Flexible Movement: Difference between revisions

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m (Changed description and buff/debuff names to match Cobodex; minor cleanup)
 
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| [[Image:New Agility.png]]<br>
| [[File:WindSneakerPassive3.png]]
| {{SkillType|P}} Use your flexible body to survive a critical attack. Permanently increase attack speed and can quickly recover from a fall by using the arrow key and {{CZ}} key. Survive death when HP reaches 0. Instead, get knocked down and regenerate HP for 30 seconds. This effect can be triggered once every 120 seconds.
| {{SkillType|P}} Use your flexible body to survive a critical attack. Permanently increase your action speed and can quickly recover from a knockdown by using the arrow key and {{CZ}} key. When you reach 0 HP you don't immediately die but recovers a certain amount of HP for 10 seconds while all your skill enter cooldown. This effect occurs once every 120 seconds.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
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|- style="background:{{ColorSel|CharLight|Rena}}"
! Class !! Level Required !! Skill Requirement  
! Class             !! Level Required !! Skill Requirement  
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| [[Wind Sneaker]] || 60 || {{SkillText|SkillQuest|4}}
| [[Wind Sneaker]] || 60 || {{SkillText|SkillQuest|4}}
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== Skill Information ==
== Skill Information ==
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! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! rowspan="2" | Attack Speed Increase !! colspan="2" | [[Status Effects|Guardian of Earth]] !! rowspan="2" | [[Status Effects|Flexible Movement]]<br>Duration
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! rowspan=3 | Action Speed Increase {{Stat|M}} !! colspan=3 | Upon HP Reaching 0
|- style="background:{{ColorSel|CharLight|Rena}}"
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! HP Regenerated<br>per Second !! Duration  
! colspan=2 | {{se|023|Nature's Affinity}} !! rowspan=2 | {{se|178|Flexible Body||sd}} Duration
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! HP Recovery per Second !! Duration  
|-
| colspan="6" | {{PvE}}/{{PvP}}
|-  
|-  
| align="left" | 1 || 60 || 1% || 0.2% || rowspan="4" | 10 Seconds || rowspan="4" | 120 Seconds
| align="left" | 1 || 60 || 1% || 0.2% || rowspan="4" | 10 Seconds || rowspan="4" | 120 Seconds
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== Tips and Details ==
== Tips and Details ==
*By pressing {{CL}}, {{CR}}, or {{CZ}} just as Rena is knocked down, she will stand up faster.
*By pressing {{CL}}, {{CR}}, or {{CZ}} just as you are knocked down, you will be able to get up faster.
**Doing a quick {{CZ}} attack will knockdown targets.
**Doing a quick {{CZ}} attack will knockdown targets.
*Can't be activated repeatedly; if you endure a killing blow during the cooldown, you will die.
*Can't be activated repeatedly; if you endure a killing blow during the cooldown, you will die.
*'''Flexible Movement''' will not save you from [[Attributing Equipment#Fire (Blaze)|Fire]], [[Attributing Equipment#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death.
*[[Flexible Movement]] will not save you from [[Attributing Equipment#Fire (Blaze)|Fire]], [[Attributing Equipment#Poison|Poison]], or any other constant damage [[Status Effects|Status Effect]] that is capable of causing death.
*If you receive a killing blow while being in the air and '''Flexible Movement''' triggers, you're still able to die by receiving another hit in the air.
*If you receive a killing blow while being in the air and [[Flexible Movement]] triggers, you're still able to die by receiving another hit in the air.
*You will not be knocked down when '''Flexible Movement''' activates from a skill that inflicts [[Status Effects|Stun]].
*You will not be knocked down when [[Flexible Movement]] activates from a skill that inflicts {{se||Faint|tt=no}}.
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
*Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
*You can gain a lot of health back if combined with [[Airelinna]] which can be useful in PvP.
*All skills (except Bond Skill and Hyper Actives) will be set on cooldown after resurrecting in PvP.
*All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection in PvP.
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== Updates ==
== Updates ==
[[Image:Agility.png|thumb|right|Old Icon of '''Flexible Movement'''.]]
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
*09/12/2013 KR
|-
**Evasion increase was deleted.
! colspan=2 | Date !! colspan=2 | Changes
**When activated, HP recovers gradually for 10 seconds was added.
|-
*11/07/2013 KR
! KR !! NA !! PvE !! PvP
** SP requirement changed (Unlock 7 SP, Leveling 2 SP).
|-
*05/15/2014 KR
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |  
** Cooldown time decrease per level adjusted. (Cooldown fixed to 30 seconds at Level 14)
*'''Flexible Movement''' added.
*02/05/2015 KR
|-
**Cooldown increased.
| 09/12/2013 || - || colspan=2 align="left" |
*07/23/2015 KR
*{{buff|HP Recovery effect added.}}
**Merging with [[Nimble Movement]].
*{{nerf|Evasion Increase effect removed.}}
***"Quickly Recover" effect added.  
*Icon changed from [[File:Agility.png|30px]] to [[File:WindSneakerPassive3.png|30px]]
***"Attack Speed Increase" effect added.
|-
*11/05/2015 KR
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
**Skill effect decreased.
*SP requirement changed (Unlock 7 SP, Leveling 2 SP).
*02/04/2016 (KR) / 03/16/2016 (NA)
|-
**Resurrection cooldown time increased to 120 seconds.
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*04/21/2016 (KR) / 05/18/2016 (NA)
*Reactivation Cooldown decrease per level adjusted. (Cooldown fixed to 30 seconds at Level 14)
**All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection in PvP.
|-
*10/13/2016 (KR) / 11/23/2016 (NA)
| 02/05/2015 || - || colspan=2 align="left" |
**Attack speed increase decreased.
*{{nerf|Reactivation Cooldown increased.}}
*08/24/2017 (KR) / 09/13/2017 (NA)
|-
**Duration decreased.
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
**HP Regeneration per Second increased.
*{{buff|Merging with [[Nimble Movement]].}}
**Attack Speed Increase decreased.
**Quickly Recover effect added.  
**Action Speed Increase effect added.
|-
| 11/05/2015 || - || colspan=2 align="left" |
*{{nerf|Skill effect decreased.}}
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|Reactivation Cooldown increased to 120 seconds.}}
|-
| 04/21/2016 || 05/18/2016 || align="left" |
*None
| align="left" |
*{{nerf|All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection.}}
|-
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|Action Speed Increase decreased.}}
|-
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |
*{{buff|HP Recovery per Second increased.}}
*{{nerf|HP Recovery Duration decreased.}}
*{{nerf|Action Speed Increase decreased.}}
|}
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{{SkillNav - Wind Sneaker}}
{{WSSkills}}

