Venipuncture/ModA: Difference between revisions

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|-
|-
!Mode !!Damage (Physical)
!Mode !!Damage (Physical)
!Max Hits!!MP Usage!!Cooldown
!Max Hits per Orb
!Orb Count!!MP Usage!!Cooldown
|-
|-
|'''{{PvE}}'''||256%
|'''{{PvE}}'''||256%
| rowspan="2" | -|| rowspan="2" |300 MP || rowspan="2" |21 Seconds
| rowspan="2" | 21
| rowspan="2" |4|| rowspan="2" |300 MP || rowspan="2" |21 Seconds
|-
|-
|'''{{PvP}}'''||110%
|'''{{PvP}}'''||110%
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== Extra Information ==
== Extra Information ==
===Total Damage===
===Total Damage===
{{Damage
{{Damage|true|Add
| true
| dmg = 256
| Add
| pvp_dmg = 110
| dmg = 0
| hits = 21*4
| pvp_dmg = 0
| avg_hits = 60
| heavy = true
}}
}}
* Average assumes 60 hits.
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Revision as of 19:34, 24 November 2022

  • English
[Special Active: Bravery]

[Mod]
I need even more data!

Use multiple drones to collect data from the test subject.

DP Recovery Skill
  • Recover 0 DP when the skill is used
  • DP is not recovered while in Dynamo Configuration Mode (Awakening)


Requirements

Class Level Required
Overmind 99


Skill Information

Mode Damage (Physical) Max Hits per Orb Orb Count MP Usage Cooldown
PvE 256% 21 4 300 MP 21 Seconds
PvP 110%


Skill Traits

Heavy VenipunctureCritical Venipuncture
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
- SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
- MP


Extra Information

Total Damage

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE15,360%21,504%22,118.4%30,965.76%
PvP6,600%9,240%9,504%13,305.6%
  • Average assumes 60 hits.


Template:ForceDifference

Tips and Details



Trivia



Updates

Date Changes
KR NA PvE PvP
10/27/2022 -
  • Venipuncture added.


Alternative Names

Server Name Translation
South Korea ??? Venipuncture