2014<br>[[File:Chinese_Flag.png|20px]] 29 September 2014<br>[[File:American Flag.png|20px]] 1 October 2014<br>[[File:European Union Flag.png|20px]] 29 October 2014<br>[[File:Brazil Flag.png|20px]] 14 January 2015
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Arc Tracer
| Color={{ColorSel|CharStats|Add}}
| HP=2
| MATK=4
| MDEF=4
| PDEF=2
| PATK=4
| Speed=2
| Speed=2
| Range=3
| Range=3
| Difficulty=3
| Difficulty=3
| Damage=P
}}
}}
}}
}}
<center>{{quotation|Kahahaha! This is it! It's perfection!}}</center>
<center>{{quotation|The Dynamo are moving organically, allowing them to collect El energy with ease.}}</center>
<br>
<br>


= Arc Tracer =
= [[File:Icon - Arc Tracer.png]] Arc Tracer =
{{#Widget:AdsenseR}}
=== Specialty ===
Add upgrades the AI of his Dynamos and gains the ability to summon Drones to assist him in battle through ''Dynamo Factory''. Each Drone is unique, and Add can switch to whatever Drone he needs to best fit the situation. In addition to Drones, Arc Tracer uses various mechanical weaponry ranging from [[Panzer_Buster|laser cannons]] to [[Phantom_Seeker|flying disks]].
<br>


'''[A highly intelligent Nasod researcher]'''
=== Background ===
=== Background ===
''“Tch, gathering El energy is so annoying.. it's such a chore..!”''
{{Background
|NA=
A mad scientist that transforms his dynamos to utilize in a systematic way.


Add continues his research on El energy, but gathering samples proved to be too troublesome.
After realizing that it won't be easy to go back in time, Add begins to think of more strategic ways to operate his Dynamo.


''“I should fix up my Dynamos so it can do all the annoying tasks for me.”''
He finds a 'High-Technology' plan that allows his tools to executes his thoughts and will, and starts developing 'Transform' technology.
|KR=
“엘 에너지 모으는 일이 성가시군…크..윽…귀찮게시리…!


While looking into how he could transform his trusty Dynamos into intelligent energy gatherers, Add hears interesting news from the Elder village alchemist, [[Elder#Echo|Echo]]. There were schematics for higher tier technology which let a person command their tools as if they were minions.
과거로 돌아가기 위해 엘 에너지 연구를 거듭하던 애드. 엘 에너지를 모으는 일은 생각보다 성가셨다.


''“This is an ancient schematic that my father found during his journey… I thought it could be some use to you… I'm not too interested in this kind of technology… and its too hard to implement… so… you want to try researching this instead?”'' Echo said to Add.
“어딜 좀 뜯어고쳐서 귀찮은 건 다이너모가 할 수 있게 만들어야겠는데..크큭”


Add worked with Echo to research and build the technology from the schematic. The new transformation technology now made it possible for Add's Dynamos to move with ease. Add continues his adventures to collect more El energy, his new Dynamos making the task much easier.
다이너모를 개조해 엘 에너지 수집원으로 만들 방법을 고민하던 애드는 나소드 룰러의 공간에서 주입된 지식 중 도구를 자신의 수족처럼 부리는 기술이 담긴 하이테크놀로지 설계도의 존재를 떠올린다. 약간의 변수는 있었지만 설계도의 기술을 구현해내는데 성공한 애드.
 