Latest revision as of 05:12, 4 April 2024

[Passive]
Use your flexible body to survive a critical attack. Permanently increase your action speed and can quickly recover from a knockdown by using the arrow key and key. When you reach 0 HP you don't immediately die but recovers a certain amount of HP for 10 seconds while all your skill enter cooldown. This effect occurs once every 120 seconds.


Requirements

Class Level Required Skill Requirement
Wind Sneaker 60 Expert Training Skill Quest


Skill Information

Skill Level Required Level Action Speed Increase
This effect is multiplicative
to your current stats. 
M
Upon HP Reaching 0
 Self BuffNature's AffinitySelf BuffNature's Affinity  Self DebuffFlexible BodySelf DebuffFlexible Body Duration
HP Recovery per Second Duration
PvE/PvP
1 60 1% 0.2% 10 Seconds 120 Seconds
2 67 2% 0.4%
3 69 3% 0.6%
4 99 4% 0.8%


Tips and Details

  • By pressing , , or just as you are knocked down, you will be able to get up faster.
    • Doing a quick attack will knockdown targets.
  • Can't be activated repeatedly; if you endure a killing blow during the cooldown, you will die.
  • Flexible Movement will not save you from Fire, Poison, or any other constant damage Status Effect that is capable of causing death.
  • If you receive a killing blow while being in the air and Flexible Movement triggers, you're still able to die by receiving another hit in the air.
  • You will not be knocked down when Flexible Movement activates from a skill that inflicts  FaintFaint.
  • Many explosive attacks deal their damage over two hits, preventing the skill from being used as a method to survive with only one health.
  • All skills (except Bond Skill and Hyper Actives) will be set on cooldown after resurrecting in PvP.


Updates

Date Changes
KR NA PvE PvP
08/06/2009 05/04/2011
  • Flexible Movement added.
09/12/2013 -
  • HP Recovery effect added.
  • Evasion Increase effect removed.
  • Icon changed from to
11/07/2013 02/12/2014
  • SP requirement changed (Unlock 7 SP, Leveling 2 SP).
05/15/2014 09/17/2014
  • Reactivation Cooldown decrease per level adjusted. (Cooldown fixed to 30 seconds at Level 14)
02/05/2015 -
  • Reactivation Cooldown increased.
07/23/2015 12/16/2015
    • Quickly Recover effect added.
    • Action Speed Increase effect added.
11/05/2015 -
  • Skill effect decreased.
02/04/2016 03/16/2016
  • Reactivation Cooldown increased to 120 seconds.
04/21/2016 05/18/2016
  • None
  • All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection.
10/13/2016 11/23/2016
  • Action Speed Increase decreased.
08/24/2017 09/13/2017
  • HP Recovery per Second increased.
  • HP Recovery Duration decreased.
  • Action Speed Increase decreased.


Alternative Names

Server Name Translation
South Korea 유연한 몸놀림 Supple Movement
Japan アヴォイド Avoid
China (Simplified Chinese) 柔软的动作 Soft Body
Germany Unverwüstlich Indestructible
Spain Indestructible
France Indestructible
Italy Indistruttibile Indestructible
Poland Niezniszczalny Indestructible
United Kingdom Indestructible
Brazil Instinto de Sobrevivência Survival Instinct