Comet Crasher: Difference between revisions

From Elwiki
mNo edit summary
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(115 intermediate revisions by 23 users not shown)
Line 1: Line 1:
<div style="float: right;">{{#ev:youtube|wAYp0KhZnxY|300}}</div>
__NOTOC__{{Languages|Comet Crasher}}
 
{{#ev:youtube|twoz-lK5deU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:SI_COMETCRASHER.png]]<br>
| [[File:SI_COMETCRASHER.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung shoots his cannon 135 degrees downwards in midair, bombarding the area with cannonballs.
| {{SkillType|SA|S}} Shoot consecutive bombs to the ground. (Can only be activated midair)
|-
|
| {{SkillText|Cannonball|3 to 6}}
|-
|
| {{SkillText|True|Cooldown|2}}
|}
|}
<br>


== Requirements ==


== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
! Class !! Level Required !! Skill Requirement
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Skill Requirement'''</center>
|-
|-
| [[Shooting Guardian]]
| [[Deadly Chaser]] || 45 || {{SkillText|SkillQuest|3}}
| <center>Lv5</center>
| <center>60SP</center>
| <center>[[Skill Quest]]</center>
|}
|}
<br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Cannonball Blast !! Final Blast !! Cannonball Blast !! Final Blast
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 1229% || 2080% || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || rowspan=2 | 14 seconds
|-
| {{PvP}} || 468% || 792%
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 1229% || 2080% || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || rowspan=2 | 12 seconds
|-
| {{PvP}} || 468% || 792%
|}
<br>


== Skill Information  ==
== [[Skill Traits]] ==
{{VersionTabs
{{Traits|Chung|Comet Crasher|Light, Heavy|mp=200|cd=14|cd_enhanced=12}}
|NA=
<br>
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Max hit'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''First 5 Cannonballs'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Final Cannonball'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 342% Magical Damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 684% Magical Damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 12 Hits
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 410% Magical Damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 821% Magical Damage
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 479% Magical Damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 958% Magical Damage
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 547% Magical Damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1095% Magical Damage
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 650% Magical Damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1300% Magical Damage
{{!}}}
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Max hit'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''First 5 Cannonballs'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Final Cannonball'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 12 Hits
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 690% Magical Damage
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1381% Magical Damage
{{!}}}


== Total Damage ==
{{Damage|true|Chung
|dmg=1229, 2080
|pvp_dmg=468, 792
|hits=2, 1
|hits_max=5, 1
|heavy=true
}}
}}
*Damage ranges from 3~6 Cannonballs consumed.
*Damage calculations do not include {{tt|shell hits|See [[#Tips and Details|Tips and Details]]}}.
<br>


== Related Skills ==
{{SkillTable
|
Gas_Piston_System.png; Gas Piston System Locked-Expert;
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>


== Tips and Details ==
== Tips and Details ==
*[[Comet Crasher]] is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]].
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
**The quest can be obtained at Lv30 from Camilla, the PvP NPC.
*Each shell will deal an unlisted 50% Physical Damage, with the final shell dealing 100% Physical Damage.
*Requires a minimum of 3 cannonballs and maximum of 6 can be launched.
*The skill's missiles will act rather erratically when fired near a map wall, with some missiles flying straight through and others sticking to the wall.
**Each cannonball also deals 72.41%~72.5% magical damage when hit targets, prior to the main damage dealt when make contact with the ground. (Not shown in the skill description)
**When directly touching certain map walls, the missiles may keep flying down well past your current height when fired out of the map, so stepping away slightly is usually advised for cornered enemies.
*This skill can '''only''' be used in midair.
<br>
**In the same style as [[Blade Master]]'s [[Shockwave]].
*Using this skill in [[Awakening Mode]] will increase the AOE radius.
*Currently bugged; each hit registers as 6 instead of 1, majorly increasing its MP regeneration. In PvP its damage is also bugged, being much stronger then skills that do more total %.


