Symmetric Identity/Stage 2: Difference between revisions

From Elwiki
mNo edit summary
m (Text replacement - "Symmetric Identity Stage" to "DoomBringerMaster")
Line 6: Line 6:
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[File:Symmetric Identity Stage2.png]]
| [[File:DoomBringerMaster2.png]]
| {{SkillType|M2}} Summon an alter ego that acts the same and ravage enemies. Burst an energy by intersecting with each other then do multi-hit attacks.
| {{SkillType|M2}} Summon an alter ego that acts the same and ravage enemies. Burst an energy by intersecting with each other then do multi-hit attacks.
|-
|-

Revision as of 17:44, 1 April 2024

[Master Skill Stage 2]
Summon an alter ego that acts the same and ravage enemies. Burst an energy by intersecting with each other then do multi-hit attacks.
Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required Skill Requirement
Doom Bringer : Master Class 99 Master Skill Stage 2 Quest


Skill Information

Mode Damage (Magical) Max Hits MP Usage Cooldown
Shockwave Multi Attack Shockwave Multi Attack
PvE 4181% 1379% 1 10 200 MP 36 Seconds
PvP 556% 183%


Total Damage

ModeBase
PvE17,971%
PvP2,386%


Tips and Details

  • Despite not being listed in the tooltip, the alter ego actually does its own hits for the Multi Attack. Both Add and his alter ego will do 5 hits each, resulting in a total of 10 hits.


Updates

Date Changes
KR NA PvE PvP
02/13/2020 03/11/2020
  • Symmetric Identity added.
02/27/2020 03/25/2020
  • Damage increased.


Alternative Names