User:Shironsaki/Sandbox: Difference between revisions

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{{#switch: {{{1|}}}
{{Languages|Doom Bringer}}
| First=
{{Infobox_character
{{{!}} class="wikitable mw-collapsible mw-collapsed section" style="width: 100%; font-size: 1em; border: 1px #ccc solid;"
|name=Edward Grenore (Add)
{{!}} style="background-color:{{ColorSel|Character|{{{2|}}}}}" class="textfloat" {{!}} '''{{PAGENAME}}'''
|color={{ColorSel|Character|Add}}  
{{!}}-
|image=[[File:Portrait - Doom Bringer NoFX.png|400px]]
{{!}}
|class=[[File:Mini Icon - Doom Bringer.png]] Doom Bringer
{{Quest
|weapon= Nasod Dynamo, Nasod Armor
{{!}} HeaderColor={{ColorSel|Character|{{{2|}}}}}
|age=21
{{!}} QuestType=Class Change
|race=Human-Nasod Cyborg
{{!}} QuestName={{PAGENAME}} 1/4
|ESP=Tenacity Skill Cooldown Decrease
{{!}} Requirement={{*}}Achieve Level 15 {{*}}Accept {{PAGENAME}} class advance quest
|tree=<span style="display:none">{{</span>
{{!}} Objectives={{*}}Enter [[Bethma]] Village
{{Class Tree|
{{!}} Description={{{3|}}}
| 1-0=[[Image:Icon - Add.png|40px|link=Add]]
{{!}} EXP=500
| 1-1=[[Image:Icon - Psychic Tracer.png|40px|link=Psychic Tracer]]
| 1-2=[[Image:Icon - Lunatic Psyker.png|40px|link=Lunatic Psyker]]
| 1-3=[[Image:Icon - Doom Bringer.png|40px|link=Doom Bringer]]
}}
}}
{{Quest
<span style="display:none">}}</span>
{{!}}HeaderColor={{ColorSel|Character|{{{2|}}}}}
|RD=[[File:Korean Flag.png|20px]] 30 November 2017<br>[[File:American Flag.png|20px]] 20 December 2017<br>[[File:Bresil Flag.png|20px]] 20 December 2017<br>[[File:Japanese Flag.png|20px]] 27 December 2017<br>[[File:Chinese Flag.png|20px]] 27 December 2017<br>[[File:Taiwanese Flag.png|20px]] 18 January 2018<br>[[File:European Union Flag.png|20px]] 28 June 2018
{{!}}QuestType=Class Change
|MRD=[[File:Korean_Flag.png|20px]] 13 February 2020<br>[[File:American Flag.png|20px]] 11 March 2020<br>[[File:European Union Flag.png|20px]] 9 September 2020
{{!}}QuestName={{PAGENAME}} 2/4
|stat=
{{!}}Requirement={{*}}Complete {{PAGENAME}} 1/4
{{CharStats
{{!}}Objectives={{*}}Clear [[Bethma Lake]] 0/1
| Color={{ColorSel|CharStats|Add}}
{{!}}Description={{{4|}}}
| Speed=2
{{!}}EXP=500
| Range=2
{{!}}}}
| Difficulty=2
{{Quest
| Damage=M
{{!}}HeaderColor={{ColorSel|Character|{{{2|}}}}}
}}}}
{{!}}QuestType=Class Change
<center>{{quotation|Challenge me if you dare. You morons will find yourself reduced to mere particles…! Kuhahaha!!}}</center>
{{!}}QuestName={{PAGENAME}} 3/4
<br>
{{!}}Requirement={{*}}Complete {{PAGENAME}} 2/4
 
{{!}}Objectives={{*}} {{#switch: {{{{{PAGENAME}}}}}
= [[File:Icon - Doom Bringer.png]] Doom Bringer =
|Sword Knight=Talk to [[Stella]] in [[Bethma]] Village
=== Background  ===
|Magic Knight|Sheath Knight=Talk to [[Chacha Buch]] in [[Bethma]] Village 
{{Background
|Root Knight=Talk to [[Richian]] in [[Bethma]] Village 
|NA=
|Enter [[Bethma]]}}
The ultimate embodiment of destruction that defies the laws of physics.
{{!}}Description={{{6|}}}
 
{{!}}ED=2,300
In search for ultimate power, Add discovers power that defies the laws of physics.
{{!}}EXP=3,500
 
{{!}}}}
To overcome his limit of having to rely on tools and resources, Add fuses himself with the Nasod Armor for ultimate power.
{{Quest
|KR=
{{!}}HeaderColor={{ColorSel|Character|{{{2|}}}}}
“덤빌 테면 덤벼 봐. 미립자 이하로 조각조각 분해해주지 애송이…! 크하하학!!
{{!}}QuestType=Class Change
 
