Code: Architecture: Difference between revisions

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== Skills  ==
== Skills  ==
 
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{{!}} valign="top" {{!}}
=== Special Active  ===
=== Special Active  ===


{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
{{{!}} cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:CASActive5.png]]  
{{!}} width="40" {{!}} [[Image:CASActive5.png]]  
| align="center" width="150" | [[Surface Cutting]]
{{!}} align="center" width="150" {{!}} [[Surface Cutting]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:CASActive4.png]]  
{{!}} width="40" {{!}} [[Image:CASActive4.png]]  
| align="center" width="150" | [[Sonic Wave]]
{{!}} align="center" width="150" {{!}} [[Sonic Wave]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:CASActive2.png]]  
{{!}} width="40" {{!}} [[Image:CASActive2.png]]  
| align="center" width="150" | [[Space Wrench]] [[Image:lock.gif|lock.gif]]
{{!}} align="center" width="150" {{!}} [[Space Wrench]] [[Image:lock.gif{{!}}lock.gif]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:CASActive3.png]]  
{{!}} width="40" {{!}} [[Image:CASActive3.png]]  
| align="center" width="150" | [[Genocide Ripper]]
{{!}} align="center" width="150" {{!}} [[Genocide Ripper]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:CASActive1.png]]  
{{!}} width="40" {{!}} [[Image:CASActive1.png]]  
| align="center" width="150" | [[Heaven's Fist]] [[Image:lock.gif|lock.gif]]
{{!}} align="center" width="150" {{!}} [[Heaven's Fist]] [[Image:lock.gif{{!}}lock.gif]]
|}
{{!}}}


<br>  
<br>  


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{{!}} valign="top" {{!}}


=== Active  ===
=== Active  ===


{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
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|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:CAActive1.png]]  
{{!}} width="40" {{!}} [[Image:CAActive1.png]]  
| align="center" width="150" | [[Oberon Guard]] [[Image:lock.gif|lock.gif]]
{{!}} align="center" width="150" {{!}} [[Oberon Guard]] [[Image:lock.gif{{!}}lock.gif]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Mega Electronball.PNG]]  
{{!}} width="40" {{!}} [[Image:Mega Electronball.PNG]]  
| align="center" width="150" | [[Mega Electronball]]
{{!}} align="center" width="150" {{!}} [[Mega Electronball]]
|}
{{!}}}


| valign="top" |
{{!}} valign="top" {{!}}
=== Buff  ===
=== Buff  ===


{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
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|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]  
{{!}} width="40" {{!}} [[Image:Magic Attack Advanced Buff.PNG]]  
| align="center" width="150" | [[Magic Adrenaline]]
{{!}} align="center" width="150" {{!}} [[Magic Adrenaline]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:STactive3.png]]  
{{!}} width="40" {{!}} [[Image:STactive3.png]]  
| align="center" width="150" | [[Power Adrenaline]]
{{!}} align="center" width="150" {{!}} [[Power Adrenaline]]
|}
{{!}}}
 
{{!}} valign="top" {{!}}
=== Passive  ===
 
{{{!}} cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
{{!}}- style="background-color: rgb(255, 255, 255);"
{{!}} width="40" {{!}} [[Image:STPassive2.png]]
{{!}} align="center" width="150" {{!}} [[Intermediate Strength Training]]
{{!}}- style="background-color: rgb(255, 255, 255);"
{{!}} width="40" {{!}} [[Image:CAPassive1.png]]
{{!}} align="center" width="150" {{!}} [[Queen's Pride]]
{{!}}- style="background-color: rgb(255, 255, 255);"
{{!}} width="40" {{!}} [[Image:CAPassive2.png]]
{{!}} align="center" width="150" {{!}} [[Electronball Study]]
{{!}}- style="background-color: rgb(255, 255, 255);"
{{!}} width="40" {{!}} [[Image:CAPassive3.png]]
{{!}} align="center" width="150" {{!}} [[Queen's Potential]]
{{!}}}
 
