Checkmate/Stage 2: Difference between revisions

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{{MasterSkillTabs  
{{MasterSkillTabs  
|Character=Rose
|Character=Rose
|Skill=Checkmate
}}
}}
<div style="float: right;">{{#ev:youtube|pyFUPGtti48|400||||start=3&end=7}}</div>
{{#ev:youtube|pyFUPGtti48|400|right|||start=3&end=7}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[File:Checkmate Stage2.png]]
| [[File:Checkmate Stage2.png]]
| {{SkillType|M2}}  
| {{SkillType|M2}} Throw bombs that cause powerful explosions.
 
|-
{{SkillText|Master}}
|
| {{SkillText|Master}}
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required !! Skill Requirement
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class             !! Level Required
|-
|-
| [[Minerva]] : Master Class  || 99
| [[Minerva]] : Master Class  || 99 || {{SkillText|SkillQuest|9}}
|}  
|}  
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Mode !! Explosion (Magical) !! Max Hits Per Grenade !! Grenade Count !! MP Usage !! Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
| {{PvE}} || 2778% || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 36 Seconds
! Hits per Grenade !! Number of Grenades
|-
|-
| align=left | 99 || 1684% || 4 || 5 || 200 MP || 36 Seconds
| {{PvP}} || 461%
|}
|}
<br>


=== {{PvP}} ===
== Extra Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Rose}}"
{{Damage|true|Rose
! Level Required !! Damage (Magical)
|dmg=2778
|pvp_dmg=461
|hits=4
|count=5
|count_name=Grenade
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! Affected By Action Speed
|-
|-
| align=left | 99 || 459%
| {{Check|P}}
|}
|}
<br>
<br>


== Total Damage ==
== Tips and Details ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*Due to each grenade explosion being separate, player-sized targets will typically be hit by a maximum of 2 grenades.
|- style="background:{{ColorSel|CharLight|Rose}}"
*Due to grenades being thrown both in front and behind you, getting full hits is only possible against targets which completely overlap you.
! rowspan=2 | Mode !! colspan=2 | Regular
*Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed.
|- style="background:{{ColorSel|CharLight|Rose}}"
! Per Grenade !! Max
|-
! {{PvE}}
| {{formatnum:{{#expr: 1684*4}}}}% || {{formatnum:{{#expr: 1684*4*5}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 459*4}}}}% || {{formatnum:{{#expr: 459*4*5}}}}%
|}
<br>
<br>


== Tips and Details ==
==Updates==
*Due to each grenade explosion being separate, player sized targets will typically take a maximum of 2 grenades.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
*Due to grenades being thrown both in front and behind Rose, getting full hits is only possible against targets which completely overlap her.
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/16/2020 || 02/12/2020 || colspan=2 align="left" |
*'''Checkmate''' added.
|-
| 02/27/2020 || 03/25/2020 || align="left" colspan=2 |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{MasterLanguages|Minerva}}
|Color={{ColorSel|CharLight|Rose}}
|KR=체크메이트|KRName=Checkmate
}}
<br>
<br>
 
{{SkillNav - Minerva}}
{{MinSkills}}

Latest revision as of 19:06, 20 April 2024

  • English
[Master Skill Stage 2]
Throw bombs that cause powerful explosions.
Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required Skill Requirement
Minerva : Master Class 99 Master Skill Stage 2 Quest


Skill Information

Mode Explosion (Magical) Max Hits Per Grenade Grenade Count MP Usage Cooldown
PvE 2778% 4 5 200 MP 36 Seconds
PvP 461%


Extra Information

Total Damage

ModeBase
Per GrenadeMax
PvE11,112%55,560%
PvP1,844%9,220%

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Tips and Details

  • Due to each grenade explosion being separate, player-sized targets will typically be hit by a maximum of 2 grenades.
  • Due to grenades being thrown both in front and behind you, getting full hits is only possible against targets which completely overlap you.
  • Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed.


Updates

Date Changes
KR NA PvE PvP
01/16/2020 02/12/2020
  • Checkmate added.
02/27/2020 03/25/2020
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 체크메이트 Checkmate
Japan チェックメイト Checkmate
Spain Jaque mate Checkmate
Poland Szach mat Checkmate