Crescent Kick: Difference between revisions

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__NOTOC__{{Languages|Crescent Kick}}
__NOTOC__{{Languages|Crescent Kick}}
<div style="float: right;">{{#ev:youtube|AKu7fB1JY9E|300}}</div>
{{ForceSkillTabs
|Character=Rena
}}
{{#ev:youtube|uwpvUxMEdCc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Crecent Kick.png]]
| [[File:CombatRangerSkill2.png]]
| '''[Special Active]''' Kicks three crescent-shaped waves in front of you.
| {{SkillType|SA|S}} Perform three kicks, each generating a cutting shockwave of wind. The damage increases when used in an [[Awakening Mode|awakened state]].
|-
|-
|
|
| {{SkillText|Nature|2}}
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>  


== Requirements ==
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class            !! Master !! Level Required !! SP Cost Per Level
|-
|-
| [[Combat Ranger]] || Lv. 20 || 25            || 3               
! Class !! Level Required
|-
| [[Combat Ranger]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan="3" | Skill Level !! rowspan="3" | Required Level !! colspan="4" | Damage (Physical) !! rowspan="2" colspan="2" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan="2" | Normal !! colspan="2" | Awaken
|- style="background:{{ColorSel|CharLight|Rena}}"
! First Two Crescents !! Final Crescent !! First Two Crescents !! Final Crescent !! First Two !! Final
|-
|-
| align="left" | 1 || rowspan="2" | 25 || 550% || 684% || 703% || 938% || rowspan="21" | 2 || rowspan="21" | 1 || rowspan="21" | 200 MP || rowspan="21" | 11 seconds
! rowspan="3" | Mode !! colspan="4" | Damage (Physical) !! rowspan="2" colspan="2" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
| align="left" | 2 || 568% || 706% || 726% || 968%
! colspan="2" | Normal !! colspan="2" | Awakening
|-
|-
| align="left" | 3 || 26 || 586% || 728% || 749% || 999%
! First Two Crescents !! Final Crescent !! First Two Crescents !! Final Crescent !! First Two !! Final
|-
|-
| align="left" | 4 || 29 || 604% || 751% || 772% || 1029%
| colspan="9" | '''Normal'''
|-
|-
| align="left" | 5 || 32 || 622% || 773% || 794% || 1060%
| {{PvE}} || 306% || 522% || 413% || 706% || rowspan=2 | 12 || rowspan=2 | 4 || rowspan=2 | 180 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | 6 || 35 || 639% || 795% || 817% || 1090%
| {{PvP}} || 104% || 179% || 140% || 242%
|-
|-
| align="left" | 7 || 38 || 657% || 817% || 840% || 1121%
| colspan="9" | '''[Enhanced]'''
|-
|-
| align="left" | 8 || 41 || 675% || 840% || 863% || 1151%
| {{PvE}} || 367% || 626% || 496% || 848% || rowspan=2 | 12 || rowspan=2 | 4 || rowspan=2 | 180 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | 9 || 44 || 693% || 862% || 886% || 1182%
| {{PvP}} || 125% || 214% || 170% || 290%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Rena|Crescent Kick|Empowered, Critical|mp=180}}
<br>
 
== Total Damage ==
{{Damage|true|Rena
|dmg=367, 626
|pvp_dmg=125, 214
|awk_dmg=496, 848
|pvp_awk_dmg=170, 290
|hits=12, 4
|avg_hits=8, 4
|empowered=true
}}
*Average assumes 4 hits per crescent.
<br>
 
== Related Skills ==
{{SkillTable
|
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
AnemosPassive2.png; Call of the Wind;
}}
<br>
 
== Gallery ==
<gallery>
File:CrescentKickOld.png|Old Icon of '''Crescent Kick'''.
</gallery>
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| align="left" | 10 || 47 || 711% || 884% || 909% || 1212%
! width="300px" | Video
! Description
|-
|-
| align="left" | 11 || 50 || 729% || 906% || 931% || 1243%
|{{#ev:youtube|AKu7fB1JY9E|300}}
| rowspan=2 | Between its initial release and the 06/30/2016 KR Patch, each wave of Crescent Kick would only do a single hit.
*In the past, its Skill Note effect reduced the travel speed of each wave while allowing each wave to deal multiple hits.
|-
|-
| align="left" | 12 || 53 || 747% || 929% || 954% || 1273%
|{{#ev:youtube|QdrENadM8rY|300}}
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
|-
| align="left" | 13 || 56 || 765% || 951% || 977% || 1304%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 14 || 59 || 782% || 973% || 1000% || 1334%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 15 || 62 || 800% || 995% || 1000% || 1365%
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |  
*'''Crescent Kick''' added.
|-
|-
| align="left" | 16 || 65 || 818% || 1017% || 1046% || 1395%
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
*{{buff|Damage when awaken increased.}}
|-
|-
| align="left" | 17 || 68 || 836% || 1040% || 1069% || 1426%
| 07/30/2015 || - || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 18 || 71 || 854% || 1062% || 1091% || 1456%
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*{{buff|MP Usage decreased.}}
*{{buff|Range increased.}}
|-
|-
| align="left" | 19 || 74 || 872% || 1084% || 1114% || 1487%
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*{{buff|Changed to multi hit.}}
*{{nerf|'''Damage''' decreased.}}
*'''Regenerating (1)''' trait changed to '''Critical'''.
*Change location of '''Critical''' and '''Empowered'''.
|-
|-
| align="left" | 20 (M) || 77 || 890% || 1106% || 1137% || 1517%
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 21 || -* || 908% || 1129% || 1160% || 1548%
| 04/27/2017 || 05/10/2017 || align="left" |
|}
*{{buff|'''Damage''' increased.}}
<br>
| align="left" |  
 