‘크후후후후, 바로 이거야! 완벽하군.
애드는 다이너모가 유기적으로 움직이는 트랜스폼 기술을 이용해 엘에너지를 모으기 위한 모험과 난관을 보다 쉽게 풀어나간다.
|KRT=
-
}}
<br>
<br>


== First Class Advancement ==
== First Class Advancement ==
After completing the Tracer quest chain, Add can decide between advancing as a [[Psychic Tracer]], an '''Arc Tracer''', or a [[Time Tracer]].<br>'''Arc Tracer ''' can also be obtained by using the Cash Shop item: '''Arc Harddisk'''[[File:Atcash.png|50px]].
Completing the following advancement quest or using the Item Mall item: '''Arc Tracer's Hard Drive''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
=== Arc Tracer ===
{{JobChange|1st|Add|
#Collect 4 drops from '''Bats''' in [[2-2]] on any difficulty.
| <!-- [Quest 1 Description] --> As he continues to find a way to go back to the past, Add notices he never has enough El energy for the experiment. It's not too difficult to gather El energy, but he would rather not go through the troubles. As Add thought of easy ways to gather El energy, he noticed his Dynamo.
#*It would be easiest to just run 2-2 on Normal mode, kill the first 2 bats in only the first map of the stage, leave, and reenter until you get all 4.
 
#*These drops are relatively easy to obtain in only a few runs.
| <!-- [Quest 2 Description] --> Is there any way to collect them on their own? As Add thought of a way to collect El energy using his Dynamos, he decides to test out how accurately his Dynamos carry out the orders by plugging in the value. It's time to experiment.
#Collect 1 drop from '''Nasod Banthus''' in [[2-3]] on any difficulty.
 
#Collect 1 drop from '''Wally No. 8''' on Hard Mode (☆☆) or above.
| <!-- [Quest 3 Description] --> Just plugging in the value for Dynamos is not enough. He needs something new. Add thinks about the knowledge that he acquired when he was trapped in Nasod Ruler's space and remembers about the High-Technology plan that will allow him to use his tools to execute his thoughts and will.
#Clear [[2-5]] on '''Very Hard''' (☆☆☆) 2 times.


At Lv35, a [[Arc Tracer]] can advance into a [[Mastermind]].
| <!-- [Quest 4 Description] --> There were some variables, but he was able to recreate the technology laid out in the plan. This Transform technology will help in collecting El energy. Add took the slightly smarter Dynamos for a final test.
 
}}
Upon reaching Lv. 35, an '''{{PAGENAME}}''' can job advance to a [[Mastermind]].
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Arc Tracer}}
{{:Skill Tree: Arc Tracer}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
== Additional Commands ==
 
{{SkillText|Combo|Nasod Armor Combo}}
{{SkillText|Combo|Transform}}
{{SkillText|Combo|1}}
 
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="20%" |Image
! width="30%" |Image  
! width="40%" |Description<br>NOTE: '''Nasod Armor combos are applicable only when Add is in [[Add's Features#DP_Mode|Dynamo Configuration Mode]]. Nasod Armor combos will be activated after the normal combos. Combos affected can be seen [[Nasod Armor Mode - Transform#Tips and Details|here]].'''
! width="45%" |Description
! width="23%" |Damage<br>NOTE: Damage is calculated without [[Nasod Armor Mode - Transform|Level 1 Nasod Armor Mode - Transform]] nor Awakening.
! width="25%" |Damage
! width="17%" |Dungeon Modifier
|-
|-
| [[Image:ATCombo1.png]]  
| [[File:Combo - Arc Tracer 1.png|520px]]  
|  
|  
'''Electron Quake (Nasod Armor Combo)'''
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, execute 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away.


Add will blink towards the target and slam it down, stunning it, followed by a 2 punches reinforced with the Nasod armor, and finishes by smashing the ground, releasing a travelling spike of electricity that damages the target and knocking it far away.
|  
|  
(After base combo)<br>
{{CNA}} 296% Damage<br>
(Slam) 100% Phy. Damage<br>
{{CNAZ}} 266% Damage<br>
{{CZ}} ? Phy. Damage<br>
{{CNAZ}} 168% Damage<br>
{{CZ}} ? Phy. Damage<br>
{{CNAZ}} 161% Damage x2
{{CZ}} ? x2 + ? Phy. Damage
|
(Slam) 1.25<br>
{{CZ}} ?<br>
{{CZ}} ?<br>
{{CZ}} ?<br>
|-
|-
| [[Image:ATCombo2.png]]
| [[File:Combo - Arc Tracer 2.png|520px]]
|
|
'''Electron Detonation (Nasod Armor Combo)'''
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, kick the enemy away and throw a bomb forward that will explode and pull in enemies. Finish the combo by kicking with a large electric blast. The bomb will either attach to the enemy or stop flying after a short distance and still explode.
 
