User talk:Gameboy224: Difference between revisions

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Edit1: Deadly Chaser Berserk Mode: imgur.com/qNZwobE
Edit1: Deadly Chaser Berserk Mode: imgur.com/qNZwobE
Edit2: found finally TT and IP Berserk: IP Berserk: i.imgur.com/2tVjl8d.png / TT Berserk: i.imgur.com/AU6qWeO.png
Edit2: found finally TT and IP Berserk: IP Berserk: i.imgur.com/2tVjl8d.png / TT Berserk: i.imgur.com/AU6qWeO.png
== Adding Transendence into character template? ==
I'm thinking of adding the transcendence portrait icons into the character template. Transcendence is another job advancement after all.
Here's what I'm thinking of doing. Look at Ara's tab. I modified hers as an example. The Transcendence advancement could be added in that way, minus the crudely cropped portraits. While we don't have the full T. artworks, we can still see the face, which should be good enough for making icons out of them. Is it possible for you to make icons of the T. portraits with the same border you did for all of the other icons?
{{Section
| SectionCls=section-border
| hStyles=font-size: 1.25em;
| Style0=padding: 0;
| Title0=Characters
| Content0=
  {{Section
  | SectionSty=border: none;
  | hStyles=display: none;
  | Width=25%;
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    | hStyle=text-align: left; font-size: 0.75em; border: none;
    | Styles=text-align: center; font-size: 0.70em;
    | Style=padding: 0;
    | Color0={{ColorSel|Character|Elsword}}
    | Title0={{Gap}}[[Image:ElswordNEW.png|link=Elsword]] [[Elsword]]
    | Content0=
    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:SKNEW.png|link=Sword Knight]]<br>[[Sword Knight]]<br>[[File:Arrowdown2.png]]<br>[[Image:LKNEW.png|link=Lord Knight]]<br>[[Lord Knight]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:MKNEW.png|link=Magic Knight]]<br>[[Magic Knight]]<br>[[File:Arrowdown2.png]]<br>[[Image:RSNEW.png|link=Rune Slayer]]<br>[[Rune Slayer]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:StKNEW.png|link=Sheath Knight]]<br>[[Sheath Knight]]<br>[[File:Arrowdown2.png]]<br>[[Image:ISNEW.png|link=Infinity Sword]]<br>[[Infinity Sword]]
    {{!}}}
    }}
  | Content1=
    {{Section
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    | Styles=text-align: center; font-size: 0.70em;
    | Style=padding: 0;
    | Color0={{ColorSel|Character|Aisha}}
    | Title0={{Gap}}[[Image:AishaNEW.png|link=Aisha]] [[Aisha]]
    | Content0=
    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:HMNEW.png|link=High Magician]]<br>[[High Magician]]<br>[[File:Arrowdown2.png]]<br>[[Image:EMNEW.png|link=Elemental Master]]<br>[[Elemental Master]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:DMNEW.png|link=Dark Magician]]<br>[[Dark Magician]]<br>[[File:Arrowdown2.png]]<br>[[Image:VPNEW.png|link=Void Princess]]<br>[[Void Princess]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:BaMNEW.png|link=Battle Magician]]<br>[[Battle Magician]]<br>[[File:Arrowdown2.png]]<br>[[Image:DWNEW.png|link=Dimension Witch]]<br>[[Dimension Witch]]
    {{!}}}
    }}
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    {{Section
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    | Styles=text-align: center; font-size: 0.70em;
    | Style=padding: 0;
    | Color0={{ColorSel|Character|Rena}}
    | Title0={{Gap}}[[Image:RenaNEW.png|link=Rena]] [[Rena]]
    | Content0=
    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:CRNEW.png|link=Combat Ranger]]<br>[[Combat Ranger]]<br>[[File:Arrowdown2.png]]<br>[[Image:WSNEW.png|link=Wind Sneaker]]<br>[[Wind Sneaker]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:SRNEW.png|link=Sniping Ranger]]<br>[[Sniping Ranger]]<br>[[File:Arrowdown2.png]]<br>[[Image:GANEW.png|link=Grand Archer]]<br>[[Grand Archer]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:TRNEW.png|link=Trapping Ranger]]<br>[[Trapping Ranger]]<br>[[File:Arrowdown2.png]]<br>[[Image:NWNEW.png|link=Night Watcher]]<br>[[Night Watcher]]