{{!}}}
|KR=
 
{{{!}} style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
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{{!}} valign="top" {{!}}
=== Special Active  ===
 
{{{!}} style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive1.png]]
{{!}} width="150" align="center" {{!}} [[Berserker Blade]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive2.png]]
{{!}} width="150" align="center" {{!}} [[Flying Impact]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive3.png]]
{{!}} width="150" align="center" {{!}} [[Shockwave]] [[Image:lock.gif{{!}}lock.gif]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[Image:RavenNew2.png]]
{{!}} align="center" width="150" {{!}} [[Front Shockwave]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive5.png]]
{{!}} width="150" align="center" {{!}} [[Hypersonic Stab]]
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STSactive4.png]]
{{!}} width="150" align="center" {{!}} [[Bloody Accel]] [[Image:lock.gif{{!}}lock.gif]]
{{!}}}
 
<br>
 
{{!}} valign="top" {{!}}


| valign="top" |
=== Active ===
 
{{{!}} style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{{!}}- style="background-color: rgb(255,255,255)"
{{!}} width="40" {{!}} [[Image:STactive2.png]]
{{!}} width="150" align="center" {{!}} [[Cut Tendon]] [[Image:lock.gif{{!}}lock.gif]]
{{!}}}
 
 
{{!}} valign="top" {{!}}
=== Passive  ===
=== Passive  ===


{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
{{{!}} style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:STPassive2.png]]  
{{!}} width="40" {{!}} [[Image:RPassive3.png]]  
| align="center" width="150" | [[Intermediate Strength Training]]
{{!}} align="center" width="150" {{!}} [[Basic Strength Training]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:CAPassive1.png]]  
{{!}} width="40" {{!}} [[Image:STPassive1.png]]  
| align="center" width="150" | [[Queen's Pride]]
{{!}} width="150" align="center" {{!}} [[Infinity Cause]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:CAPassive2.png]]  
{{!}} width="40" {{!}} [[Image:STPassive4.png]]  
| align="center" width="150" | [[Electronball Study]]
{{!}} width="150" align="center" {{!}} [[Shadow Piercing]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:CAPassive3.png]]  
{{!}} width="40" {{!}} [[Image:STPassive6.png]]  
| align="center" width="150" | [[Queen's Potential]]
{{!}} width="150" align="center" {{!}} [[Confidence of Victory]]
|}


|}
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[Image:Experienced Sword.PNG]]
{{!}} align="center" width="150" {{!}} [[Blade Mastery]]
{{!}}- style="background-color: #FFFFFF;"
{{!}} width="40" {{!}} [[Image:RavenNew14.png]]
{{!}} align="center" width="150" {{!}} [[Exquisite Swordsmanship]]
{{!}}}
{{!}}}


<br>
<br>
}}
<br>
== Gallery ==
== Gallery ==
<br><gallery widths=150px heights=150px>
<br><gallery widths=150px heights=150px>

Revision as of 06:57, 27 June 2013

Code Architecture
Full Name
Eve
Class
Code Architecture
Weapon
Nasod Gears, Nasod Assistants, Oberon
System check... All green.


Code Architecture

Specialty

Embodying Code Architecture, Eve is able to summon Oberon to aid her in battle. Oberon is Nasod robot built by Eve, designed to use its dual swords to attack under her command. Code Architecture boasts a range of special active skills dealing heavy physical damage, and active skills focusing on magical damage.


Background

Eve continues to follow the red-haired boy, but it soon becomes a challenge. The farther she traveled, the tougher the enemies get, and she nearly reached her limit. Eve was not built for battle, and her controlled battle units, Moby and Remy, have their limits, too. She decides to tap into her knowledge base and builds a guardian unit to help her. Oberon, the Guardian of Nasods, will assist his queen as she continues her journey as Code Architecture.


