Shadow Ambush/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Shadow Ambush
}}
}}
<div style="float: right;">{{#ev:youtube|cvIQlLsruSY|400}}</div>
{{#ev:youtube|cvIQlLsruSY|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| {{Force|SeRSkill09.png}}
| {{Force|SeRSkill09.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Charge forward and leave a trail of shadows. Viciously attack enemies within the trail.
| {{SkillType|SA|B|M}} Charge forward and leave a trail of shadows. Viciously attack enemies within the trail.
|-
|-
|
|
| <font color="#abc3f4">'''[Obsidian Darkness]'''</font><br>The shadow attacks the enemy at the same time.
| {{SkillText|ObsidianDarkness}}<br>The shadow attacks the enemy at the same time.
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Liberator]] || 99 || [[Camilla#Others|[Force] Shadow Ambush (A)]]
| [[Liberator]] || 99 || {{mr|Shadow Ambush}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Ambush (Physical) !! [Obsidian Darkness] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Ambush (Physical) !! {{SkillText|ObsidianDarkness}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! Shadow Ambush (Physical)
! Shadow Ambush (Physical)
|-
|-
| '''{{PvE}}''' || 10681% || 1068% || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
| {{PvE}} || 10681% || 1068% || rowspan="2" | 300 MP || rowspan="2" | 21 Seconds
|-
|-
| '''{{PvP}}''' || 4069% || 406%
| {{PvP}} || 4069% || 406%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Traits|Noah|Shadow Ambush|Heavy, Critical|cd=21|mp=300}}
|-
! colspan=2 | Heavy Shadow Ambush !! colspan=2 | Critical Shadow Ambush
|- style="background:{{ColorSel|CharLight|Noah}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy}} || 25.2 Seconds || {{SkillText|Critical|120}} || 360 MP
|}
<br>
<br>


== Total Damage ==
==Extra Information==
{{:Memory's End}}
=== Total Damage ===
{{Columns|
<div>
=== Normal ===
{{Damage|true|Noah
|dmg=10681
|pvp_dmg=4069
|heavy=true
}}
</div>
<div>
=== [[Obsidian Moon|{{SkillText|ObsidianDarkness}}]] ===
{{Damage|true|Noah
|dmg=10681, 1068
|pvp_dmg=4069, 406
|heavy=true
|passive1=Memory's End
}}
</div>
}}
*Does not account for splash damage.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Obsidian Moon]]/[[Memory's End]]
! Affected By Action Speed
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! Normal !! Heavy !! Normal !! Heavy
| {{Check|Y}}
|-  
| {{PvE}}
| {{formatnum:{{#expr: 10681}}}}%
|| {{formatnum:{{#expr: 10681*1.44}}}}%
|| {{formatnum:{{#expr: (10681 + 1068)*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (10681 + 1068)*{{#arrayindex:Memory's End|0}}*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 4069}}}}%
|| {{formatnum:{{#expr: 4069*1.44}}}}%
|| {{formatnum:{{#expr: (4069+ 406)*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (4069 + 406)*{{#arrayindex:Memory's End|1}}*1.44}}}}%
|}
|}
*Does not account for splash damage.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SeRSkill01.png]]
SeRSkill01.png; Obsidian Moon;
| align="center"  width="150" | [[Obsidian Moon]]
SilentShadowPassive1.png; Memory's End;
| width="40" | [[File:SilentShadowPassive1.png]]
SilentShadowTPassive1.png; Awakened Will: Silent Shadow;
| align="center"  width="150" | [[Memory's End]]
SilentShadowTPassive2.png ; White Night Locked-Trans2;
| width="40" | [[File:SilentShadowTPassive1.png]]
LiberatorPassive2.png; End and Beginning;
| align="center"  width="150" | [[Awakened Will: Silent Shadow]]
}}
| width="40" | [[File:SilentShadowTPassive2.png]]
| align="center"  width="150" | [[White Night]]
|-
| width="40" | [[File:LiberatorPassive2.png]]
| align="center"  width="150" | [[End and Beginning]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The '''Shadow Ambush''' during [[Obsidian Moon]] deals splash damage, allowing for high damage on tightly grouped enemies.
*Damage will be dealt after you cross to the other side. '''Ambush''' and '''Shadow Ambush''' damage will be dealt at the same time for the Obsidian Darkness version.
*The Obsidian Darkness version's '''Shadow Ambush''' deals splash damage, allowing for high damage on tightly grouped enemies.
*Enemies will always be hit by both the '''Ambush''' and '''Shadow Ambush''', regardless of which of the two they were hit by before the skill deals damage.
*Enemies will always be hit by both the '''Ambush''' and '''Shadow Ambush''', regardless of which of the two they were hit by before the skill deals damage.
<br>
== Trivia ==
*Despite numerous shadows appearing during the Obsidian Darkness version, only 1 extra hit will be dealt.
*Unlike the [[Shadow Ambush|normal]] version, {{mod|Shadow Ambush|1}} cannot be activated midair.
*The skill may fail to hit on curved maps.
<br>
<br>