    {{!}}}
    }}
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    {{Section
    | SectionCls=mw-collapsible mw-collapsed
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    | Style=padding: 0;
    | Color0={{ColorSel|Character|Raven}}
    | Title0={{Gap}}[[Image:RavenNEW.png|link=Raven]] [[Raven]]
    | Content0=
    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:STNEW.png|link=Sword Taker]]<br>[[Sword Taker]]<br>[[File:Arrowdown2.png]]<br>[[Image:BMNEW.png|link=Blade Master]]<br>[[Blade Master]]<br><br>
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:OTNEW.png|link=Over Taker]]<br>[[Over Taker]]<br>[[File:Arrowdown2.png]]<br>[[Image:RFNEW.png|link=Reckless Fist]]<br>[[Reckless Fist]]<br><br>
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:WTNEW.png|link=Weapon Taker]]<br>[[Weapon Taker]]<br>[[File:Arrowdown2.png]]<br>[[Image:VCNEW.png|link=Veteran Commander]]<br>[[Veteran Commander]]
    {{!}}}
    }}
  }}
  {{Section
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    | Color0={{ColorSel|Character|Eve}}
    | Title0={{Gap}}[[Image:EveNEW.png|link=Eve]] [[Eve]]
    | Content0=
    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:CENEW.png|link=Code: Exotic]]<br>[[Code: Exotic]]<br><br>[[File:Arrowdown2.png]]<br>[[Image:CNNEW.png|link=Code: Nemesis]]<br>[[Code: Nemesis]]<br><br>
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:CANEW.png|link=Code: Architecture]]<br>[[Code: Architecture|Code:<br>Architecture]]<br>[[File:Arrowdown2.png]]<br>[[Image:CMNEW.png|link=Code: Empress]]<br>[[Code: Empress]]<br><br>
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:CLNEW.png|link=Code: Electra]]<br>[[Code: Electra]]<br><br>[[File:Arrowdown2.png]]<br>[[Image:CBSNEW.png|link=Code: Battle Seraph]]<br>[[Code: Battle Seraph]]
    {{!}}}
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    {{Section
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    | Color0={{ColorSel|Character|Chung}}
    | Title0={{Gap}}[[Image:ChungNEW.png|link=Chung]] [[Chung]]
    | Content0=
    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:FGNEW.png|link=Fury Guardian]]<br>[[Fury Guardian]]<br><br>[[File:Arrowdown2.png]]<br>[[Image:IPNEW.png|link=Iron Paladin]]<br>[[Iron Paladin]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:SGNEW.png|link=Shooting Guardian|Shooting Guardian]]<br>[[Shooting Guardian|Shooting<br>Guardian]]<br>[[File:Arrowdown2.png]]<br>[[Image:DCNEW.png|link=Deadly Chaser]]<br>[[Deadly Chaser]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:ShGNEW.png|link=Shelling Guardian]]<br>[[Shelling Guardian]]<br><br>[[File:Arrowdown2.png]]<br>[[File:TTNEW.png|link=Tactical Trooper]]<br>[[Tactical Trooper]]
    {{!}}}
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    | Color0={{ColorSel|Character|Ara}}
    | Title0={{Gap}}[[Image:AraNEW.png|link=Ara]] [[Ara]]
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    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:LHNEW.png|link=Little Hsien]]<br>[[Little Hsien]]<br>[[File:Arrowdown2.png]]<br>[[Image:SDNEW.png|link=Sakra Devanam]]<br>[[Sakra Devanam]]<br>[[File:Arrowdown2.png]]<br>[[Image:Tsdd.png|54px|link=Sakra Devanam]]<br>[[Sakra Devanam|Transcendence]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:LDNEW.png|link=Little Devil]]<br>[[Little Devil]]<br>[[File:Arrowdown2.png]]<br>[[Image:YRNEW.png|link=Yama Raja]]<br>[[Yama Raja]]<br>[[File:Arrowdown2.png]]<br>[[Image:Tyr.png|54px|link=Yama Raja]]<br>[[Yama Raja|Transcendence]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:LSNEW.png|link=Little Specter]]<br>[[Little Specter]]<br>[[File:Arrowdown2.png]]<br>[[Image:AANEW.png|link=Asura]]<br>[[Asura]]<br>[[File:Arrowdown2.png]]<br>[[Image:Tas.png|54px|link=Asura]]<br>[[Asura|Transcendence]]