{{!}}QuestName={{PAGENAME}} 4/4
물리법칙을 초월한 궁극적인 파괴의 화신. 나소드 아머와 완벽히 일체화하여 인간으로서의 한계를 넘은 전직.
{{!}}Requirement={{*}}Complete {{PAGENAME}} 3/4
 
{{!}}Objectives={{*}}Clear [[Dragon Nest]] 0/1
절대적인 힘만을 추구한 광기의 끝은, 아무에게도 지지 않을 절대적인 힘을 원하며 물리법칙을 뒤엎는 힘으로 이어졌다.
{{!}}Description={{{7|}}}
‘압도적인 힘으로… 파괴할 뿐이다!!
{{!}}ED=2,300
 
{{!}}EXP=3,500
도구와 자원에 의해 발생하는 힘은 한계가 있는 법. 모든 약점을 극복하기 위해 연구를 계속해나간 애드는 결국 나소드 아머와의 일체화를 이루어낸다.
{{!}}CImage1=[[File:HQ Shop Item 135666.png]]
|KRT=
{{!}}CReward1=1st Job Change Promotion Cube x1
''"Challenge me if you dare. You morons will find yourself reduced to mere particles…! Kuhahaha!!"''
{{!}}CImage2=[[File:Useful Items Cube.png]]
 
{{!}}CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1
The ultimate embodiment of destruction that ignores the laws of physics. A job path that fully integrates the Nasod Armor to overcome human limitation.
 
An obsession to pursue power that will ensure victory in every situation led to Add achieving ultimate power that defies the laws of physics.
 
''"I merely destroy... with absolute power!!"''
 
There are limits to power that relies on resources and tools. To overcome all known weaknesses, Add continues his research until he decided to fuse himself with the Nasod Armor.
}}
}}
{{!}}}
{{ADSquare}}
<br>
 
