Rumble Shot: Difference between revisions

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(Okay, seems actual hit amount didn't really change. Just hitbox placements for better consistency.)
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:RumbleShot(New).png]] <br>
| [[Image:RumbleShot(New).png]]
| {{SkillType|SA|B}} Shoot consecutive explosion in a line.
| {{SkillType|SA|B}} Shoot consecutive explosions in a line.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Deadly Chaser]] || 35
| [[Deadly Chaser]] || 35
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== Skill Information ==
== Skill Information ==
{{Tabber
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|NA=<span style="display:none">{{</span>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Mode !! rowspan=3 | Chain Explosion (Magical) !! colspan=3 | Max Hits !! rowspan=3 | Cannonball Consumption !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Shell Explosion !! colspan=2 | Chain Explosion
|- style="background:{{ColorSel|CharLight|Chung}}"
! Hits Per Chain Explosion !! Number of Chain Explosions
|-
! colspan=10 | Normal
|-
| '''{{PvE}}''' || 838% || rowspan=2 | 3 || rowspan=2 | ~16 || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| '''{{PvP}}''' || 206%
|-
! colspan=10 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 838% || rowspan=2 | 3 || rowspan=2 | ~16 || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
! rowspan=2 | Mode !! rowspan=2 | Chain Explosion (Magical) !! colspan=3 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| '''{{PvP}}''' || 206%
! Shell Explosion !! Per Chain Explosion !! Chain Explosion Count
|}
<span style="display:none">}}</span>
|KR (04/28/2022)=<span style="display:none">{{</span>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Mode !! rowspan=3 | Chain Explosion (Magical) !! colspan=3 | Max Hits !! rowspan=3 | Cannonball Consumption !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Shell Explosion !! colspan=2 | Chain Explosion
|- style="background:{{ColorSel|CharLight|Chung}}"
! Hits Per Chain Explosion !! Number of Chain Explosions
|-  
|-  
! colspan=10 | Normal
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 644% || rowspan=2 | 3 || rowspan=2 | ~16 || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 521% || rowspan=2 | 3 || rowspan=2 | 10 || rowspan="2" | 5 || rowspan="2" | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 183%
| {{PvP}} || 148%
|-  
|-  
! colspan=10 | [Enhanced]
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 644% || rowspan=2 | 3 || rowspan=2 | ~16 || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
| {{PvE}} || 521% || rowspan=2 | 3 || rowspan=2 | 10 || rowspan="2" | 5 || rowspan="2" | 6 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
|-
|-
| '''{{PvP}}''' || 183%
| {{PvP}} || 148%
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Rumble Shot|Empowered, Critical|mp=300}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! Empowered Rumble Shot !! colspan=2 | Critical Rumble Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
! Attribute Effect !!  Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 360 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{Tabber
{{Damage|true|Chung
|NA=<span style="display:none">{{</span>
| dmg = 521
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| pvp_dmg = 148
|- style="background:{{ColorSel|CharLight|Chung}}"
| hits = 10*5+3
! rowspan=2 | Mode !! colspan=2 | Regular
| avg_hits = 40
|- style="background:{{ColorSel|CharLight|Chung}}"
| empowered = true
! Normal !! Empowered
| bug = true
|-
! {{PvE}}
| ~{{formatnum:{{#expr: 838*(3 + 3*16)}}}}% || ~{{formatnum:{{#expr: 838*(3 + 3*16)*1.2}}}}%
|-
! {{PvP}}
| ~{{formatnum:{{#expr: 206*(3 + 3*16)}}}}% || ~{{formatnum:{{#expr: 206*(3 + 3*16)*1.2}}}}%
|}
<span style="display:none">}}</span>
|KR (04/28/2022)=<span style="display:none">{{</span>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Chung}}"
! Normal !! Empowered
|-
! {{PvE}}
| ~{{formatnum:{{#expr: 644*(3 + 3*16)}}}}% || ~{{formatnum:{{#expr: 644*(3 + 3*16)*1.2}}}}%
|-
! {{PvP}}
| ~{{formatnum:{{#expr: 183*(3 + 3*16)}}}}% || ~{{formatnum:{{#expr: 183*(3 + 3*16)*1.2}}}}%
|}
<span style="display:none">}}</span>
}}
}}
* '''Average''' assumes 30 '''Chain Explosion''' hits.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SI_INSHOW.png]]
Gas Piston System.png; Gas Piston System Locked-Expert;
| align="center" width="150" | [[Intense Showtime]]
FPPhantom Shooter.png; Phantom Shooter
| width="40" | [[File:Gas_Piston_System.png]]
}}
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Rumble Shot''' is capable of doing many hits even on relatively small targets, doing about 14~18 hits on average-sized targets.
*'''Rumble Shot''' is capable of dealing many hits even on relatively small targets.
*The missile itself will detonate either after a period of time or when it comes into contact with something.
*The missile itself will detonate either after a period of time or when it comes into contact with something.
*When the shell explodes, the Chain Explosions will arc upwards before trickling down. Due to this, the most number of hits will be concentrated at the peak of that arc.
*When the shell explodes, the '''Chain Explosions''' will arc upwards before trickling down, with the number of hits concentrated at the peak of that arc.
**Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets.
**Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets.
*This skill is affected by the [[Free Training]] hit error, where each of the '''Chain Explosions''' deal an additional hit at maximum.
<br>
<br>