    {{!}}}
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    | Style=padding: 0;
    | Color0={{ColorSel|Character|Elesis}}
    | Title0={{Gap}}[[Image:ElesisNEW.png|link=Elesis]] [[Elesis]]
    | Content0=
    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:SbKNEW.png|link=Saber Knight]]<br>[[Saber Knight]]<br>[[File:Arrowdown2.png]]<br>[[Image:GMNEW.png|link=Grand Master]]<br>[[Grand Master]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:PKNEW.png|link=Pyro Knight]]<br>[[Pyro Knight]]<br>[[File:Arrowdown2.png]]<br>[[Image:BHNEW.png|link=Blazing Heart]]<br>[[Blazing Heart]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:DKNEW.png|link=Dark Knight]]<br>[[Dark Knight]]<br>[[File:Arrowdown2.png]]<br>[[Image:CAvNEW.png|link=Crimson Avenger]]<br>[[Crimson Avenger]]
    {{!}}}
    }}
  }}
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    | Color0={{ColorSel|Character|Add}}
    | Title0={{Gap}}[[Image:AddNEW.png|link=Add]] [[Add]]
    | Content0=
    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:PTNEW.png|link=Psychic Tracer]]<br>[[Psychic Tracer]]<br>[[File:Arrowdown2.png]]<br>[[Image:LPNEW.png|link=Lunatic Psyker]]<br>[[Lunatic Psyker]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:ATNEW.png|link=Arc Tracer]]<br>[[Arc Tracer]]<br>[[File:Arrowdown2.png]]<br>[[Image:MMNEW.png|link=Mastermind]]<br>[[Mastermind]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[Image:TiTNEW.png|link=Time Tracer]]<br>[[Time Tracer]]<br>[[File:Arrowdown2.png]]<br>[[Image:DENEW.png|link=Diabolic Esper]]<br>[[Diabolic Esper]]
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    | Color0={{ColorSel|Character|Lu/Ciel}}
    | Title0={{Gap}}[[File:LuCielNEW.png|link=Lu/Ciel]] [[Lu/Ciel]]
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    [[Image:Arrowsplit6.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[File:ChiNEW.png|link=Chiliarch]]<br>[[Chiliarch]]<br>[[File:Arrowdown2.png]]<br>[[File:LuDNEW.png|link=Dreadlord]]<br>[[Dreadlord]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[File:RGNEW.png|link=Royal Guard]]<br>[[Royal Guard]]<br>[[File:Arrowdown2.png]]<br>[[File:CielNNEW.png|link=Noblesse]]<br>[[Noblesse]]
    {{!}} style="vertical-align: top" width="33.33%" {{!}} [[File:DiaNEW.png|link=Diabla]]<br>[[Diabla]]<br>[[File:Arrowdown2.png]]<br>[[File:DemNEW.png|link=Demonio]]<br>[[Demonio|Demonio]]
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    | Color0={{ColorSel|Character|Rose}}
    | Title0={{Gap}}[[File:RoseNEW.png|link=Rose]] [[Rose]]
    | Content0=
    [[Image:Arrowsplit7.png]]
    {{{!}} width="100%"
    {{!}} style="vertical-align: top" width="25%" {{!}} [[File:HBNEW.png|link=Heavy Barrel]]<br>[[Heavy Barrel]]<br><br>[[File:Arrowdown2.png]]<br>[[File:STrNEW.png|link=Storm Trooper]]<br>[[Storm Trooper|Storm<br>Trooper]]
    {{!}} style="vertical-align: top" width="25%" {{!}} [[File:BlNEW.png|link=Bloodia]]<br>[[Bloodia]]<br><br>[[File:Arrowdown2.png]]<br>[[File:CrRNEW.png|link=Crimson Rose]]<br>[[Crimson Rose]]<br><br>
    {{!}} style="vertical-align: top" width="25%" {{!}} [[File:VLNEW.png|link=Valkyrie]]<br>[[Valkyrie]]<br><br>[[File:Arrowdown2.png]]<br>[[File:FYNEW.png|link=Freyja]]<br>[[Freyja]]<br><br>
    {{!}} style="vertical-align: top" width="25%" {{!}} [[File:MHNEW.png|link=Metal Heart]]<br>[[Metal Heart]]<br><br>[[File:Arrowdown2.png]]<br>[[File:OptNEW.png|link=Optimus]]<br>[[Optimus]]<br><br>
    {{!}}}
    }}
  }}
}}