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|Color={{ColorSel|CharLight|Noah}}
|Color={{ColorSel|CharLight|Noah}}
|KR=암흑의 습격 |KRName=Dark Assault
|KR=암흑의 습격 |KRName=Dark Assault
|CN=黑暗袭击 |CNName=?
|CN=黑暗袭击 |CNName=Dark Ambush
|BR=Emboscada das Sombras |BRName=Shadow Ambush
|BR=Emboscada das Sombras |BRName=Shadow Ambush
|DE=Schattenüberfall |DEName=Shadow Assault
|DE=Schattenüberfall |DEName=Shadow Assault
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|PL=Napad Cieni |PLName=Ambush of Shadows
|PL=Napad Cieni |PLName=Ambush of Shadows
|UK=Shadow Assault
|UK=Shadow Assault
|JP=暗黒の襲撃 |JPName=Dark Ambush
}}
}}
<br>
<br>
{{SkillNav - Liberator}}
{{SkillNav - Liberator}}

Latest revision as of 19:50, 26 March 2024

  • English
[Special Active: Bravery] [Mod]
Charge forward and leave a trail of shadows. Viciously attack enemies within the trail.
[Obsidian Darkness]
The shadow attacks the enemy at the same time.


Requirements

Class Level Required Skill Requirement
Liberator 99 [Force] Shadow Ambush (A)


Skill Information

Mode Ambush (Physical) [Obsidian Darkness] MP Usage Cooldown
Shadow Ambush (Physical)
PvE 10681% 1068% 300 MP 21 Seconds
PvP 4069% 406%


Skill Traits

Heavy Shadow AmbushCritical Shadow Ambush
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
25.2 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MP


Extra Information

Total Damage

Normal

ModeBase
NormalHeavy
PvE10,681%15,380.64%
PvP4,069%5,859.36%

[Obsidian Darkness]

ModeBaseMemory's End
NormalHeavyNormalHeavy
PvE11,749%16,918.56%12,923.9%18,610.42%
PvP4,475%6,444%4,833%6,959.52%
  • Does not account for splash damage.

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • Damage will be dealt after you cross to the other side. Ambush and Shadow Ambush damage will be dealt at the same time for the Obsidian Darkness version.
  • The Obsidian Darkness version's Shadow Ambush deals splash damage, allowing for high damage on tightly grouped enemies.
  • Enemies will always be hit by both the Ambush and Shadow Ambush, regardless of which of the two they were hit by before the skill deals damage.


Trivia

  • Despite numerous shadows appearing during the Obsidian Darkness version, only 1 extra hit will be dealt.
  • Unlike the normal version, [Mod] Shadow Ambush cannot be activated midair.
  • The skill may fail to hit on curved maps.


Updates

Date Changes
KR NA PvE PvP
06/09/2021 07/07/2021
  • [Mod] Shadow Ambush added.


Alternative Names

Server Name Translation
South Korea 암흑의 습격 Dark Assault
Japan 暗黒の襲撃 Dark Ambush
China (Simplified Chinese) 黑暗袭击 Dark Ambush
Germany Schattenüberfall Shadow Assault
Spain Asalto de las sombras Shadow Assault
France Attaque obscure Shadow Attack
Italy Incursione d'ombra Shadow Raid
Poland Napad Cieni Ambush of Shadows
United Kingdom Shadow Assault
Brazil Emboscada das Sombras Shadow Ambush