Crazy Shot: Difference between revisions

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<div style="float: right;">{{#ev:youtube|hNTJnk_2L1E|300}}</div>
__NOTOC__{{Languages|Crazy Shot}}
{{ForceSkillTabs
|Character=Rena
}}
{{#ev:youtube|RukzLuVRjnc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Crazy Shot.png]]<br>
|[[File:SnipingRangerSkill6.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Rena charges and shoots a concentrated magic spark that will detonate itself, dealing magic damage continuously within a large radius.
| {{SkillType|SA|B}} Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used while [[Awakening Mode|Awakened]].
|-
|
| {{SkillText|Nature|3}}
|-
|
| {{SkillText|True|CrazyShot}}
|}
|}
<br>
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required
|-
| [[Sniping Ranger]]  || 35
|}
<br>


== Requirements  ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! rowspan=2 | Mode !! colspan=2 | Sphere of Light (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
! Normal !! Awakening !! Normal !! Awakening
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''SP Requirement'''</center>
|-
|-
| [[Sniping Ranger]]
| {{PvE}} || 454% || 359% || rowspan=2 | 15 || rowspan=2 | 20 || rowspan="2" | 300 MP || rowspan=2 | 21 Seconds
| <center>Lv5</center>
|-
| <center>65 SP</center>
| {{PvP}} || 172% || 137%
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|Rena|Crazy Shot|Useful, Gigantic|dmg1=70|hits=Normal: 29<br>Awakening: 38||130}}
<br>
== Total Damage ==
{{Damage|true|Rena
|dmg=454
|pvp_dmg=172
|hits=15
|hits_useful=29
|useful_penalty=0.7
|awk_dmg=359
|pvp_awk_dmg=137
|awk_hits=20
|awk_hits_useful=38
|bug=true
|passive1=Hawk Eye
|passive2=Arrow Mastery
|combine=1, 2
}}
<br>


== Related Skills ==
{{SkillTable|
SnipingRangerPassive1.png; Hawk Eye;
GrandArcherPassive1.png; Arrow Mastery;
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
DaybreakerPassive2.png; Remaining Stigma;
}}
<br>


== Skill Information  ==
== Tips and Details ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
*Without '''[Enhanced]''', targets will be knocked up at the end of the skill.
{{!}}-
*The skill drags enemies towards its center and since the hits start as the projectile leaves '''Rena''''s bow, enemies must be relatively close to receive full hits of the skill.
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level'''
**This is mitigated a lot by the '''Gigantic''' trait and by being in awakening as the size increases make this initial point of contact much larger.
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Damage(Magical)'''
**Due to the skill originating near '''Rena''', the hitbox actually starts quite far behind her, as the entire '''Sphere of Light''' travels forward to its eventual location.
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Max Hits'''
*This skill has a high MP regeneration when using '''Useful Crazy Shot''' while awakened, and if used inside of [[Gungnir]] while having the passive [[Rapid Archer]], it is possible to get almost all of your MP back.
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage'''
*The skill is affected by the [[Free Training]] hit count error:
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cooldown'''
**By default, it will deal 16 hits instead of 15.
{{!}}-
**In [[Awakening Mode]], it will deal 21 hits instead of 20.
{{!}} 1
**With the '''Useful''' trait, it will deal 25 hits instead of 29.
{{!}} align=center {{!}} 178%
**In [[Awakening Mode]], with the '''Useful''' trait, it will deal 41 hits instead of 38.
{{!}} align=center rowspan=6 {{!}} 14
<br>
{{!}} align=center rowspan=6 {{!}} 250 MP
{{!}} align=center rowspan=6 {{!}} 30 seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 213%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 249%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 284%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 338%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 391%
{{!}}}


== Tips and Details  ==
== Gallery ==
*Crazy Shot has an AOE of 400 range.
<gallery>
*At the end of the skill animation it will knock targets down.
File:CrazyShotOld.png|Old Icon of '''Crazy Shot'''.
*[[Gungnir]] can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses.
</gallery>
*In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank.
<br>
**Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
**Getting 15 hits is possible on a limited number of large stoic enemies however. (e.g. [[Training Room|Giant Training Monkey]])