Add will blink towards the target and slam it down, stunning it, followed by a kick reinforced with the Nasod Armor and tosses a tiny drone that will attach to the target. The droned target will pull nearby targets around it and Add will kick a pulse shot to detonate the drone, blowing away all the targets. If the drone does not attach itself to a target, it still stop after flying a short distance and activate the pulling.
|
|
(After base combo)<br>
{{CNA}} 296% Damage<br>
(Slam) 100% Phy. Damage<br>
{{CNAX}} 266% Damage<br>
{{CX}} ? Phy. Damage<br>
{{CNAX}} 294% Damage<br>
{{CX}} ? Phy. Damage<br>
{{CNAX}} 430% Damage
{{CX}} ? Phy. Damage
|-
| [[File:Combo - Arc Tracer 3.png|520px]]
|
After doing the standard {{CDR}}{{CZ}} combo, warp behind enemies and strike them before blasting them away. Alternatively if {{CLX}} is pressed instead, you will retreat and fire three electrical blast.
*{{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}} animation is identical to standard {{CDR}}{{CX}}{{CX}}{{CX}} while {{CDR}}{{CZ}}{{CLX}}{{CX}}{{CX}} is similar to standard {{CX}}{{CX}}{{CX}} combo.
|
|
<br>
{{CDR}}<br>{{CZ}} 56% Phy. Damage x4<br>
(Slam) 1.25<br>
----
{{CX}} ?<br>
{{CX}} 242% Mag. Damage<br>{{CX}} 422% Phy. Damage<br>{{CNAX}} 535% Phy. Damage<br>
{{CX}} ?<br>
----
{{CX}} ?<br>
{{CLX}} 249% Mag. Damage<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 354% Mag. Damage (2 MP)
|-
| [[File:Combo - Arc Tracer XXDX.png|350px]] {{CX}}{{CX}}{{CD}}{{CNAHoldX}}
|
After doing the standard {{CX}}{{CX}} combo, release an electrical current that pulls enemies in while in Super Armor.
|
{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CD}}{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s)
|-
|-
| [[Image:ATCombo3.png]]  
| [[File:Combo - Arc Tracer DRUZX.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CX}}
|
After doing either the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, fire down 3 shots vertically that spread apart.
|  
|  
'''Retreating Backstab'''
{{CDRU}}<br>
 
{{CZ}} 186% Mag. Damage (3 MP)<br>
After Add rushes forward with his dynamos, he can either teleport behind the target and and kick them with electricity (>>ZXXX), or retreat and fire electrical bullets (>>Z<XXX).
{{CZ}} 186% Mag. Damage (3 MP)<br>
*These combos can be used to activate Nasod Armor combos.
{{CX}} 153% Mag. Damage x3
*Oddly, the first X combo at >>Z<XXX doesn't use MP.
|}
*The last 3 Xs of >>ZXXX is similar to base Add's >>XXX whereas the last 3 Xs of >>Z<XXX is similar to base Add's XXX.
=== Updates ===
|
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{{CDR}} <br>
|-
{{CZ}} 50% Phy. Damage x4<br>
! colspan=2 | Date !! rowspan=2 | Changes
'''EITHER'''<br>
|-
{{CX}} 150% Mag. Damage<br>
! KR !! NA
{{CX}} 200% Phy. Damage<br>
|-
{{CX}} 400% Phy. Damage<br>
| 09/24/2015 || 03/03/2016 || align="left" |
'''OR'''<br>
*{{buff|Added new {{CDRU}}{{CZ}}{{CZ}}{{CX}} combo.}}
{{CL}}{{CX}} 175% Mag. Damage<br>
*{{CX}}{{CX}}{{CD}}{{CNAHoldX}} moved from [[Mastermind]] to Arc Tracer.
{{CX}} 175% Mag. Damage<br>
|-
{{CX}} 225% Mag. Damage
| 07/18/2019 || 08/14/2019 || align="left" |
|
*{{buff|Movement delay after all Nasod Armor commands vastly reduced.}}
{{CDR}}<br>
*{{buff|{{CNA}}{{CNAX}}{{CNAX}}{{CNAX}} animation speed increased.}}
{{CZ}} 1.25 x4<br>
'''EITHER'''<br>
{{CX}} 1<br>
{{CX}} 1.25<br>
{{CX}} 1.25<br>
'''OR'''<br>
{{CL}}{{CX}} 1<br>
{{CX}} 1<br>
{{CX}} 1
|}
|}
<br>
<br>