Revision as of 04:41, 31 July 2016

The Monster List

I think what the image of kajin and accounts's words meant to say was to separate every monster into their own individual pages. so basically, turn the page into a bestiary. I think the point is to pretty much give every mob their own page so that they can have their own area where specific details can be added about any aspects to them. The early monsters like in Ruben might not benefit from this, but many later monsters will deeply benefit. Also several gaming wikias that i have visited has done something like this.

Die Freiheit und der Tod. Die beiden sind Zwillinge. 06:07, 16 May 2014 (EDT)

  • Wait, I'm confused. What are we supposed to do, regarding the Monster List? I thought we were separating every mob into their each individual page, not just the categories for each region. Are we doing what that guy did to this page or something else? ?_? Rokujou (talk) 20:46, 16 May 2014 (EDT)
  • Thing about that is... a lot these monsters don't exactly have a lot of depth or complexity to them outside of some bosses to really be worth individual pages for each of them...

Also, who keeps jacking my IGNs? First it was Gunz then Destroyer. Gameboy224 (talk) 17:52, 16 May 2014 (PST)

  • Hmm, that is true but there are also information that can be obtained about certain mobs that are notable, such as damage calculations for certain Monster Cards, some relevance to the story (Vegar, Okypete and Aello, Helputt, Alterasia), trivia like Incoolord's devotion (Is it love or something else?) to Karis, or a gallery of their artworks like Banthus' event NPC. Also, the wiki has pages that exist with the low amount of information that can be gathered regarding those particular topics. In addition, don't you find some of the pages like the Elder Bosses to be cluttered as the pages describe the higher leveled mobs? The same can be said to other mob pages like Altera Monsters and Bethma Monsters as more info/photos gets added. Rokujou (talk) 21:31, 16 May 2014 (EDT)
  • I guess, honestly at this point IDK, lets just make some prototypes or pitch the ideas to the people and forum and get some feedback and go from there. I do have some pics for later stuff if you want to make a prototype out of them. Gameboy224 (talk) 18:41, 16 May 2014 (PST)
  • Alright, we'll try this idea out and see where will that lead us. Rokujou (talk) 21:56, 16 May 2014 (EDT)

Reply

I was aware of the problem, but since the admins didn't seem to want to edit anything at all, there wasn't much I could do other than a temporary fix... :x (and I honestly hadn't thought about your solution)

I apologize for the inconvenience.

Naï (talk) 14:22, 26 June 2014 (EDT)

Story

https://docs.google.com/document/d/1gqLhbYPPM8gEbtUgZYeyCF3neXwpSdRskeYZTvE4yz8/edit

BlackBird is transcribing the quests, use this. Kajin (talk) 17:28, 10 July 2014 (EDT)

  • This is gonna really suck since we're probably gonna have to skim through each character to see if there's any dialogue variation. Mainly probably Elsword, Elesis, and Add. Gameboy224 (talk) 16:42, 10 July 2014 (PST)
    • Yeah, I took that into account. The main point is to compile all character dialogues, the actual quests are irrelevant in the big picture.