<!--== Trivia ==
*When using the skill, Rena's NA voice actor will sometimes say "Infinite Arrow" instead of the skill name.
**Her KR voice actor will say it in Korean.-->


== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
*'''Crazy Shot''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|MP cost increased to 300.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Range increased when awaken.}}
*{{buff|Max Hits increased when awaken.}}
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 12/14/2017 || - || colspan=2 align="left" |
*Tooltip error in [Enhanced] level fixed.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>


{{SRSkills}}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=미친 샷          |KRName=Crazy Shot
|FR=Tir démentiel |FRName=Crazy Shot
|JP=クレイジーショット |JPName=Crazy Shot
|CN=疯狂空间 |CNName=Crazy Space
|BR=Disparo Explosivo |BRName=Explosive Shot
|DE=Schuss des Wahnsinns |DEName=Crazy Shot
|ES=Disparo de locura |ESName=Crazy Shot
|IT=Tiro di Follia |ITName=Crazy Shot
|PL=Strzał Obłędu |PLName=Crazy Shot
}}
<br>
{{SkillNav - Sniping Ranger}}

Latest revision as of 19:29, 23 March 2024

[Special Active: Bravery]
Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used while Awakened.
NF Consumption Skill
  • Uses 3 NF on hit
Final Enhanced Skill
  • Last hit no longer launches.


Requirements

Class Level Required
Sniping Ranger 35


Skill Information

Mode Sphere of Light (Magical) Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
PvE 454% 359% 15 20 300 MP 21 Seconds
PvP 172% 137%


Skill Traits

Useful Crazy ShotGigantic Crazy Shot
Attribute EffectMax HitsAttribute Effect
Max Hits increased
Damage decreased to 70%
Normal: 29
Awakening: 38
Skill size increased to 130%


Total Damage

 : Damage values may not be reflected in Free Training.
ModeBaseHawk Eye/Arrow Mastery
RegularAwakening ModeRegularAwakening Mode
NormalUsefulNormalUsefulNormalUsefulNormalUseful
PvE6,810%9,216.2%7,180%9,549.4%8,825.76%11,944.2%9,305.28%12,376.02%
PvP2,580%3,491.6%2,740%3,644.2%3,065.04%4,148.02%3,255.12%4,329.31%


Related Skills


Tips and Details

  • Without [Enhanced], targets will be knocked up at the end of the skill.
  • The skill drags enemies towards its center and since the hits start as the projectile leaves Rena's bow, enemies must be relatively close to receive full hits of the skill.
    • This is mitigated a lot by the Gigantic trait and by being in awakening as the size increases make this initial point of contact much larger.
    • Due to the skill originating near Rena, the hitbox actually starts quite far behind her, as the entire Sphere of Light travels forward to its eventual location.
  • This skill has a high MP regeneration when using Useful Crazy Shot while awakened, and if used inside of Gungnir while having the passive Rapid Archer, it is possible to get almost all of your MP back.
  • The skill is affected by the Free Training hit count error:
    • By default, it will deal 16 hits instead of 15.
    • In Awakening Mode, it will deal 21 hits instead of 20.
    • With the Useful trait, it will deal 25 hits instead of 29.
    • In Awakening Mode, with the Useful trait, it will deal 41 hits instead of 38.


Gallery



Updates

Date Changes
KR NA PvE PvP
03/20/2008 05/04/2011
  • Crazy Shot added.
11/07/2013 02/12/2014
  • Damage increased.
  • MP cost increased to 300.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
07/23/2015 12/16/2015
  • Range increased when awaken.
  • Max Hits increased when awaken.
02/04/2016 03/16/2016
  • Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Damage decreased.
11/02/2017 11/15/2017
  • Damage increased.
12/14/2017 -
  • Tooltip error in [Enhanced] level fixed.
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 미친 샷 Crazy Shot
Japan クレイジーショット Crazy Shot
China (Simplified Chinese) 疯狂空间 Crazy Space
Germany Schuss des Wahnsinns Crazy Shot
Spain Disparo de locura Crazy Shot
France Tir démentiel Crazy Shot
Italy Tiro di Follia Crazy Shot
Poland Strzał Obłędu Crazy Shot
Brazil Disparo Explosivo Explosive Shot