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__NOTOC__{{Languages|Horary}}
__NOTOC__{{Languages|Horary}}
<div style="float: right;">{{#ev:youtube|ZVmqVeLACF8|400}}</div>
{{#ev:youtube|ZVmqVeLACF8|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:StellarCasterTSkill4.png]]
| [[File:StellarCasterTSkill4.png]]
| {{SkillType|SA|B}} Use the present to create an astrology sign that foresees the future. Apply [Collection of Light], [Void of Course], or [Judgement] effect to enemies or allies within the sign.<br>May apply Mystical Effect when you observe with a 'Brilliant' mind.
| {{SkillType|SA|B}} Use the present to create an astrology sign that foresees the future. Apply [Collection of Light], [Void of Course], or [Judgment] effect to enemies or allies within the sign.<br>May apply Mystical Effect when you observe with a 'Brilliant' mind.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Class          !! Level Required
|-
|-
| [[Stellar Caster]] : Transcendent || 95
! Class !! Level Required
|-
| [[Stellar Caster]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
<div style="overflow-x:auto;">
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Pillar of Destiny (Magical) !! colspan=3 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} !! colspan=4 | {{Tag|#C17CFA||[Void of Course]|stroke=black}} !! colspan=3 | {{Tag|#FFAE48||[Judgment]|stroke=black}} !! colspan=4 | {{Tag|#8DDBFE||[Culmination]|stroke=black}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=3 | Mode !! rowspan=3 | Pillar of Destiny (Magical) !! colspan=3 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} !! colspan="4" | {{Tag|#C17CFA||[Void of Course]|stroke=black}} !! colspan=3 | {{Tag|#FFAE48||[Judgment]|stroke=black}} !! colspan=4 | {{Tag|#8DDBFE||[Culmination]|stroke=black}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! Ally All Damage Increase !! Field Duration !! Effect Period !! Ignore Defense !! Max Hits !! Field Duration !! Effect Period !! Ally [[Character Systems|Special Resources]] Consumption !! Field Duration !! Effect Period !! Ally All Damage Increase !! Ally [[Character Systems|Special Resources]] Consumption !! Field Duration !! Effect Period
! colspan=2 | {{se|640|Collection of Light||pb}} !! rowspan=2 | Effect Period !! rowspan=2 | Defense Ignore !! rowspan=2 | Max Hits !! rowspan=2 | Field Duration !! rowspan=2 | Effect Period !! colspan=2 | {{se|641|Judgement||pb}} !! rowspan=2 | Effect Period !! colspan=3 | {{se|642|Culmination||pb}} !! rowspan=2 | Effect Period
|-
! All Damage Increase {{stat|m}} !! Field Duration !! {{Special Resources}} Usage Decrease !! Field Duration !! All Damage Increase {{stat|m}} !! {{Special Resources}} Usage Decrease !! Field Duration
|-  
|-  
! colspan=18 | Normal
| colspan="19" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 6146% || 20% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 3 || rowspan=2 | 1 Second || rowspan=2 | 20 Seconds || rowspan=2 | -100% || 8 Seconds || rowspan=2 | 15 Seconds || 30% || rowspan=2 | -100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 2 || rowspan=2 | 1 Second  
| rowspan="2" |20 Seconds|| rowspan="2" | 100% || 8 Seconds || rowspan=2 | 15 Seconds || 18% || rowspan=2 | 100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 1665% || 10% || 25% || 2 Seconds || 15% || 3 Seconds
| {{PvP}} || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
|-  
|-  
! colspan=18 | [Enhanced]
| colspan="19" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 6146% || 20% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 3 || rowspan=2 | 1 Second || rowspan=2 | 20 Seconds || rowspan=2 | -100% || 8 Seconds || rowspan=2 | 15 Seconds || 30% || rowspan=2 | -100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 2 || rowspan=2 | 1 Second  
| rowspan="2" |20 Seconds|| rowspan="2" | 100% || 8 Seconds || rowspan=2 | 15 Seconds || 18% || rowspan=2 | 100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 1665% || 10% || 25% || 2 Seconds || 15% || 3 Seconds
| {{PvP}} || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
|}
|}
</div>
</div>
*'''<span style="color:#C17CFA">[Void of Course]</span>''' ignores guard.
*{{color|#C17CFA|[Void of Course]|b=1}} ignores guard.
*[[Character Systems|Special resources]] include Rena's [[Nature's Force]], Chung's [[Freiturnier|Cannonballs]], Ara's [[Power of Eun|Spirit Energy Orbs]], Add's [[Dynamo Point System|DMP]], Lu/Ciel's [[Combination|CP]], Ain's [[Power System|Power Gauge]], and Laby's [[Sentimental Point System|Sentimental Point]].
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Noah|Horary|Haste, Heavy|cd=22|cd1=75}}
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=2 | Haste Horary !! colspan=2 | Heavy Horary
|- style="background:{{ColorSel|CharLight|Noah}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Haste|75}} || 16.5 Seconds || {{SkillText|Heavy}} || 26.4 Seconds
|}
<br>
<br>