== Skill Tree ==
{{:Skill Tree: Doom Bringer}}
<br>


== Third Class Advancement ==
Completing the following advancement quest or using the Item Mall item: '''Nasod Armor Fusion''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|3rd|Add|
| <!-- [Quest 1 Description] -->The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.<br>One of "Elriabrunnr" that attracts El energy, this sanctum used to be a training ground for ancient Elrians.<br>There's something strangely compelling about this site.<br>To become stronger let's visit the Elrian Sanctum
| <!-- [Quest 2 Description] -->Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices... However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.
| <!-- [Quest 3 Description] -->According to Denif, the sanctum reflects one's "determination." Everyone's experience in the sanctum will be slightly different.<br>But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.
| <!-- [Quest 4 Description] -->Denif was able to make a compass that works even in midst of Henir energy.<br>But something is missing...<br>Maybe the voices you heard is the key. It's time to find the answers. Let's start pondering while defeating more Henir Mutated Monsters.
| <!-- [Quest 5 Description] -->"Are you prepared to meet your doom?" That was the first thing the mysterious being said to him. It was vague without much context, but enough to infer who it was.<br>Humans are weak. HE was weak. It was to overcome that weakness that pushed himself to find ultimate power. But even now, Add was limited by his weak human body. His human body was fragile, and he was always running low on resources. He needed a solution that will resolve all of his weak points.<br>With experience and knowledge he gained from traveling with the El Search Party, Add found a solution, but was unable to find a medium for that power. But the mysterious presence asked him, "Are you prepared?"<br>That was a question that only he could understand, that held the key to solving his problem.<br>He needed to use his own body as the medium, fuse completely with his Nasod Armor to achieve ultimate power of destruction.<br>Only those who don't fully believe in their abilities need to "prepare" themselves.<br>There was only one thing he needed to do. March towards his goal without looking back, destroying everything that stands in his path.<br>Add headed towards the sanctum. "He" was waiting for his answer at the heart of the sanctum.
<!-- Mod Skill Below -->
|Quake Buster|Psychic Storm|EMP Shock}}
<br>
== Additional Combos  ==
{{SkillText|Combo|3}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="30%" |Image
! width="45%" |Description
! width="25%" |Damage
|-
| [[File:Combo - Doom Bringer 1.png|520px]]
|
After doing a single {{CZ}}, create a mid ranged electric shock and perform an electrified back kick.
|
{{CZ}} 190% Phy. Damage<br>
{{CX}} 152% Mag. Damage x2<br>
{{CNAX}} 323% Mag. Damage
|-
| [[File:Combo - Doom Bringer 2.png|520px]]
|
Extend [[Psychic Tracer]]'s  {{CDRU}}{{CZ}}{{CX}} or {{CDRU}}{{CZ}}{{CZ}}{{CX}} combo with additional plasma eruptions.
|
{{CDRU}}<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage<br>
{{CNAX}} 418% Mag. Damage
|}
<br>
== Skills  ==
{{:Doom Bringer/Skills}}
<br>
= {{MasterOverlay|Doom Bringer|Adrian}} [[Master Class]] =
== Master Class Advancement ==
{{JobChange|Master|Adrian}}
<br>
== Skills  ==
{{:Doom Bringer/Master Skills}}
<br>
== Videos ==
*[https://www.youtube.com/watch?v=wiEc61DdrPo '''Doom Bringer All Pose''']
<br>
== Gallery ==
:''Full Gallery: [[Add/Gallery]]
{{:Doom Bringer/Artwork}}
{{:Doom Bringer/Misc}}
<br>
== Trivia ==
*It is the first time '''Add''''s neck is fully exposed, making his scar visible.
*The black lines around '''Doom Bringer''''s arms and visible near his chest are parts of his Nasod Armor fused into his body. His artwork depicts the lines lighting up when Nasod Armor is active, though this isn't reflected in-game.
**These markings are part of Doom Bringer's promo top and gloves.
*'''Doom Bringer''''s promotional costume and artwork features three tail-like belts hanging behind him, a visual nod at this being the path's '''third''' job, as [[Psychic Tracer]] and [[Lunatic Psyker]] have 1 and 2 such belts respectively.
*'''Doom Bringer''' was the first [[3rd Jobs|3rd Job]] design to be shown off.
*The abbreviation for '''Doom Bringer''' is ''B'' instead of ''D'' to prevent confusion with [[Dominator]].
*Oddly, '''Doom Bringer''''s earphones are part of his promotional top piece instead of his hair, unlike [[Psychic Tracer]] and [[Lunatic Psyker]]. The same applies to [[Dominator]].
*In this path, '''Doom Bringer''' ends up becoming what his mother wanted to stop his father from turning him into: a living weapon made from fusing a human with Nasod technology.
<br>
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|KR=둠 브링어  |KRName=Doom Bringer
|CN=末日毁灭者 |CNName=Doom Destroyer
|BR=Arauto do Caos |BRName=Chaos Herald
|JP=ドゥームブリンガー|JPName=Doom Bringer
|TW=毀滅使者 |TWName=Destruction Bringer
|DE=Unheilbringer |DEName=Doom Bringer
|ES=Devastador |ESName=Devastator
|FR=Calamité |FRName=Calamity
|IT=Portatore di sventura |ITName=Doom Bringer
|PL=Pustoszyciel |PLName=Ravager
|UK=Doombringer
}}
}}
{{Characters}}

Revision as of 14:26, 17 April 2022

Doom Bringer
Full Name
Edward Grenore (Add)
Class
Doom Bringer
Weapon
Nasod Dynamo, Nasod Armor
Age
21
Race
Human-Nasod Cyborg
Tenacity Skill Cooldown Decrease
Class Tree
{{

}}
Release Date
30 November 2017
20 December 2017
File:Bresil Flag.png 20 December 2017
27 December 2017
27 December 2017
18 January 2018
28 June 2018
Master Class Release Date
13 February 2020
11 March 2020
9 September 2020
Statistics
Speed
Average
Range
Medium
Difficulty
Normal
Magical
Challenge me if you dare. You morons will find yourself reduced to mere particles…! Kuhahaha!!


Doom Bringer

Background

  • In-game Version
  • Nexon Version

The ultimate embodiment of destruction that defies the laws of physics.

In search for ultimate power, Add discovers power that defies the laws of physics.

To overcome his limit of having to rely on tools and resources, Add fuses himself with the Nasod Armor for ultimate power.


Skill Tree

Skills Passives

Level 99
Master Class



Third Class Advancement

Completing the following advancement quest or using the Item Mall item: Nasod Armor Fusion File:Job Change - Shironsaki/Sandbox.png will change your job to Shironsaki/Sandbox.

