Cut Tendon: Difference between revisions

From Elwiki
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(68 intermediate revisions by 15 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Cut Tendon}}
__NOTOC__{{Languages|Cut Tendon}}
<div style="float: right;">{{#ev:youtube|Cf-MqqHa8iI|300}}</div>
{{#ev:youtube|Cf-MqqHa8iI|400|right}}
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:STactive2.png]]
| [[File:BladeMasterSkill6.png]]
| '''[Active]''' Slash your enemies' tendons to stop them from running.  
| {{SkillType|A}} Slash your enemies' tendons to stop them from running.  
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! Class         !! Master  !! Level Required !! SP Cost Per Level
! Class !! Level Required
|-
|-
| [[Sword Taker]] || Lv. 20  || 25            || 3 
| [[Blade Master]] || 50
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Skill Level !! Required Level !! Damage (Physical) !! Debuff Duration !! MP Usage !! Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 25 || 329% || 4 Seconds || rowspan="21" | 50 MP || rowspan="21" | 6 Seconds
! rowspan=2 | Mode !! rowspan=2 | Sharp Slash (Physical) !! colspan=2 | {{se||Wound}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 2 || 339% || 4.2 Seconds
! Chance !! Duration
|-
|-
| align="left" | 3 || 26 || 350% || 4.4 Seconds
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 4 || 29 || 361% || 4.6 Seconds
| {{PvE}} || 1241% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
|-
|-
| align="left" | 5 || 32 || 371% || 4.8 Seconds
| {{PvP}} || 397%
|-
|-
| align="left" | 6 || 35 || 382% || 5 Seconds
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | 7 || 38 || 393% || 5.2 Seconds
| {{PvE}} || 1489% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
|-
|-
| align="left" | 8 || 41 || 403% || 5.4 Seconds
| {{PvP}} || 476%
|-
|}
| align="left" | 9 || 44 || 414% || 5.6 Seconds
<br>
|-
 
| align="left" | 10 || 47 || 425% || 5.8 Seconds
== [[Skill Traits]] ==
|-
{{Traits|Raven|Cut Tendon|Light, Killing Blow (1)|mp=40|duration=5|duration2=120}}
| align="left" | 11 || 50 || 435% || 6 Seconds
<br>
 
==Tips and Details ==
*When combined with [[Attributing Equipment#Nature (Poisoning)|Poisoning]], the opponent's movement will be severely crippled.
*{{se||Wound}}'s ability to negate running has no effect on monsters or [[Epic NPCs]].
*'''Cut Tendon''' can be countered.
*'''Cut Tendon''''s ability to stop a character's ability to dash can be negated in a few ways:
**When rolling up from a knockdown state, if the left or right directional key is held, the character will be able to start a dash.
**If an [[Eve]] character presses the down directional key before landing from the air (does not matter if held or not), holding a directional key to the left or right before '''Eve''' lands will automatically start in a dash.
<br>
 
== Trivia ==
*The Bleed icon was changed to Wound after the release of [[Veteran Commander]]. In NA, the icon changed after the release of the Hunting Fields.
**This affects [[Cut Tendon]], [[Bloody Accel]], [[Harsh Chaser]], and [[Rage Cutter]].
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
|-
| align="left" | 12 || 53 || 446% || 6.2 Seconds
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 13 || 56 || 457% || 6.4 Seconds
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 14 || 59 || 468% || 6.6 Seconds
| 08/06/2009 || 08/03/2011 || colspan=2 align="left" |  
*'''Cut Tendon''' added.
|-
|-
| align="left" | 15 || 62 || 478% || 6.8 Seconds
| 01/17/2013 || - || colspan=2 align="left" |  
*{{buff|This skill now lunges farther by a small margin (decreases chance of missing).}}
|-
|-
| align="left" | 16 || 65 || 489% || 7 Seconds
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{nerf|Wound chance becomes 50%.}}
*Moved from [[Sword Taker]] to [[Blade Master]].
|-
|-
| align="left" | 17 || 68 || 500% || 7.2 Seconds
| 01/21/2016 || - || colspan=2 align="left" |  
*Fixed an issue where Killing Blow (1) attribute was not working.
|-
|-
| align="left" | 18 || 71 || 510% || 7.4 Seconds
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
*{{nerf|Debuff duration decreased.}}
|-
|-
| align="left" | 19 || 74 || 521% || 7.6 Seconds
| 04/27/2017 || 05/10/2017 || align="left" |  
*None
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 20 (M) || 77 || 531% || 7.8 Seconds
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 21 || -* || 542% || 8 Seconds
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
== [[Skill Notes|Skill Note]] ==
<center>{{quotation|You will know the pain of not being able to run away. Let the wounds heal slowly so you do not forget the pain. Thank goodness this is not the hard way. -Unknown}}</center>
'''Name:''' Wound Opener (NA) / (아물지 않는 상처-"An Unhealed Wound")
'''Description:''' Increase Leg Wound duration by 3 seconds and increase Leg Wound damage.
<br>
==Tips and Details ==
*This attack has a 100% success rate to inflict the [[Status Effects|Leg Wound]] effect.
*When combined with [[Elements#Water (Freezing)|Freezing]], the opponent's movement will be severely crippled.
*[[Status Effects|Leg Wound]]'s ability to negate running has no effect on monsters.
*'''Cut Tendon''' can be reflected by [[Counter Attack]].
*'''Cut Tendon''''s ability to stop a character's ability to dash can be negated in a few ways.
**When rolling up from a knockdown state, if the left or right directional key is held, the character will be able to start a dash.
**If an Eve character presses the down directional key before landing from the air (does not matter if held or not), holding a directional key to the left or right before Eve lands will automatically start in a dash.
<br>
== Trivia ==
*Bleed icon was changed to Leg Wound after the release of Veteran Commander. In NA, the icon changed after the release of the Hunting Fields.
**This affects [[Cut Tendon]], [[Bloody Accel]], noted [[Harsh Chaser]], and [[Rage Cutter]].
<br>
== Updates ==
*01/17/2013 KR
** This skill now lunges farther by a small margin (decreases chance of missing).
*08/06/2015 KR
**Wound chance becomes 50%.
**Moved from [[Sword Taker]] to [[Blade Master]].
<br>
<br>