== Related Skills ==
==Extra Information==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
=== Total Damage ===
{{Damage|true|Noah
|dmg=6146
|pvp_dmg=1665
|hits=1
|awk_hits=2
|awk_alias=Horary, Void of Course
|heavy=true
}}
*Does not include field party buffs.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
! Affected By Action Speed
|-
|-
| width="40" | [[Image:CelestiaHyperActive.png]]
| {{Check|Y}}
| align="center" width="150" | [[Luminary]]
|}
|}
<br>
<br>


== Total Damage ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Noah}}"
|StellarCasterTPassive1.png; Awakened Will: Stellar Caster;
! rowspan=3 | Mode !! colspan=4 | Regular
CelestiaHyperActive.png; Luminary;
|- style="background:{{ColorSel|CharLight|Noah}}"
}}
! colspan=2 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} / {{Tag|#FFAE48||[Judgment]|stroke=black}} / {{Tag|#8DDBFE||[Culmination]|stroke=black}} || colspan=2 | {{Tag|#C17CFA||[Void of Course]|stroke=black}}
|- style="background:{{ColorSel|CharLight|Noah}}"
! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 6146}}}}% || {{formatnum:{{#expr: 6146*1.44}}}}% || {{formatnum:{{#expr: 6146*3}}}}% || {{formatnum:{{#expr: 6146*3*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 1665}}}}% || {{formatnum:{{#expr: 1665*1.44}}}}% || {{formatnum:{{#expr: 1665*3}}}}% || {{formatnum:{{#expr: 1665*3*1.44}}}}%
|}
*Does not include field party buffs.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The effect period of each effect provided by the skill is on a set pattern, in order of '''<span style="color:#4C9FFB">[Collection of Light]</span>''', '''<span style="color:#C17CFA">[Void of Course]</span>''', '''<span style="color:#FFAE48">[Judgment]</span>''' and '''<span style="color:#8DDBFE">[Culmination]</span>''' before repeating, and starts counting on dungeon/match start.
*The effect period of each effect provided by the skill is on a set pattern, in order of {{color|#4C9FFB|[Collection of Light]|b=1}}, {{color|#C17CFA|[Void of Course]|b=1}}, {{color|#FFAE48|[Judgment]|b=1}} and {{color|#8DDBFE|[Culmination]|b=1}} before repeating, and starts counting on dungeon/match start.
*This skill is affected by [[Celestia]]'s Hyper Active, [[Luminary]], making the chance of applying the '''<span style="color:#8DDBFE">[Culmination]</span>''' effect 100% of the time for a set duration. The effect period cycle will remain counting however, making this the only way of having '''<span style="color:#8DDBFE">[Culmination]</span>''' active during '''<span style="color:#C17CFA">[Void of Course]</span>''' or '''<span style="color:#FFAE48">[Judgment]</span>'''.
**The timer will stop on loading screens between stages.
**Without [[Luminary]], '''<span style="color:#C17CFA">[Void of Course]</span>''' or '''<span style="color:#FFAE48">[Judgment]</span>''' can never be increased by '''<span style="color:#8DDBFE">[Culmination]</span>''''s damage bonus, as even with multiple [[Celestia]]'s in the party, everyone is on the same effect period timer.
**Additionally, the sound effect that plays will vary depending on the effect type. In particular, {{color|#C17CFA|[Void of Course]|b=1}} has a noticeably distinct sound compared to the others.
**As you will always cast '''<span style="color:#8DDBFE">[Culmination]</span>''' during its effect, you will be unable to use '''<span style="color:#C17CFA">[Void of Course]</span>''' for the entire duration of [[Luminary]], losing out on a significant amount of damage.
*This skill is affected by [[Celestia]]'s Hyper Active, [[Luminary]], making the chance of applying the {{color|#8DDBFE|[Culmination]|b=1}} effect 100% of the time for a set duration. The effect period cycle will remain counting however, making this the only way of having {{color|#8DDBFE|[Culmination]|b=1}} active during {{color|#C17CFA|[Void of Course]|b=1}} or {{color|#FFAE48|[Judgment]|b=1}}.
*If '''<span style="color:#8DDBFE">[Culmination]</span>''' is still active before casting '''<span style="color:#4C9FFB">[Collection of Light]</span>''' or '''<span style="color:#FFAE48">[Judgment]</span>''', the effects will not stack, as '''<span style="color:#8DDBFE">[Culmination]</span>''' will always override either of the two fields within its own area.