== <font color="FF7F50">Dynamo Factory</font> ==
== Skills ==
[[File:Summon.gif|290x216px|thumb|Drone Summoning]]
{{:Arc Tracer/Skills}}
[[File:Switch.gif|290x216px|thumb|Install Switching]]
'''Arc Tracer'''/[[Mastermind]] has a unique feature which aids him in battle, called Dynamo Factory.
*By using 30 DP (0 while in Dynamo Configuration mode), Add creates a '''Dynamo Factory Drone''' which will follow him. Add is then able to install attack commands to activate the drone.
*He is also able to switch between installations at the expense of another 30 DP (0 while in Dynamo Configuraton mode).
**Switching installations is only available at 2nd job advancement.
*Creating the drone or switching installations will damage targets.
*When switching installations, all other installations will receive a cooldown time of 3 seconds.
*When summoning/switching the Drone, you will gain 1 Dynamo Mutation Point.
*Different installations will change the drone appearance.
*Switching installations counts as using a special active in completing [[Random Mission System|random missions]] in dungeons.
<br>
<br>


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
== Videos ==
|- style="background:{{ColorSel|CharLight|Add}}"
*[https://www.youtube.com/watch?v=ZKojHawRZxM '''NA trailer by 'Kill3rCombo'''']
! colspan="5" | Dynamo Factory Drone
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Damage<br>(Physical) !! rowspan="2" | Duration !! colspan="2" | DP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
! Normal !! In DP Mode
|-
| 120% || 30 Seconds || 30 DP || 0 DP || 3 Seconds
|}
=== Updates ===
*03/20/2014 KR
**Activation/Switching DP cost changed from 50 to 30
**Summon cooldown time decreased from 5 seconds to 3 seconds.
**Added shockwave hit from Activation to Transition as well.
*11/06/2014 KR
**No longer gain MP when Dynamo Mutation Points are full.
<br><br><br><br><br>
 