Upgrading Stuff

16:57 2 September 2014 (UTC) It seems wrong to put this here, but I have no idea where the private message button is in this wiki (if it exists) :(. Regarding your table in the Upgrading_Equipment article (general enhancement probability). Could you explain in more detail how the % values are calculated? I don't get the math below, as I can't get a connection between the numbers shown there and the % values in the table above. Some insight upon the underlying data would also be nice (e.g. what kind of ores have been tested and how many of them). The main reason behind this is, that I am trying to understand the exact working of fluorite ore. This is important (at least for me), because depending on how they work the probabilities for upgrading / reset or no change may vary depending on the used ore. This would have straight impact on the (average) number of restoration scrolls and trys needed to upgrade at each level. Regards, Kanoichi

Should consult the Elsword forums for this. People on their are more knowledgeable of the math that goes into these things.Gameboy224 (talk) 15:16, 10 September 2014 (PST)

  • If this chart is the one being questioned, then the data on that chart originated from the Japanese Elwiki. Here's the data and the summary. Rokujou (talk) 18:54, 2 September 2014 (EDT)
    • Thanks a lot! This data however confirms my 'fears'. Only fluorite-ore has been tested for the levels +7 -> +8 and upward. This means we can only 'approximate' the probability for 'reset to +0' and 'failure' on those levels. However we can only do this, when we exactly know how fluorite-ore works (unfortunately we don't). I will open up a discussion on the US forums so that it can also be discussed there and not only on the German forums. Kanoichi (talk) 9:33, 3 September 2014 (UTC)

Tabber

Please avoid using tabber as it causes slowdowns on the wiki. It's still enabled until all traces of tabber being used are removed. -Kenny

  • I see you're point, but I made this design in order to compensate for the addition of more dungeon and such, since the old format would either resulted in clutter or increasing the vertical plain. I would be open to hear ideas on how to compensate however. -Gameboy224

The design of Dungeons, Hunting Fields and NPCs Templates

How about this one? -IceSoulMOG (talk)

  • Am interested in it, though the thing I might find a bit of an annoyance with the model it the Misc being at the very end. I'll see what people think of it and come back to this later. -Gameboy224 (talk)
  • From the looks of it, seems scrolling horizontally may be a bit of an annoyance. Might it be possible to create a vertical scroller? Like have Ruben-Velder & Misc on the first row and you can scroll down showing Hamel, Sander, and Area 9?. -Gameboy224 (talk)
  • A lot better, reduces the amount required to scroll to gain access to certain parts and you can scroll through it with the mouse scroll wheel too.
    • I hope I can make a scroll slide, which can switch tabs like gallery slides. -- From Boxsnake (talk) 09:07, 2 January 2015 (EST) (But this will not be done soon, b/c I have lots of things done before I have time working on this.)
      • Go for it when you can, the gallery sections have been getting a bit too long and some pages like TT, Lu/Ciel, Add, etc. 2 rows showing would probably be the best layout. Gameboy224 (talk) 08:52, 2 January 2015 (PST)

The Discovery of Sword of Splendor

Could you tell me where did you get the information? -IceSoulMOG (talk)

  • Just something that popped up on the forum, I think it was from the Indonesia site. Though now that I think about it, probably was less that completely valid. -Gameboy224 (talk)

Some extremely old dungeon select images

Can you add up the NA Dungeon Name for these 3 images? --> File:RubenAncient.png, File:ElderAncient.png, File:BethmaAncient.png
Ruben: data053.kom --> DLG_Common_New_Texture44.tga
Elder: data053.kom --> DLG_Common_New_Texture44.tga
Bethma: data053.kom --> DLG_Common_New_Texture44.tga & DLG_Common_New_Texture45.tga

The border template

I took it from here. - Kagaribito (talk) 11:26, 6 December 2014 (EST)

  • Oh, thanks I've been looking for those.

Prototype setup for Equipment

Yo. I made several pages on the Grendized Alterasia Type-E Set and its components and I wanna ask for your opinion and feedback on the general setup of the pages. I'm not good with aesthetics so if you have any ideas on that, feel free to try them out.