**Without [[Luminary]], {{color|#C17CFA|[Void of Course]|b=1}} or {{color|#FFAE48|[Judgment]|b=1}} can never be increased by {{color|#8DDBFE|[Culmination]|b=1}}'s damage bonus, as even with multiple [[Celestia]]'s in the party, everyone is on the same effect period timer.
*'''<span style="color:#C17CFA">[Void of Course]</span>''' will be affected by '''<span style="color:#4C9FFB">[Collection of Light]</span>''' or '''<span style="color:#8DDBFE">[Culmination]</span>''', if either of those fields are still active.
**As you will always cast {{color|#8DDBFE|[Culmination]|b=1}} during its effect, you will be unable to use {{color|#C17CFA|[Void of Course]|b=1}} for the entire duration of [[Luminary]], losing out on a significant amount of damage.
*While '''<span style="color:#C17CFA">[Void of Course]</span>''' has a field duration, it does not actually provide a buff to you or your party and merely does more damage than the other effects.
*If {{color|#8DDBFE|[Culmination]|b=1}} is still active before casting {{color|#4C9FFB|[Collection of Light]|b=1}} or {{color|#FFAE48|[Judgment]|b=1}}, the effects will not stack, as {{color|#8DDBFE|[Culmination]|b=1}} will always override either of the two fields within its own area.
*'''<span style="color:#4C9FFB">[Collection of Light]</span>''' and '''<span style="color:#8DDBFE">[Culmination]</span>''' will always deal increased damage, as they are immediately affected by their own effects.
*{{color|#C17CFA|[Void of Course]|b=1}} will be affected by {{color|#4C9FFB|[Collection of Light]|b=1}} or {{color|#8DDBFE|[Culmination]|b=1}}, if either of those fields are still active.
*While {{color|#C17CFA|[Void of Course]|b=1}} has a field duration, it does not actually provide a buff to you or your party and merely does more damage than the other effects.
*{{color|#4C9FFB|[Collection of Light]|b=1}} and {{color|#8DDBFE|[Culmination]|b=1}} will always deal increased damage, as they are immediately affected by their own effects.
*The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms.
*The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms.
*The skill deals damage for as long as a field is active, even on enemies entering its area of effect later.
*The skill deals damage for as long as a field is active, even on enemies entering its area of effect later.
*While the '''<span style="color:#FFAE48">[Judgment]</span>''' or '''<span style="color:#8DDBFE">[Culmination]</span>''' are supposed to be beneficial, certain classes rely on consuming their special resources to activate their passives, resulting in those classes being especially anti-synergistic with those field's effects. This is especially noticeable for [[Innocent]], who becomes unable to lower her own skill cooldown through [[Nobility]]'s effect while in the field.
*On the European server, this skill is affected by the [[Free Training]] hit count error, where {{color|#C17CFA|[Void of Course]|b=1}} deals 3 hits instead of 2 hits.
**It is likely that the developers are not aware of the issue, since the skill tooltip claims that it hits 3 times.
**Strangely, it will still deal 3 hits in PvP but 4 hits in [[Ereda Island]].
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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| 01/28/2021 || colspan=2 align="left" |  
| 01/28/2021 || colspan=2 align="left" |  
*Fixed an issue where the '''[Judgment]''' buff would not affect certain character resources sometimes.
*Fixed an issue where the '''[Judgment]''' buff would not affect certain character resources sometimes.
|-
| rowspan=2 | 05/27/2021 || rowspan=2 | 06/23/2021 || colspan=2 align="left" |
*{{nerf|[Culmination] Ally All Damage Increase decreased.}}
*{{Nerf|[Collection of Light] Ally All Damage Increase decreased.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|[Void of Course] Ignore Defense decreased.}}
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*{{nerf|[Void of Course] hitcount decreased from 3 to 2.}}
|}
|}
<br>
<br>
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|JP=ホラリ |JPName=Horary
|JP=ホラリ |JPName=Horary
|BR=Horária |BRName=Horary
|BR=Horária |BRName=Horary
|FR=Horar |FRName=Horar
}}
}}
<br>
<br>
{{SCaSkills}}
{{SkillNav - Stellar Caster}}