*{{nerf|Normal Final Crescent damage decreased.}}
== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
|-
|-
| 0.75 || 2 + 2.67 MP || ?? || ?? Seconds
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
== [[Skill Notes|Skill Note]] ==
{{quotation|<center>Focus all of the energy into the legs to bring out the strong wind pressure. About 23m per second is what I feel and with this improved kick I gave it the name, "Hecto Pascal".<br> - Collins</center>}}
'''Name:''' Exceeding the Threshold(NA) / Exceeded Thresholds (임계점 돌파) (KR)
'''Description:''' The crescents are 50% slower, thus dealing more hits, but the damage of each hit is reduced to 33% of its original power.
*Causes the ability to act similarly to [[Cannon Blade]]. With the exception of a handful of enemies (such as Spriggan, who activates Super Armor frequently and is small) most enemies will receive 3 or more hits per kick.
*This makes the skill exceptionally good against larger bosses, especially if they have entered a Super Armor state or are in a corner.
<br>
== Tips and Details ==
[[Image:CrescentKickOld.png|thumb|right|Old Icon of '''Crescent Kick'''.]]
*The final crescent both lifts and knocks down opponents while traveling a longer distance than the previous two.
*With the skill note, the damage of this skill far surpasses the damage of Sharp Fall on anything larger than a player.
**With skill note it is possible for it to do up to 33 hits, inflicting a total damage exceeding 14,000% making it one of the most powerful 200MP skills in terms of raw damage output, potentially exceeding the power of many 300MP skills.
***This is dependent on enemy size to land the majority of it's blows, with enemies like Ancient Bone Dragon and Coral Snake being the most susceptible to this skill.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=???                  |KRName=Crescent Kick
|KR=크레센트 킥      |KRName=Crescent Kick
|JP=クレセントキック |JPName=Crescent Kick
|CN=月夜之舞          |CNName=Moonlight Dance
|CN=月夜之舞          |CNName=Moonlight Dance
|FR=Coup de faucille |FRName=Shear strike
|FR=Coup de faucille |FRName=Sickle Strike
|BR=Vento Cortante |BRName=Piercing Wind
|BR=Vento Cortante |BRName=Piercing Wind
|IT=Calcio a Falciata |ITName=Slashing Kick
|UK=Sickle Kick |UKName=Sickle Kick
|DE=Sichel-Kick |DEName=Sickle Kick
|PL=Sierpowy Kopniak |PLName=Sickle Kick
|ES=Patada de hoz |ESName=Sickle Kick
}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{CRSkills}}
 
[[Category:First Job MP2 Tier Skills]]

Latest revision as of 19:30, 23 March 2024

[Special Active: Strength]
Perform three kicks, each generating a cutting shockwave of wind. The damage increases when used in an awakened state.
NF Consumption Skill
  • Uses 2 NF on hit
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Combat Ranger 15


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Normal Awakening
First Two Crescents Final Crescent First Two Crescents Final Crescent First Two Final
Normal
PvE 306% 522% 413% 706% 12 4 180 MP 15 Seconds
PvP 104% 179% 140% 242%
[Enhanced]
PvE 367% 626% 496% 848% 12 4 180 MP 15 Seconds
PvP 125% 214% 170% 290%


Skill Traits

Empowered Crescent KickCritical Crescent Kick
Attribute EffectAttribute EffectMP Usage
Damage increased to 120%MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
216 MP


Total Damage

ModeBase
RegularAwakening Mode
NormalEmpoweredNormalEmpowered
AverageMaxAverageMaxAverageMaxAverageMax
PvE5,440%6,908%6,528%8,289.6%7,360%9,344%8,832%11,212.8%
PvP1,856%2,356%2,227.2%2,827.2%2,520%3,200%3,024%3,840%
  • Average assumes 4 hits per crescent.


Related Skills


Gallery


Old Version

Video Description
Between its initial release and the 06/30/2016 KR Patch, each wave of Crescent Kick would only do a single hit.
  • In the past, its Skill Note effect reduced the travel speed of each wave while allowing each wave to deal multiple hits.


Updates

Date Changes
KR NA PvE PvP
03/20/2008 05/04/2011
  • Crescent Kick added.
07/23/2015 12/16/2015
  • Damage when awaken increased.
07/30/2015 -
  • Damage increased.
04/21/2016 05/18/2016
  • MP Usage decreased.
  • Range increased.
06/30/2016 07/13/2016
  • Changed to multi hit.
  • Damage decreased.
  • Regenerating (1) trait changed to Critical.
  • Change location of Critical and Empowered.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Normal Final Crescent damage decreased.
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 크레센트 킥 Crescent Kick
Japan クレセントキック Crescent Kick
China (Simplified Chinese) 月夜之舞 Moonlight Dance
Germany Sichel-Kick Sickle Kick
Spain Patada de hoz Sickle Kick
France Coup de faucille Sickle Strike
Italy Calcio a Falciata Slashing Kick
Poland Sierpowy Kopniak Sickle Kick
United Kingdom Sickle Kick
Brazil Vento Cortante Piercing Wind