== Skills ==
{{:Arc Tracer/Skills-NA}}
<br>
<br>


== Gallery ==
== Gallery ==
=== Artwork ===
:''Full Gallery: [[Add/Gallery]]
<gallery widths=150px heights=150px>
{{:Arc Tracer/Artwork}}
File:ATPortrait.png|'''Arc Tracer''''s Portrait.
{{:Arc Tracer/Misc}}
File:ATPortraitNew.png|'''Arc Tracer''''s new Portrait (KR only).
</Gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:at_idle.jpg|Idle pose and Promo avatar
File:Add2-1.png|Silhouette of '''Arc Tracer''' release at 02/18/2014.
File:Tumblr_n2ncce5Jhh1qm7cnno1_400.jpg|DP mode pose for '''Arc Tracer''' and his advancements.
</Gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*'''Arc Tracer''' is conceptually similar to [[Code: Architecture]]. This is shown as Add wearing more upscale white clothing and is further supported by him wearing far more elegant formal attire when job advancing.
*'''Arc Tracer's''' design seems to based on cats, as shown his front coat pockets having triangle flaps on top of them to show as cat ears. The regular 'on' symbol that '''Add''' sports on his coat back pocket also have 2 triangles to show as cat ears.
**He also has an increased dependence on other entities to assist him in combat.
**During the {{CNA}}{{CNAZ}}{{CNAZ}}{{CNAZ}} punches, '''Add''''s attacks create triangles with the same design as the "cat-like" power on-symbols that appear on his coat. They only appear briefly, and are rather small, so your best shot at seeing them in detail is during the slow motion frames of a boss' defeat.
*'''Arc Tracer''' design seems to based on cats, as shown his front coat pockets having triangle flaps on top of them to show as cat ears. The regular 'on' symbol that Add sports on his coat back pocket also have 2 triangles to show as cat ears.  
<br>
<br>
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|KR=아크 트레이서 |KRName=Arc Tracer
|JP=アークトレーサー |JPName=Arc Tracer
|TW=天啟追擊者  |TWName=Apocalypse Tracker
|CN=弧光追踪者  |CNName=Arc Tracer
|FR=Maître de l'IA |FRName=AI Master
|DE=KI-Tracker |DEName=AI Tracker
|IT=Tracciatore AI |ITName=AI Tracker
|PL=Władca Dronów |PLName=Drone Lord
|ES=Rastreador Autómata |ESName=Automaton Tracker
|UK=AI Tracker
|BR=Rastreador Arquiteto |BRName=Architect Tracker
}}


{{Characters}}
{{Characters}}

Revision as of 10:51, 15 April 2024

Arc Tracer
Full Name
Edward Grenore (Add)
Class
Arc Tracer
Weapon
Nasod Dynamo, Nasod Armor, Dynamo Factory, Drones
Age
18
Race
Nasod augmented
Human
Height
176 cm (5 ft 9 in)
Weight
58 kg (127 lb)
Strength Skill Cooldown Decrease
Class Tree
{{

}}
Release Date
13 March 2014
29 September 2014
1 October 2014
29 October 2014
14 January 2015
Statistics
Speed
Average
Range
Long
Difficulty
Hard
Physical
The Dynamo are moving organically, allowing them to collect El energy with ease.


Arc Tracer

[A highly intelligent Nasod researcher]

Background

  • In-game Version
  • Nexon Version

A mad scientist that transforms his dynamos to utilize in a systematic way.

After realizing that it won't be easy to go back in time, Add begins to think of more strategic ways to operate his Dynamo.

He finds a 'High-Technology' plan that allows his tools to executes his thoughts and will, and starts developing 'Transform' technology.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Arc Tracer's Hard Drive will change your job to Arc Tracer.

Arc Tracer
Arc Tracer 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Arc Tracer class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

As he continues to find a way to go back to the past, Add notices he never has enough El energy for the experiment. It's not too difficult to gather El energy, but he would rather not go through the troubles. As Add thought of easy ways to gather El energy, he noticed his Dynamo.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Arc Tracer 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Arc Tracer 1/4
Description

Is there any way to collect them on their own? As Add thought of a way to collect El energy using his Dynamos, he decides to test out how accurately his Dynamos carry out the orders by plugging in the value. It's time to experiment.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Arc Tracer 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Arc Tracer 2/4
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Just plugging in the value for Dynamos is not enough. He needs something new. Add thinks about the knowledge that he acquired when he was trapped in Nasod Ruler's space and remembers about the High-Technology plan that will allow him to use his tools to execute his thoughts and will.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Arc Tracer 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Arc Tracer 3/4
Description

There were some variables, but he was able to recreate the technology laid out in the plan. This Transform technology will help in collecting El energy. Add took the slightly smarter Dynamos for a final test.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, an Arc Tracer can job advance to a Mastermind.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

