Bluhen: Difference between revisions
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Completing the following advancement quest or using the Item Mall item: '''Guide - Song of Harmony''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''. | Completing the following advancement quest or using the Item Mall item: '''Guide - Song of Harmony''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''. | ||
{{JobChange|3rd|Ain| | {{JobChange|3rd|Ain| | ||
| <!-- [Quest 1 Description] --> | | <!-- [Quest 1 Description] --> The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.<br>One of 'Elriabrunnr' that attracts El energy, this sanctum used to be a training ground for ancient Elrians.<br>There's something strangely compelling about this site.<br>To become stronger let's visit the Elrian Sanctum. | ||
| <!-- [Quest 2 Description] --> | | <!-- [Quest 2 Description] --> Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices… However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos. | ||
| <!-- [Quest 3 Description] --> | | <!-- [Quest 3 Description] --> According to Denif, the sanctum reflects one's 'determination.' Everyone's experience in the sanctum will be slightly different. But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients. | ||
| <!-- [Quest 4 Description] --> | | <!-- [Quest 4 Description] --> Denif was able to make a compass that works even in the midst of Henir energy. But this is not enough. | ||
The mysterious being will only show itself with the answer to its question is found. | |||
Let's start pondering while defeating more Henir Mutated Monsters. | |||
| <!-- [Quest 5 Description] --> | | <!-- [Quest 5 Description] --> 'What is your resolve?'<br>The aura of the mysterious figure was easy to identify even in the midst of Henir energy. Then the answer is also clear.<br>I'm resolved to go with the El Search Party until the very end. It's my decision, that won't change no matter the hardship that follows.<br>As if unsatisfied, he asked again. 'Are you sure you won't regret your decision?' Ain learned many new emotions as he traveled with the El Search Party. Among them, regret could have been one of them. But likely not the deep, painful kind of regret the voice was asking.<br>Ain wasn't human. Nor was he a demon, or a Nasod. No matter how much he pretends to be one, he will never become human. His life given to fulfill his mission may end before the El Search Party ends their journey, or may continue until long after they're gone.<br>That kind of life surely would be full of pain and regret, and the mysterious being, his future self was asking if he was prepared for all of that.<br>No matter what the future entails, Ain did not want to give up the present together with everyone. Even if he comes to regret that time, that regret itself would be proof of the precious time spent together with everyone.<br>Ain headed towards the sanctum. 'He' was waiting for his answer at the heart of the sanctum. | ||
<!-- Mod Skill Below --> | <!-- Mod Skill Below --> |
Revision as of 00:56, 12 August 2021
7 February 2018
7 February 2018
7 February 2018
File:Bresil Flag.png 7 February 2018
8 February 2018
25 July 2018
“ | Let us go together, like always.
|
” |
Bluhen
[The conductor of emotions, growing in tandem those he travels with]
Ain understands that he himself is also quite similar to other human beings in that he has agency.
He uses the power of Eid, taking down his enemies while also protecting his allies.
Background
The conductor of emotions, growing in tandem with the humans he travels with. Using the power of Eid, Ain takes down his enemies, but also protects his allies.
After everyone in the El Search Party has overcome their trials in the Hall of El, Ain is surprised by the group's strength and felt proud that he is a part of them.
As his emotions slowly blossom, Ain begins to understand that he too is similar to other human beings and that he should be able to choose whatever path he wants to take. This new understanding solidifies his determination to walk together with his friends making sure to act on his new emotions, his new belief.
"I'll be with you always... by my own will."
His existence becomes proof of a communion between god and humans and he begins his journey with the El Search Party once again.
Third Class Advancement
Completing the following advancement quest or using the Item Mall item: Guide - Song of Harmony will change your job to Bluhen.
Upon advancing to third job, you will receive a [New Power: Force] cube which contains:
- Force Passive: Illipia's Aura
- Force Active: Hyper Acceleration • Haunting Spirit
- Force[Mod]: Stom Stark • Lind Scheinen • Windhose
You can advance into Master Class upon reaching Rigomor.
Skill Tree
Skills | Passives | ||||
---|---|---|---|---|---|
Level 99 | |||||
Master Class | |||||
Mod Skills | |||||
Obtainable from New Power: Force by completing the 3rd Job advancement quest. |
Obtainable from New Power: Force by completing the 3rd Job advancement quest. |
Obtainable from New Power: Force by completing the 3rd Job advancement quest. |
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest. Able to only choose 1 out of 2 Force Mod Skills. |
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest. Able to only choose 1 out of 2 Force Mod Skills. | |
Additional Combos
: All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.
Image | Description | Damage |
---|---|---|
File:BluCombo1.png | Eid Orb
After doing , fire a slow moving sphere that pierces and burns MP.
|
|
File:BluCombo2.png | Eid Explosion
After doing , detonate the surrounding El during any of the spear throws. |
|
Skills
File:Icon - Bluhen (Master Class).png Master Class
Master Class Advancement
Complete the following advancement quest or using the Item Mall item: Mark of Awakening (Bluhen) to advance to Master Class.
- Clear any Rigomor dungeon 5 times.
- Collect 20 Apparitions of Will from any Boss in Rigomor region dungeons.
- Clear any Master Road dungeon (Normal/Hell) once.
- Collect 10 Origin Artifacts from any Master Road dungeon (Normal/Hell).
- Clear any Master Road dungeon (Normal/Hell) 5 times.
