I'm Fine/ModA: Difference between revisions

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| {{Force|RoughChildSkill6.png}}
| {{Force|RoughChildSkill6.png}}
| {{SkillType|SA|S|M}} Let's go! Doodle time!<br><br>Laby shoots up a doodled balloon. The balloon draws a chaotic doodle upon being hit.<br>The balloon and doodle deal damage that ignores some parts of enemies' defense.
| {{SkillType|SA|S|M}} Let's go! Doodle time!<br><br>Laby shoots up a doodled balloon. The balloon draws a chaotic doodle upon being hit.<br>The balloon and doodle deal damage that ignores some parts of enemies' defense.
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|}
<br>
<br>
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|-
! rowspan="3" | Mode !! colspan="2" | Damage (Magical)  
! rowspan="3" | Mode !! colspan="2" | Damage (Magical) !! rowspan="3" |Defense Ignore !! colspan="3" |Max Hits!! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" |Defense Ignore
! colspan="3" |Max Hits!! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
! rowspan="2" |Doodle Balloon !! rowspan="2" | Doodle !! rowspan="2" | Doodle Balloon !! colspan="2" | Doodle (per Doodle Balloon Hit)
! rowspan="2" |Doodle Balloon !! rowspan="2" | Doodle !! rowspan="2" | Doodle Balloon !! colspan="2" | Doodle (per Doodle Balloon Hit)
|-
|-
!Per Graffiti
! Per Graffiti !! Graffiti Count
!Graffiti Count
|-
|-
| {{PvE}}|| 1643% || 54% || 60% || rowspan="2" |7 || rowspan="2" |4
| {{PvE}}|| 1643% || 54% || 60% || rowspan="2" |7 || rowspan="2" | 4 || rowspan="2" |4|| rowspan="2" | 200 MP || rowspan="2" | 14 Seconds
| rowspan="2" |4|| rowspan="2" | 200 MP || rowspan="2" | 14 Seconds
|-
|-
| {{PvP}} || 594% || 19% || 20%
| {{PvP}} || 594% || 19% || 20%
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<br>
<br>


== Total Damage ==
==Extra Information==
=== Total Damage ===
{{Damage|true|Laby
{{Damage|true|Laby
| dmg = 1643, 54
| dmg = 1643, 54
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* Does not account for splash damage.
* Does not account for splash damage.
* Average assumes 3 '''Doodle Balloon''' hits and 12 '''Doodle''' hits per '''Doodle Balloon''' hit.
* Average assumes 3 '''Doodle Balloon''' hits and 12 '''Doodle''' hits per '''Doodle Balloon''' hit.
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|-
! Affected By Action Speed
|-
| {{Check|P}}
|}
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
*Only '''Laby''''s casting animation is affected by action speed.
* The '''Doodle''' is spawned per '''Doodle Balloon''' hits, so it will deal splash damage to tightly grouped targets.
* The '''Doodle''' is spawned per '''Doodle Balloon''' hits, so it will deal splash damage to tightly grouped targets.
**However, it has an inconsistent hitbox, so only larger enemies will take all hits from the doodle.
**However, it has an inconsistent hitbox, so only larger enemies will take all hits from the doodle.
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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"
|- class="charlight-Laby"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- class="charlight-Laby"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|KR=아임파인 |KRName=I'm Fine
|KR=아임파인 |KRName=I'm Fine
|CN=我很好 |CNName=I'm Fine
|CN=我很好 |CNName=I'm Fine
|JP=アイムファイン |JPName=I'm Fine
}}
}}
<br>
<br>
{{SkillNav - Twins Picaro}}
{{SkillNav - Twins Picaro}}

Latest revision as of 20:44, 26 March 2024

  • English
[Special Active: Strength] [Mod]
Let's go! Doodle time!

Laby shoots up a doodled balloon. The balloon draws a chaotic doodle upon being hit.
The balloon and doodle deal damage that ignores some parts of enemies' defense.


Requirements

Class Level Required Skill Requirement
Twins Picaro 99 [Force] I'm Fine (A)


Skill Information

Mode Damage (Magical) Defense Ignore Max Hits MP Usage Cooldown
Doodle Balloon Doodle Doodle Balloon Doodle (per Doodle Balloon Hit)
Per Graffiti Graffiti Count
PvE 1643% 54% 60% 7 4 4 200 MP 14 Seconds
PvP 594% 19% 20%


Skill Traits

Reversed I'm FineHeavy I'm Fine
Attribute EffectMP UsageCooldownAttribute EffectCooldown
MP Usage decreased to 60%
Cooldown increased to 150%
120 MP21 SecondsDamage increased to 144%
Cooldown increased to 120%
16.8 Seconds


Extra Information

Total Damage

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE6,873%17,549%9,897.12%25,270.56%
PvP2,466%6,286%3,551.04%9,051.84%
  • Does not account for splash damage.
  • Average assumes 3 Doodle Balloon hits and 12 Doodle hits per Doodle Balloon hit.

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • Only Laby's casting animation is affected by action speed.
  • The Doodle is spawned per Doodle Balloon hits, so it will deal splash damage to tightly grouped targets.
    • However, it has an inconsistent hitbox, so only larger enemies will take all hits from the doodle.
  • The balloon follows curved paths.


Trivia

  • Unlike the vanilla version, the balloon is black instead of pink and features a more cheeky expression.


Updates

Date Changes
KR NA PvE PvP
08/18/2022 09/14/2022
  • [Mod] I'm Fine added.
10/13/2022 11/09/2022
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 아임파인 I'm Fine
Japan アイムファイン I'm Fine
China (Simplified Chinese) 我很好 I'm Fine