 : While in Dynamo Configuration Mode (Awakening), pressing  or  during any commands with  icon border or after certain skills will activate  [Nasod Armor Command].
 : Nasod Armor Command damage is calculated without Nasod Armor Mode - Transform nor Awakening and is based on average physical and magical attack.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
[Nasod Armor Command]
After
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
activates, execute 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
266% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
168% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
161% Damage x2
[Nasod Armor Command]
After
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
activates, kick the enemy away and throw a bomb forward that will explode and pull in enemies. Finish the combo by kicking with a large electric blast. The bomb will either attach to the enemy or stop flying after a short distance and still explode.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
266% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
294% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
430% Damage

After doing the standard combo, warp behind enemies and strike them before blasting them away. Alternatively if is pressed instead, you will retreat and fire three electrical blast.

  • animation is identical to standard while is similar to standard combo.


56% Phy. Damage x4


242% Mag. Damage
422% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
535% Phy. Damage

249% Mag. Damage
281% Mag. Damage (2 MP)
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
354% Mag. Damage (2 MP)
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.

After doing the standard combo, release an electrical current that pulls enemies in while in Super Armor.

249% Mag. Damage (2 MP)
281% Mag. Damage (2 MP)
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
36% Phy. Damage x11 (1 MP/s)

After doing either the standard or combo, fire down 3 shots vertically that spread apart.


186% Mag. Damage (3 MP)
186% Mag. Damage (3 MP)
153% Mag. Damage x3

Updates

Date Changes
KR NA
09/24/2015 03/03/2016
  • Added new combo.
  • [Nasod Armor Command]
    During Dynamo Configuration Mode (Awakening),
    press Z/X command to activate Armor command.
    moved from Mastermind to Arc Tracer.
07/18/2019 08/14/2019
  • Movement delay after all Nasod Armor commands vastly reduced.
  • [Nasod Armor Command]
    During Dynamo Configuration Mode (Awakening),
    press Z/X command to activate Armor command.
    [Nasod Armor Command]
    During Dynamo Configuration Mode (Awakening),
    press Z/X command to activate Armor command.
    [Nasod Armor Command]
    During Dynamo Configuration Mode (Awakening),
    press Z/X command to activate Armor command.
    [Nasod Armor Command]
    During Dynamo Configuration Mode (Awakening),
    press Z/X command to activate Armor command.
    animation speed increased.


Skills

Active


Videos


Gallery

Full Gallery: Add/Gallery

Artwork

Miscellaneous


Trivia

  • Arc Tracer's design seems to based on cats, as shown his front coat pockets having triangle flaps on top of them to show as cat ears. The regular 'on' symbol that Add sports on his coat back pocket also have 2 triangles to show as cat ears.
    • During the
      [Nasod Armor Command]
      During Dynamo Configuration Mode (Awakening),
      press Z/X command to activate Armor command.
      [Nasod Armor Command]
      During Dynamo Configuration Mode (Awakening),
      press Z/X command to activate Armor command.
      [Nasod Armor Command]
      During Dynamo Configuration Mode (Awakening),
      press Z/X command to activate Armor command.
      [Nasod Armor Command]
      During Dynamo Configuration Mode (Awakening),
      press Z/X command to activate Armor command.
      punches, Add's attacks create triangles with the same design as the "cat-like" power on-symbols that appear on his coat. They only appear briefly, and are rather small, so your best shot at seeing them in detail is during the slow motion frames of a boss' defeat.


Alternative Names

Server Name Translation
South Korea 아크 트레이서 Arc Tracer
Japan アークトレーサー Arc Tracer
Taiwan (Traditional Chinese) 天啟追擊者 Apocalypse Tracker
China (Simplified Chinese) 弧光追踪者 Arc Tracer
Germany KI-Tracker AI Tracker
Spain Rastreador Autómata Automaton Tracker
France Maître de l'IA AI Master
Italy Tracciatore AI AI Tracker
Poland Władca Dronów Drone Lord
United Kingdom AI Tracker
Brazil Rastreador Arquiteto Architect Tracker


Characters