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== Old Version ==
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
! width="300px" | Video
! width="300px" | Video
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
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| 03/17/2022 || rowspan=3 | 04/13/2022 || colspan=2 align="left" |
| 03/17/2022 || rowspan=3 | 04/13/2022 || colspan=2 align="left" |
*'''Cannonball''' hitbox adjusted.
*'''Cannonball''' hitbox adjusted.
**'''Cannonball''' explodes in the air.
*{{nerf|'''Cannonball''' will get destroyed quicker.}}
*{{nerf|'''Cannonball''' will get destroyed quicker.}}
**Damage consistency on most targets reduced as a result.
**Damage consistency on most targets reduced as a result.
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| rowspan=2 | 03/24/2022 || colspan=2 align=left |
| rowspan=2 | 03/24/2022 || colspan=2 align=left |
*{{buff|'''Cannonball''''s hitbox persists longer and hits occur in smaller intervals.}}
*{{buff|'''Cannonball''''s hitbox persists longer and hits occur in smaller intervals.}}
**'''Cannonball''' explodes on the ground again.
*{{buff|Hitbox location changed to be more compact.}}
*{{buff|Hitbox location changed to be more compact.}}
**This increases damage potential on most targets.
**This increases damage potential on most targets.
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*N/A
*N/A
| align=left |
| align=left |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/28/2022 || - || colspan=2 align=left |
| 04/28/2022 || 05/25/2022 || colspan=2 align=left |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Deadly Chaser}}
{{DCSkills}}

Latest revision as of 23:41, 8 December 2023

[Special Active: Bravery]
Shoot consecutive explosions in a line.
Cannonball Consumption
  • Uses 6 cannonballs
Final Enhanced Skill
  • Cooldown is decreased by 4 seconds.


Requirements

Class Level Required
Deadly Chaser 35


Skill Information

Mode Chain Explosion (Magical) Max Hits Cannonball Usage MP Usage Cooldown
Shell Explosion Per Chain Explosion Chain Explosion Count
Normal
PvE 521% 3 10 5 6 300 MP 22 Seconds
PvP 148%
[Enhanced]
PvE 521% 3 10 5 6 300 MP 18 Seconds
PvP 148%


Skill Traits

Empowered Rumble ShotCritical Rumble Shot
Attribute EffectAttribute EffectMP Usage
Damage increased to 120%MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MP


Total Damage

 : Damage values may not be reflected in Free Training.
ModeBase
NormalEmpowered
AverageMaxAverageMax
PvE20,840%27,613%25,008%33,135.6%
PvP5,920%7,844%7,104%9,412.8%
  • Average assumes 30 Chain Explosion hits.


Related Skills


Tips and Details

  • Rumble Shot is capable of dealing many hits even on relatively small targets.
  • The missile itself will detonate either after a period of time or when it comes into contact with something.
  • When the shell explodes, the Chain Explosions will arc upwards before trickling down, with the number of hits concentrated at the peak of that arc.
    • Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets.
  • This skill is affected by the Free Training hit error, where each of the Chain Explosions deal an additional hit at maximum.


Gallery


Old Version

Video Description
Between its initial release and the 08/01/2019 KR Patch, Rumble Shot was an Active skill which had Chung fire a cannonball at the ground causing a chain of explosions.


Updates

Date Changes
KR NA PvE PvP
01/27/2011 06/27/2012
  • Rumble Shot added.
11/06/2014 04/29/2015
  • Doesn't hit bottom platform.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage decreased.
08/01/2019 08/28/2019
  • Skill feature changed.
    • Changed from Flexibility to Bravery skill.
  • Icon changed from to
03/17/2022 04/13/2022
  • Cannonball hitbox adjusted.
    • Cannonball explodes in the air.
  • Cannonball will get destroyed quicker.
    • Damage consistency on most targets reduced as a result.
03/24/2022
  • Cannonball's hitbox persists longer and hits occur in smaller intervals.
    • Cannonball explodes on the ground again.
  • Hitbox location changed to be more compact.
    • This increases damage potential on most targets.
  • Histun duration reduced.
  • N/A
  • Damage decreased.
04/28/2022 05/25/2022
  • Damage decreased.
02/16/2023 03/15/2023
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 럼블 샷 Rumble Shot
Japan ランブルショット Rumble Shot
China (Simplified Chinese) 轰鸣爆破 Roar Blast
Germany Polternder Schuss Rumble Shot
Spain Disparo atronador Thunder Shot
France Tir fracassant Smashing Shot
Italy Sparo Chiassoso Noisy Shot
Poland Łomoczący Strzał Rumble Shot
United Kingdom Buster Blast
Brazil Disparo Estrondoso Thunder Shot