Artifact System will be unlocked after achieving Master Class.
Skills
Videos
Gallery
- Full Gallery: Ain/Gallery
Artwork
-
Bluhen's Portrait.
-
Bluhen's Spiritualism Portrait.
-
Bluhen's Spiritualism Portrait (eyes closed).
-
Bluhen's Portrait without effects.
-
Bluhen's Epic Quest portrait.
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No One Will Save You artwork.
-
Bluhen's Master Class Skill Cut-in.
Miscellaneous
-
Idle pose and Promo avatar. (Promo Accessory: Earring Slot)
-
Without Promo Accessory.
-
Ready Animation.
-
The 3 Phases of Awakening.
-
Eids new design.
-
New indicator for Edel Eid.
-
New designed Eid Gauge.
Trivia
- Bluhen is a German term that translates to blossom or bloom.
- In Europe, his name was changed to Florere, which is Latin and means to blossom or bloom.
- Bluhen is Ain's only class that has a different age appearance, being 23 instead of 21.
- This is likely since he has become more human, he grows physically as well as emotionally.
- Bluhen's Spiritualism form only gives the appearance of his promotional costume at Phase 3, instead gaining an incomplete version of the wings at Phase 1 and crown at Phase 2. Similarly, his face does not change until reaching Phase 3.
- This is likely due to the fact that Ain chose to be more humanly.
- Phase 1 and 2 still changes the skill cut-in, voice, and top-left portrait to Spiritualism form.
- While still possessing a mark of Henir by his left eye, its color has been changed to his green color. His sclera has also been cleared of Henir.
Alternative Names
Physical Sword Knight |
Magical Magic Knight |
Physical Sheath Knight |
Magical Root Knight |
Lord Knight |
Rune Slayer |
Infinity Sword |
Sacred Templar |
Knight Emperor |
Rune Master |
Immortal |
Genesis |
Magical High Magician |
Magical Dark Magician |
Physical Battle Magician |
Physical Wiz Magician |
Elemental Master |
Void Princess |
Dimension Witch |
Mystic Alchemist |
Aether Sage |
Oz Sorcerer |
Metamorphy |
Lord Azoth |
Physical Combat Ranger |
Magical Sniping Ranger |
Physical Trapping Ranger |
Magical Poetic Ranger |
Wind Sneaker |
Grand Archer |
Night Watcher |
Tale Spinner |
Anemos |
Daybreaker |
Twilight |
Prophetess |
Physical Sword Taker |
Magical Over Taker |
Magical Weapon Taker |
Physical Venom Taker |
Blade Master |
Reckless Fist |
Veteran Commander |
Mutant Reaper |
Furious Blade |
Rage Hearts |
Nova Imperator |
Revenant |
Physical Fury Guardian |
Magical Shooting Guardian |
Magical Shelling Guardian |
Physical Cor Guardian |
Iron Paladin |
Deadly Chaser |
Tactical Trooper |
Divine Phanes |
Comet Crusader |
Fatal Phantom |
Centurion |
Dius Aer |
Physical Little Hsien |
Magical Little Devil |
Physical Little Specter |
Magical Little Helper |
Sakra Devanam |
Yama Raja |
Asura |
Marici |
Apsara |
Devi |
Shakti |
Surya |
Physical Saber Knight |
Magical Pyro Knight |
Physical Dark Knight |
Magical Soar Knight |
Grand Master |
Blazing Heart |
Crimson Avenger |
Patrona |
Empire Sword |
Flame Lord |
Bloody Queen |
Adrestia |
Magical Psychic Tracer |
Physical Arc Tracer |
Magical Time Tracer |
Physical Affect Tracer |
Lunatic Psyker |
Mastermind |
Diabolic Esper |
Dissembler |
Doom Bringer |
Dominator |
Mad Paradox |
Overmind |
Physical Chiliarch |
Magical Royal Guard |
Physical Diabla |
Magical Emptiness |
Dreadlord |
Noblesse |
Demonio |
Turbids |
Catastrophe |
Innocent |
Diangelion |
Demersio |
Physical Heavy Barrel |
Physical Bloodia |
Magical Valkyrie |
Magical Metal Heart |
Storm Trooper |
Crimson Rose |
Freyja |
Optimus |
Tempest Burster |
Black Massacre |
Minerva |
Prime Operator |
Physical Lofty: Executor |
Magical Lofty: Anpassen |
Magical Lofty: Wanderer |
Physical Lofty: Schreier |
Arme Thaumaturgy |
Erbluhen Emotion |
Apostasia |
Schatz Reprise |
Richter |
Bluhen |
Herrscher |
Opferung |
Physical Sparky Child |
Magical Twinkle Child |
Physical Rusty Child |
Magical Rough Child |
Rumble Pumn |
Shining Romantica |
Daydreamer |
Punky Poppet |
Eternity Winner |
Radiant Soul |
Nisha Labyrinth |
Twins Picaro |
Physical Second Revenger |
Magical Second Selection |
Physical Second Grief |
Magical Second Dejection |
Silent Shadow |
Stellar Caster |
Pale Pilgrim |
Hazy Delusion |
Liberator |
Celestia |
Nyx Pieta |
Morpheus |
Physical Poten Finder |
Physical Fortune Finder |
Magical Path Finder |
Magical Trick Finder |
Mighty Miner |
Greedy Wonder |
Rima Clavis |
Cynical Sneer |
Gembliss |
Avarice |
Achlys |
Mischief |