{{SGSkills}}
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Comet Crasher''' added.
|-
| 02/14/2013 || - || colspan=2 align="left" |
*{{buff|Increased blast radius.}}
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*Afterimage hit error fixed.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Explosion Range is increased by 20%.}}
*{{nerf|Unable to hit the enemies below the platform.}}
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Haste''' trait changed to '''Heavy'''.
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| ??/??/2022 || ??/??/2022 || colspan=2 align="left" |
*Fixed skill continuing to fall down when fired off the map. (Partial)
|}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR= 카밋 크래셔    |KRName=Comet Crasher
|FR=Impact de comète |FRName=Comet Impact
|JP=コメットクラッシャー |JPName=Comet Crasher
|CN=彗星终结 |CNName=Final Comet
|DE=Kometeneinschlag |DEName=Comet Impact
|IT=Impatto della Cometa |ITName=Comet Impact
|ES=Impacto de cometa  |ESName=Comet Impact
|PL=Uderzenie Komety |PLName=Comet Strike
|BR=Destruidor de Cometas |BRName=Comet Crasher
}}
<br>
{{SkillNav - Deadly Chaser}}

Latest revision as of 19:31, 23 March 2024

[Special Active: Strength]
Shoot consecutive bombs to the ground. (Can only be activated midair)
Cannonball Consumption
  • Uses 3 to 6 cannonballs
Final Enhanced Skill
  • Cooldown is decreased by 2 seconds.


Requirements

Class Level Required Skill Requirement
Deadly Chaser 45 Advanced Training Skill Quest


Skill Information

Mode Damage (Magical) Max Hits Cannonball Usage MP Usage Cooldown
Cannonball Blast Final Blast Cannonball Blast Final Blast
Normal
PvE 1229% 2080% 2 ~ 5 1 3 ~ 6 200 MP 14 seconds
PvP 468% 792%
[Enhanced]
PvE 1229% 2080% 2 ~ 5 1 3 ~ 6 200 MP 12 seconds
PvP 468% 792%


Skill Traits

Light Comet CrasherHeavy Comet Crasher
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%160 MPDamage increased to 144%
Cooldown increased to 120%
16.8 Seconds
Final Enhanced Skill
14.4 Seconds


Total Damage

ModeBase
NormalHeavy
PvE4,538% ~ 8,225%6,534.72% ~ 11,844%
PvP1,728% ~ 3,132%2,488.32% ~ 4,510.08%
  • Damage ranges from 3~6 Cannonballs consumed.
  • Damage calculations do not include
    shell hits
    .


Related Skills


Tips and Details

  • Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
  • Each shell will deal an unlisted 50% Physical Damage, with the final shell dealing 100% Physical Damage.
  • The skill's missiles will act rather erratically when fired near a map wall, with some missiles flying straight through and others sticking to the wall.
    • When directly touching certain map walls, the missiles may keep flying down well past your current height when fired out of the map, so stepping away slightly is usually advised for cornered enemies.


Updates

Date Changes
KR NA PvE PvP
01/27/2011 06/27/2012
  • Comet Crasher added.
02/14/2013 -
  • Increased blast radius.
07/10/2014 -
  • Damage increased.
  • Afterimage hit error fixed.
04/20/2015 -
  • Explosion Range is increased by 20%.
  • Unable to hit the enemies below the platform.
06/30/2016 07/13/2016
  • Haste trait changed to Heavy.
04/27/2017 05/10/2017
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage increased.
??/??/2022 ??/??/2022
  • Fixed skill continuing to fall down when fired off the map. (Partial)


Alternative Names

Server Name Translation
South Korea 카밋 크래셔 Comet Crasher
Japan コメットクラッシャー Comet Crasher
China (Simplified Chinese) 彗星终结 Final Comet
Germany Kometeneinschlag Comet Impact
Spain Impacto de cometa Comet Impact
France Impact de comète Comet Impact
Italy Impatto della Cometa Comet Impact
Poland Uderzenie Komety Comet Strike
Brazil Destruidor de Cometas Comet Crasher