Rokujou (talk) 16:14, 29 December 2014 (EST)

  • With the resurfacing of the item database, we should really start rehauling a lot of the info with new stuff. I've cooked up an example on the Elsword Set page Elsword Set#Grendized Alterasia Type-E Set. I'm going to look doing some tidying up on the specific pages.
    Gameboy224 (talk) 14:34, 29 December 2014 (PST)
  • Actually, I was thinking that we could just use this page to link all the sets. I believe all sets are shared except for Costumes so I think one page that links all of them would work better than 10 copies of the same table. Rokujou (talk) 18:36, 29 December 2014 (EST)
  • Yah, we should probably find an easy way to adjust the item database to suit the post-item revamp format. I still want to have some sort of preview for how each piece looks on each character still, probably as a full set since even non-set equips are usually grouped up.
    Gameboy224 (talk) 15:55, 29 December 2014 (PST)
  • I thought of 2 possible options. Option 1 would have the page use a collapsible box for every set to show off the appearance for all 11 chars. Option 2 would have the page be several galleries that would link to set's main page. There would be one character image for each set and goes in a cycle. What do you think? Rokujou (talk) 19:55, 29 December 2014 (EST)
  • Yah, that could work. Do normal and advance sets even differ in appearance? Even if not we can always just put both links under the image.
    Gameboy224 (talk) 18:04, 29 December 2014 (PST)
  • They differ in color, the same way Regular Secret Dungeon sets differ from their Grendized counterparts. Rokujou (talk) 21:12, 29 December 2014 (EST)

Royal Guard Image

File:Royal_Guard.png

I uploaded the database file for Royal Guard if you could please make the image file instead of the shadow silhouette.

Lu/Ciel 2nd job class.

Can you provide where you obtained the information that shows the next 2nd job classes will alternate between the chars?(Chilliarch/Ciel's 2nd, Lu's 2nd/Royal Guard) If not, would you kindly revert it back to how it was before you edited the pages?

  • It's on the Elsword Nexon website. Kajin (talk) 15:16, 27 January 2015 (EST)

Rick Roll

What made you think the Rick Roll third job gag was even a good idea?!

  • Hey, it's a joke. Nobody ever said it had to be a good joke. Anyways there is a surprising number of people that saw the edited character select at first glance and didn't even bother to check the links. Either way, people were baited and people were trolled. That building and sudden crushing of people's hopes is all there is to it. :P Gameboy224 (talk) 20:52, 31 March 2015 (PST)

Re: Anudran Render


I can only find the one like this. -IceSoulMOG (talk) 08:41, 25 June 2015 (CEST)

new tutorials

i've created the pages of the new tutorials. u can see them in this page and update them by using DungeonPage Template. They're all dungeons, using a FieldPage Template is my fault. lol

Tactical Field OㅅO


It seem that it's still called Tactical Field - Endurance although it's combined with Tactical Field - Raid.
-IceSoulMOG (talk) 10:57, 22 August 2015 (CEST)

  • My bad... was just going by the reocuring theme like Pandemonium and Land Demo reverting back to their old selves. (talk) 8:02, 22 August 2015 (PST)

Luciel combo tabs

Minor differences are not worth the use if tabs. The way it is executed is the same regardless.

Re: NPC Renders

Just confirm it, do you mean upload the portrait of all NPCs? -IceSoulMOG (talk) 05:43, 2 November 2015 (CET)

  • I see, i'll upload them these days. IceSoulMOG (talk) 08:24, 2 November 2015 (CET)

Template:Characters

i think the spaces for jobs are too small and it's hard to fill in Rose's job name in the future.

  • ok, it looks good now.

Re: Elysion Boss Drops

i know, but i don't know where are they from, so i'll upload their file name. you can move them to File:BD10-*###.png if you know that.

Dimension Witch

didn't want to make it an "undo war" so i don't know how else to discuss this, so i'm here

yes, all modifiers are taken out 1.1 from 2nd job modifier 1.3 from mana overdrive when 100%mp so naked tests show Z does 2134, we do 2352/1.1/1.3/927 (927 is lv80 aisha phy. atk) and we get our 161% no fitness

you're right about how fitness phy is calculated but wrong about not being displayed, let's take lv80 aisha, 927phy atk, 1262mag atk, after fitness lv.3 she'll have AND show 1002phy atk let's also take the option when we equip a weapon

lv80 DW naked got 1022phy atk, 1262mag atk. http://puu.sh/nFemf.jpg +20phy atk comes from Ballanced Physique Lv.1, guild passive which also adds to base stats, we don't care about this anyway