Latest revision as of 03:48, 26 March 2024

  • English
[Special Active: Bravery]
Use the present to create an astrology sign that foresees the future. Apply [Collection of Light], [Void of Course], or [Judgment] effect to enemies or allies within the sign.
May apply Mystical Effect when you observe with a 'Brilliant' mind.
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required
Stellar Caster: Transcendent 95


Skill Information

Mode Pillar of Destiny (Magical) [Collection of Light] [Void of Course] [Judgment] [Culmination] MP Usage Cooldown
 Party BuffCollection of LightParty BuffCollection of Light Effect Period Defense Ignore Max Hits Field Duration Effect Period  Party BuffJudgementParty BuffJudgement Effect Period  Party BuffCulminationParty BuffCulmination Effect Period
All Damage Increase
This effect is multiplicative
to your current stats. 
M
Field Duration Usage Decrease Field Duration All Damage Increase
This effect is multiplicative
to your current stats. 
M
Usage Decrease Field Duration
Normal
PvE 6146% 12% 10 Seconds 20 Seconds 100% 2 1 Second 20 Seconds 100% 8 Seconds 15 Seconds 18% 100% 15 Seconds 5 Seconds 300 MP 22 Seconds
PvP 1665% 6% 10% 2 Seconds 9% 3 Seconds
[Enhanced]
PvE 6146% 12% 10 Seconds 20 Seconds 100% 2 1 Second 20 Seconds 100% 8 Seconds 15 Seconds 18% 100% 15 Seconds 5 Seconds 240 MP 22 Seconds
PvP 1665% 6% 10% 2 Seconds 9% 3 Seconds
  • [Void of Course] ignores guard.


Skill Traits

Haste HoraryHeavy Horary
Attribute EffectCooldownAttribute EffectCooldown
Cooldown decreased to 75%16.5 SecondsDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Extra Information

Total Damage

ModeBase
RegularVoid of Course
NormalHeavyNormalHeavy
PvE6,146%8,850.24%12,292%17,700.48%
PvP1,665%2,397.6%3,330%4,795.2%
  • Does not include field party buffs.

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • The effect period of each effect provided by the skill is on a set pattern, in order of [Collection of Light], [Void of Course], [Judgment] and [Culmination] before repeating, and starts counting on dungeon/match start.
    • The timer will stop on loading screens between stages.
    • Additionally, the sound effect that plays will vary depending on the effect type. In particular, [Void of Course] has a noticeably distinct sound compared to the others.
  • This skill is affected by Celestia's Hyper Active, Luminary, making the chance of applying the [Culmination] effect 100% of the time for a set duration. The effect period cycle will remain counting however, making this the only way of having [Culmination] active during [Void of Course] or [Judgment].
    • Without Luminary, [Void of Course] or [Judgment] can never be increased by [Culmination]'s damage bonus, as even with multiple Celestia's in the party, everyone is on the same effect period timer.
    • As you will always cast [Culmination] during its effect, you will be unable to use [Void of Course] for the entire duration of Luminary, losing out on a significant amount of damage.
  • If [Culmination] is still active before casting [Collection of Light] or [Judgment], the effects will not stack, as [Culmination] will always override either of the two fields within its own area.
  • [Void of Course] will be affected by [Collection of Light] or [Culmination], if either of those fields are still active.
  • While [Void of Course] has a field duration, it does not actually provide a buff to you or your party and merely does more damage than the other effects.
  • [Collection of Light] and [Culmination] will always deal increased damage, as they are immediately affected by their own effects.
  • The skill reaches about 6 platforms high, making it excellent for dealing with vertical rooms.
  • The skill deals damage for as long as a field is active, even on enemies entering its area of effect later.
  • On the European server, this skill is affected by the Free Training hit count error, where [Void of Course] deals 3 hits instead of 2 hits.
    • It is likely that the developers are not aware of the issue, since the skill tooltip claims that it hits 3 times.
    • Strangely, it will still deal 3 hits in PvP but 4 hits in Ereda Island.


Trivia

  • Horary is a branch of horoscopic astrology.


Updates

Date Changes
KR NA PvE PvP
01/14/2021 02/10/2021
  • Horary added.
01/28/2021
  • Fixed an issue where the [Judgment] buff would not affect certain character resources sometimes.
05/27/2021 06/23/2021
  • [Culmination] Ally All Damage Increase decreased.
  • [Collection of Light] Ally All Damage Increase decreased.
  • None
  • [Void of Course] Ignore Defense decreased.
07/08/2021 08/04/2021
  • [Void of Course] hitcount decreased from 3 to 2.


Alternative Names

Server Name Translation
South Korea 호라리 Horary
Japan ホラリ Horary
France Horar
Brazil Horária Horary