Line 100: Line 100:
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|Color={{ColorSel|CharLight|Raven}}
|KR=???               |KRName=Cut Tendon
|KR=컷텐던               |KRName=Cut Tendon
|FR=Rupture du tendon |FRName=Tendon Rupture
|FR=Rupture du tendon |FRName=Cut Tendon
|JP=マスキュラーカット |JPName= Muscular Cut
|JP=マスキュラーカット |JPName= Muscular Cut
|CN=断脉之刃 |CNName=Cut Pulse's Blade
|DE=Sehnenriss |DEName=Cut Tendon
|ES=Rasgatendones |ESName=Cut Tendons
|IT=Strappa-Tendine |ITName=Cut Tendon
|PL=Ścięcie |PLName=Cut
|BR=Ruptura |BRName=Rupture
}}
}}
<br>
<br>
 
{{SkillNav - Blade Master}}
{{STSkills}}  
[[Category:First Job Active Skills]]

Latest revision as of 19:30, 23 March 2024

[Active]
Slash your enemies' tendons to stop them from running.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Blade Master 50


Skill Information

Mode Sharp Slash (Physical)  Enemy DebuffWoundEnemy DebuffWound MP Usage Cooldown
Chance Duration
Normal
PvE 1241% 50% 5 Seconds 40 MP 7 Seconds
PvP 397%
[Enhanced]
PvE 1489% 50% 5 Seconds 40 MP 7 Seconds
PvP 476%


Skill Traits

Light Cut TendonKilling Blow (1) Cut Tendon
Attribute EffectMP UsageAttribute EffectDuration
MP Usage decreased to 80%32 MPSkill effect's duration increased to 120%6 Seconds


Tips and Details

  • When combined with Poisoning, the opponent's movement will be severely crippled.
  •  Enemy DebuffWoundEnemy DebuffWound's ability to negate running has no effect on monsters or Epic NPCs.
  • Cut Tendon can be countered.
  • Cut Tendon's ability to stop a character's ability to dash can be negated in a few ways:
    • When rolling up from a knockdown state, if the left or right directional key is held, the character will be able to start a dash.
    • If an Eve character presses the down directional key before landing from the air (does not matter if held or not), holding a directional key to the left or right before Eve lands will automatically start in a dash.


Trivia


Updates

Date Changes
KR NA PvE PvP
08/06/2009 08/03/2011
  • Cut Tendon added.
01/17/2013 -
  • This skill now lunges farther by a small margin (decreases chance of missing).
08/06/2015 01/13/2016
  • Wound chance becomes 50%.
01/21/2016 -
  • Fixed an issue where Killing Blow (1) attribute was not working.
02/04/2016 03/16/2016
  • Debuff duration decreased.
04/27/2017 05/10/2017
  • None
  • Damage decreased.
07/27/2017 08/09/2017
  • Damage increased.
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 컷텐던 Cut Tendon
Japan マスキュラーカット Muscular Cut
China (Simplified Chinese) 断脉之刃 Cut Pulse's Blade
Germany Sehnenriss Cut Tendon
Spain Rasgatendones Cut Tendons
France Rupture du tendon Cut Tendon
Italy Strappa-Tendine Cut Tendon
Poland Ścięcie Cut
Brazil Ruptura Rupture