Divine Stigma/ModA: Difference between revisions

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*Does not account for splash damage.
*Does not account for splash damage.
*Does not include the per hit Mid-boss/Boss Damage Increase effect.
*Does not include the per hit Mid-boss/Boss Damage Increase effect.
*Average assumes 14 hits.
*Average assumes 14 hits.<br><br>


== Tips and Details ==
== Tips and Details ==

Revision as of 20:20, 8 February 2023

[Special Active: Bravery]

[Mod]
Create a stigma ahead. A large cross will drop where the stigma is created. The cross will become slower and larger every time it hits an enemy.
Damage to Mid Boss/Boss is increased by 10% per hit. (Max 100%)
(Can also be used in midair)


Requirements

Class Level Required Skill Requirement
Dius Aer 99 [Force] Divine Stigma (A)


Skill Information

Mode Cross (Physical) Max Hits Damage to Mid-boss/Boss Increase per Hit Size Increase per Hit MP Usage Cooldown
PvE 690% 20 10% (Max 100%) 1% (Max 1.5 times) 300 MP 22 Seconds
PvP 262%


Skill Traits

Critical Divine StigmaHeavy Divine Stigma
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE9,660%13,800%13,910.4%19,872%
PvP3,668%5,240%5,281.92%7,545.6%
  • Does not account for splash damage.
  • Does not include the per hit Mid-boss/Boss Damage Increase effect.
  • Average assumes 14 hits.

Tips and Details

  • Most targets will be hit by the cross 14-15 times at point-blank. To include all hits, the enemy has to be located at the cross's spawn point.


Updates

Date Changes
KR NA PvE PvP
01/05/2023 02/01/2023
  • [Mod] Divine Stigma added.
01/19/2023
  • Damage to Mid-boss/Boss Increase per Hit decreased.


Alternative Names

Server Name Translation
South Korea 디바인 스티그마 Divine Stigma