lv80 DW with staff +8913phy atk, 9997mag atk. http://puu.sh/nFeuz.jpg

let's how it will look on the status window with fitness applied, 9997(weapon)+1262(base lv80 aisha) = 11259mag atk and for physical, 8913(weapon)+927(base)+20(Ballanced Physique Lv.1, this doesn't matter but just to match with my pics because i'm in a guild, i also tested my calculations without a guild and same x% were achieved because increase division... i'm sure you know what i'm saying), anyway totallying 9860phy atk but we also have fitness lv.3 which is (mag atk) * 0.06 more physical damage. 11259 * 0.06 = 675.54 adding this with 9860 will get us to 10535.54 status window shows http://puu.sh/nFeOv.jpg

yes, for some reason it's 10536 instead of 10535 but i'll have to blame that on the hidden decimals from status window attack and weapon attack because without a weapon equipped it gets round down from 1022.720 to 1022 which shows in status window but in weapon case it's rounded up or just the calculations got a lower value because of hidden decimals and gets a higher error because of higher attack

i hope this makes some sense, i'm kinda bad at explaining

Babagaga24 (talk) 18:26, 13 March 2016 (UTC)

LuCiel 3rd Path

Diabla/Demonio is finally out, you know what that means: right translations. If I may I'd love to revive all the Skill Descriptions in KR (in Picture or already written out; both work) and translate in my spare time. PS: I would do it myself but my KR Acc got rekt lol

loading image

i'm interested in where you got the loading image like File:10-4new.png, File:10-5new.png and File:ElysionCity.png. are there a new extractor o.o? -IceSoulMOG (talk) 14:24, 17 June 2016 (UTC)

  • I literally just took a screen shot of a YouTube video. Gameboy224 (talk) 15:10, 17 June 2016 (UTC)

Lowe and Penensio page

......

El Search Captain Lowe

Main Article: El Search Captain Lowe

The power of El was once lost then restored back to Elrios by the legendary heroes. Lowe's great-great grandfather was one of these heroes. He perfected the skill 'Mega Slash' and passed it down to his descendants. Lowe now focuses on training the new adventurers of Elrios and hopes one of them will be able to gain back the lost power of the El Stone.

......


I'm thinking about if it's better to leave Epic NPC information in their original page like this? -IceSoulMOG (talk) 04:51, 18 June 2016 (UTC)

  • Kay, I'll rework things around. Still gonna have the Lowe NPC pages, just we're also gonna have the Epic NPC page separate. Gameboy224 (talk) 04:58, 18 June 2016 (UTC)

Translations

Noobey here..(oh god you're alive where have you been Noobey; not interesting at all man I'm just a bypasser; I guess) yes..I'll just come to the point: I'll do translations from Korean to English, all I need is a clear picture or the raw text of the skill/story/item/etc.. Why am I not doing it myself? well I don't have an KR Account; best reason I know. PS: we seen us in one of 2nafishs Streams(I'm CBS v:)

Gyro Kick Video

I could. Someone else put one up though. Should I just leave it be or would you prefer me to redo it? The reason I ask about redoing it is that I happen to have very high maximization (77.24% usually, up to ~80% if I use my unfinished raid weapon), so the damage done in video would be far more consistent than without maximization. Though at the same time my gear at this point in time is rather above standard conventional levels so it could go either way if we want to talk consistency, since the percentage in the table is accurate. (28,144 patk atm)

Transcendence Pictures

Delivering Fresh Transcendence Pictures (Elboy - Ara) imgur.com/OXDItLL imgur.com/pKAq0fp imgur.com/088jmnD imgur.com/n56uEIr imgur.com/Efjd6Tx imgur.com/WjyRkgt imgur.com/tcmGj59 imgur.com/RaDj08W imgur.com/EyD1cYw imgur.com/DAmP1NZ imgur.com/vIH6Bge imgur.com/gp7VW4m imgur.com/s2Bdj6W imgur.com/ONCBx3z imgur.com/AmtGwK1 imgur.com/KrI4wCI imgur.com/Mahw1be imgur.com/NyTYBR4 imgur.com/ZtR7X2l imgur.com/iv96ObB imgur.com/wLpyttn imgur.com/lWYi3gP imgur.com/fdINWUi imgur.com/Rqxot16 (would do it myself but I just don't know how the wiki works at all lol...) Edit1: Deadly Chaser Berserk Mode: imgur.com/qNZwobE Edit2: found finally TT and IP Berserk: IP Berserk: i.imgur.com/2tVjl8d.png / TT Berserk: i.imgur.com/AU6qWeO.png

Adding Transendence into character template?