Shironsaki/Sandbox
Shironsaki/Sandbox 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.
One of "Elriabrunnr" that attracts El energy, this sanctum used to be a training ground for ancient Elrians.
There's something strangely compelling about this site.
To become stronger let's visit the Elrian Sanctum

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Shironsaki/Sandbox 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Shironsaki/Sandbox 1/5
Description

Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices... However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Shironsaki/Sandbox 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Shironsaki/Sandbox 2/5
  • Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20
Description

According to Denif, the sanctum reflects one's "determination." Everyone's experience in the sanctum will be slightly different.
But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Shironsaki/Sandbox 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Shironsaki/Sandbox 3/5
Description

Denif was able to make a compass that works even in midst of Henir energy.
But something is missing...
Maybe the voices you heard is the key. It's time to find the answers. Let's start pondering while defeating more Henir Mutated Monsters.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Shironsaki/Sandbox 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Shironsaki/Sandbox 4/5
Description

"Are you prepared to meet your doom?" That was the first thing the mysterious being said to him. It was vague without much context, but enough to infer who it was.
Humans are weak. HE was weak. It was to overcome that weakness that pushed himself to find ultimate power. But even now, Add was limited by his weak human body. His human body was fragile, and he was always running low on resources. He needed a solution that will resolve all of his weak points.
With experience and knowledge he gained from traveling with the El Search Party, Add found a solution, but was unable to find a medium for that power. But the mysterious presence asked him, "Are you prepared?"
That was a question that only he could understand, that held the key to solving his problem.
He needed to use his own body as the medium, fuse completely with his Nasod Armor to achieve ultimate power of destruction.
Only those who don't fully believe in their abilities need to "prepare" themselves.
There was only one thing he needed to do. March towards his goal without looking back, destroying everything that stands in his path.
Add headed towards the sanctum. "He" was waiting for his answer at the heart of the sanctum.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 3rd Job Change Promotion Cube x1 N/A
ED 71,600 [Cobo] 3rd Job Useful Items Cube x1 N/A
EP 0 New Power: Force x1 N/A
AP 0
}}

Upon advancing to third job, you will receive a [New Power: Force] cube which contains:

You can advance into Master Class upon reaching Rigomor.



Additional Combos

 : All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.
Image Description Damage

After doing a single , create a mid ranged electric shock and perform an electrified back kick.

190% Phy. Damage
152% Mag. Damage x2

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
323% Mag. Damage

Extend Psychic Tracer's or combo with additional plasma eruptions.


186% Mag. Damage (3 MP)
86% Mag. Damage x3 + 107% Mag. Damage

[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
418% Mag. Damage


Skills

Hyper Active

Force Mod Skill

  • In addition to these new skills, Shironsaki can also learn Force Skills.


Master Class

Master Class Advancement

After unlocking 3rd Job, upon reaching Rigomor, you will be able to unlock the Master Class. To receive the quest, click on the notification located below the map select.
Master Class can also be obtained by using the Cash Shop item: Mark of Awakening (Shironsaki) File:Job Change - Shironsaki (Master).png.

  1. Clear any Rigomor dungeon 5 times.
  2. Collect 20 Ancient Memory from any Boss in Rigomor region dungeons.
  3. Clear any Master Road dungeon (Normal/Hell) once.
  4. Collect 10 Origin Artifacts from any Master Road dungeon (Normal/Hell).
  5. Clear any Master Road dungeon (Normal/Hell) 5 times.

Artifact System will be unlocked after achieving Master Class.



Skills

Symmetric Identity


Videos


Gallery

Full Gallery: Add/Gallery

Artwork

Miscellaneous


Trivia

  • It is the first time Add's neck is fully exposed, making his scar visible.
  • The black lines around Doom Bringer's arms and visible near his chest are parts of his Nasod Armor fused into his body. His artwork depicts the lines lighting up when Nasod Armor is active, though this isn't reflected in-game.
    • These markings are part of Doom Bringer's promo top and gloves.
  • Doom Bringer's promotional costume and artwork features three tail-like belts hanging behind him, a visual nod at this being the path's third job, as Psychic Tracer and Lunatic Psyker have 1 and 2 such belts respectively.
  • Doom Bringer was the first 3rd Job design to be shown off.
  • The abbreviation for Doom Bringer is B instead of D to prevent confusion with Dominator.
  • Oddly, Doom Bringer's earphones are part of his promotional top piece instead of his hair, unlike Psychic Tracer and Lunatic Psyker. The same applies to Dominator.
  • In this path, Doom Bringer ends up becoming what his mother wanted to stop his father from turning him into: a living weapon made from fusing a human with Nasod technology.


Alternative Names

Server Name Translation
South Korea 둠 브링어 Doom Bringer
Japan ドゥームブリンガー Doom Bringer
Taiwan (Traditional Chinese) 毀滅使者 Destruction Bringer
China (Simplified Chinese) 末日毁灭者 Doom Destroyer
Germany Unheilbringer Doom Bringer
Spain Devastador Devastator
France Calamité Calamity
Italy Portatore di sventura Doom Bringer
Poland Pustoszyciel Ravager
United Kingdom Doombringer
Brazil Arauto do Caos Chaos Herald


Characters