First Class Advancement

Code Architecture can also be obtained by using the Cash Shop item: Code Architecture's Data

Eve is required to be Lv15 to begin her first class advancement.
After completing the Another Code quest chain, Eve can decide between advancing as Code Architecture or Code Exotic or Code Electra.

Code Architecture

  1. Collect 1 Bomber Mong's Apple from the Bomber Mongs in 2-5 on any difficulty.
  2. Collect 2 Tonfa Blades from the Little Soldiers at 2-5 on any difficulty.
  3. Collect 1 Velder Royal Etiquette Manual from Wally Guardian at 2-5 on Hard or higher. (☆☆+)
  4. Clear 2-5 on Very Hard (☆☆☆) within 15 minutes.


At Lv35, a Code Architecture can advance into Code Empress.


Skill Tree

File:Photon Blink.png 0 SP
5 SP
File:Illusion Stinger.PNG
10 SP
15 SP
20 SP
25 SP
30SP
35 SP
File:CASActive5.png 40 SP
File:CAPassive1.png 45 SP
File:CASActive4.png 50 SP
Link=Magic Adrenaline
55 SP
File:CAPassive3.png File:CASActive2.png
60 SP
File:CASActive1.png 65 SP


Additional Combos

Image Description Damage
File:Arc2move.png Oberon Slasher

An upgraded combo, Eve launches two electronballs and then summons Oberon who repeatedly strikes with multiple constant slashes that deal cumulative damage. The final hit deals more damage and does not knock down.

75% Mag. Damage + 125% Mag. Damage
75% Mag. Damage + 125% Mag. Damage
75% Phy. Damage continuously ~ Final Slash 150% Phy. Damage

File:Arc3move.png

Oberon Air Slash

When dashing up into the air and casting out an electronball, Eve summons Oberon to make a wide slash at the enemy, dealing additional damage.


75% Mag. Damage + 125% Mag. Damage
200% Phy. Damage

Oberon Launcher

After summoning a Nasod Spear after Eve's normal combo, as the enemy is launched into the air, Oberon appears above Eve to deal additional damage while not knocking down the enemy.

100% Phy. Damage
120% Phy. Damage
150% Phy. Damage
150% Mag. Damage
200% Phy. Damage


Skills

NA

Special Active

File:CASActive5.png Surface Cutting
File:CASActive4.png Sonic Wave
File:CASActive2.png Space Wrench lock.gif
Genocide Ripper
File:CASActive1.png Heaven's Fist lock.gif


Active

Oberon Guard lock.gif
Mega Electronball

Buff

Magic Adrenaline
Power Adrenaline

Passive

Intermediate Strength Training
File:CAPassive1.png Queen's Pride
Electronball Study
File:CAPassive3.png Queen's Potential

KR

Special Active

File:STSactive1.png Berserker Blade
Flying Impact
File:STSactive3.png Shockwave lock.gif
File:RavenNew2.png Front Shockwave
File:STSactive5.png Hypersonic Stab
File:STSactive4.png Bloody Accel lock.gif


Active

File:STactive2.png Cut Tendon lock.gif


Passive

Basic Strength Training
Infinity Cause
Shadow Piercing
File:STPassive6.png Confidence of Victory
File:Experienced Sword.PNG Blade Mastery
Exquisite Swordsmanship




Gallery



Trivia

  • Eve has mentioned that Oberon's skills were made using a large amount of data recorded from various Elder soldiers and knights attacks.
    • Oberon's skills also bear a strong resemblance to special attacks from Raven's Sword Taker class.
  • Code Architecture is the first class to use a passive to decrease the cost of certain moves, the second being Deadly Chaser, and the third being Infinity Sword.
    • Code Architecture's passive (Queen's Potential) is restricted to anything using electron balls (Mega Electron Balls, first hit of Oberon Air Slash, first two X hits).
  • The drones' visor resembles that of Oberon.


Characters