I'm thinking of adding the transcendence portrait icons into the character template. Transcendence is another job advancement after all.

Here's what I'm thinking of doing. Look at Ara's tab. I modified hers as an example. The Transcendence advancement could be added in that way, minus the crudely cropped portraits. While we don't have the full T. artworks, we can still see the face, which should be good enough for making icons out of them. Is it possible for you to make icons of the T. portraits with the same border you did for all of the other icons?

Characters
 File:ElswordNEW.png Elsword
File:SKNEW.png
Sword Knight

File:LKNEW.png
Lord Knight
File:MKNEW.png
Magic Knight

File:RSNEW.png
Rune Slayer
File:StKNEW.png
Sheath Knight

File:ISNEW.png
Infinity Sword
 File:AishaNEW.png Aisha
File:HMNEW.png
High Magician

File:EMNEW.png
Elemental Master
File:DMNEW.png
Dark Magician

File:VPNEW.png
Void Princess
File:BaMNEW.png
Battle Magician

File:DWNEW.png
Dimension Witch
 File:RenaNEW.png Rena
File:CRNEW.png
Combat Ranger

File:WSNEW.png
Wind Sneaker
File:SRNEW.png
Sniping Ranger

File:GANEW.png
Grand Archer
File:TRNEW.png
Trapping Ranger

File:NWNEW.png
Night Watcher
 File:RavenNEW.png Raven
File:STNEW.png
Sword Taker

File:BMNEW.png
Blade Master

File:OTNEW.png
Over Taker

File:RFNEW.png
Reckless Fist

File:WTNEW.png
Weapon Taker

File:VCNEW.png
Veteran Commander
 File:EveNEW.png Eve
File:CENEW.png
Code: Exotic


File:CNNEW.png
Code: Nemesis

File:CANEW.png
Code:
Architecture


File:CMNEW.png
Code: Empress

File:CLNEW.png
Code: Electra


File:CBSNEW.png
Code: Battle Seraph
 File:ChungNEW.png Chung
File:FGNEW.png
Fury Guardian


File:IPNEW.png
Iron Paladin
Shooting Guardian
Shooting
Guardian


File:DCNEW.png
Deadly Chaser
File:ShGNEW.png
Shelling Guardian


File:TTNEW.png
Tactical Trooper
 File:AraNEW.png Ara
File:LHNEW.png
Little Hsien

File:SDNEW.png
Sakra Devanam


Transcendence
File:LDNEW.png
Little Devil

File:YRNEW.png
Yama Raja


Transcendence
File:LSNEW.png
Little Specter

File:AANEW.png
Asura


Transcendence
 File:ElesisNEW.png Elesis
File:SbKNEW.png
Saber Knight

File:GMNEW.png
Grand Master
File:PKNEW.png
Pyro Knight

File:BHNEW.png
Blazing Heart
File:DKNEW.png
Dark Knight

File:CAvNEW.png
Crimson Avenger
 File:AddNEW.png Add
File:PTNEW.png
Psychic Tracer

File:LPNEW.png
Lunatic Psyker
File:ATNEW.png
Arc Tracer

File:MMNEW.png
Mastermind
File:TiTNEW.png
Time Tracer

File:DENEW.png
Diabolic Esper
 File:LuCielNEW.png Lu/Ciel
File:ChiNEW.png
Chiliarch


Dreadlord
File:RGNEW.png
Royal Guard


Noblesse
File:DiaNEW.png
Diabla

File:DemNEW.png
Demonio
 File:RoseNEW.png Rose
File:HBNEW.png
Heavy Barrel



Storm
Trooper
File:BlNEW.png
Bloodia


File:CrRNEW.png
Crimson Rose


Valkyrie


File:FYNEW.png
Freyja

File:MHNEW.png
Metal Heart


File:OptNEW.png
Optimus