Sol Dominion: Difference between revisions

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__NOTOC__{{Languages|Solar Power}}
__NOTOC__{{Languages|Sol Dominion}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Solar Power.png]]  
| [[File:Sol Dominion.png]]  
| {{SkillType|Passive}} Increases Master Skill Damage. Additionally damage increase based on combat power.
| {{SkillType|Passive}} Increase Master Skill damage. Damage increase additionally in porportion to Combat Power.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- class="rainbow"
|- style="background:{{ColorSel|Misc}}"
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| Any 3rd Job Master Class || 99 || {{SkillText|SkillQuest|Item}}
| Any [[Master Class|3rd Job Master Class]] || 99 || {{SkillText|SkillQuest|Item}}
|}
|}
<br>
<br>
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- class="rainbow"
|- style="background:{{ColorSel|Misc}}"
! Rarity !! Master Skill Damage Increase !! Additional Increase<br>(Per 300,000 Combat Power) !! Max Additional Increase
! rowspan=2 | Rarity !! rowspan=2 | Master Skill Damage Increase !! colspan=2 | Additional Increase<br>(Per 300,000 Combat Power)
|- style="background:{{ColorSel|Misc}}"
! Amount !! Max
|-
|-
| align="left" | Rare || 4% || rowspan=3 | 1% || 4%
| align="left" | Rare || 4% || rowspan=3 | 1% || 4%
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|-
|-
| align="left" | Unique || 10% || 10%
| align="left" | Unique || 10% || 10%
|}
=== Master Skill Damage Increase Scaling ===
{{#vardefine: scaling_base_rare    |4    }}
{{#vardefine: scaling_base_elite  |7    }}
{{#vardefine: scaling_base_unique  |10    }}
{{#vardefine: scaling_per          |1    }}
{{#vardefine: scaling_max_rare    |8    }}
{{#vardefine: scaling_max_elite    |14    }}
{{#vardefine: scaling_max_unique  |20  }}
{{#vardefine: scaling_cp          |300000}}
{{#vardefine: scaling_max_iter | {{#expr: ({{#var:scaling_max_unique}} - {{#var:scaling_base_unique}}) / {{#var:scaling_per}} }} }}
{{#vardefine: scaling_max_iter | {{#expr: ceil({{#var:scaling_max_iter}}) }} }}
{{#vardefine: scaling_max_cp  | {{#expr: {{#var:scaling_max_iter}} * {{#var:scaling_cp}}  }} }}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Misc}}"
! rowspan=2 | Combat Power !! colspan=3 | Master Skill Damage Increase
|-
|- style="background:{{ColorSel|Misc}}"
! Rare !! Elite !! Unique
{{#vardefine: i | 1 }}
{{#while:
| {{#ifexpr: {{#var: i }} <= {{#var:scaling_max_iter}} | true }}
| <nowiki />
{{!}}-
{{#vardefine:scaling_cur_cp|{{#expr: {{#var:i}} * {{#var:scaling_cp}} }} }}
{{#vardefine:scaling_rare|{{#expr: {{#var:scaling_base_rare}} + {{#var:scaling_per}} * ({{#var:scaling_cur_cp}} / {{#var:scaling_cp}})}} }}
{{#vardefine:scaling_elite|{{#expr: {{#var:scaling_base_elite}} + {{#var:scaling_per}} * ({{#var:scaling_cur_cp}} / {{#var:scaling_cp}})}} }}
{{#vardefine:scaling_unique|{{#expr: {{#var:scaling_base_unique}} + {{#var:scaling_per}} * ({{#var:scaling_cur_cp}} / {{#var:scaling_cp}})}} }}
{{#ifexpr: {{#var:scaling_rare}} > {{#var:scaling_max_rare    }} | {{#vardefine:scaling_rare|{{#var:scaling_max_rare    }}}} | }}
{{#ifexpr: {{#var:scaling_elite}} > {{#var:scaling_max_elite    }} | {{#vardefine:scaling_elite|{{#var:scaling_max_elite    }}}} | }}
{{#ifexpr: {{#var:scaling_unique}} > {{#var:scaling_max_unique    }} | {{#vardefine:scaling_unique|{{#var:scaling_max_unique    }}}} | }}
{{!}}{{!}}{{formatnum:{{#var:scaling_cur_cp}}}}
{{!}}{{!}}{{#var:scaling_rare}}%
{{!}}{{!}}{{#var:scaling_elite}}%
{{!}}{{!}}{{#var:scaling_unique}}%{{#vardefine: i | {{#expr: {{#var: i }} + 1 }} }}
}}
|}
|}
<br>
<br>
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== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{AlternateLanguages
|Rainbow
|Color={{ColorSel|Misc}}
|KR=태양이 깃든 힘  |KRName= Solar Power
|KR=태양이 깃든 힘  |KRName= Solar Power
|DE=Kraft der Sonne |DEName=Power of the Sun
|ES=Poder del sol |ESName=Power of the Sun
|FR=Force du soleil |FRName=Power of the Sun
|IT=Forza del sole |ITName=Power of the Sun
|PL=Moc Słońca |PLName=Power of the Sun
|UK=Power of the Sun
}}
}}
<br>
<br>


{{ForceSkillNav}}
{{ForceSkillNav}}

Latest revision as of 05:02, 13 October 2024

[Passive]
Increase Master Skill damage. Damage increase additionally in porportion to Combat Power.


Requirements

Class Level Required Skill Requirement
Any 3rd Job Master Class 99 Sol Dominion Item


Skill Information

Rarity Master Skill Damage Increase Additional Increase
(Per 300,000 Combat Power)
Amount Max
Rare 4% 1% 4%
Elite 7% 7%
Unique 10% 10%

Master Skill Damage Increase Scaling

Combat Power Master Skill Damage Increase
Rare Elite Unique

300,000 5% 8% 11%
600,000 6% 9% 12%
900,000 7% 10% 13%
1,200,000 8% 11% 14%
1,500,000 8% 12% 15%
1,800,000 8% 13% 16%
2,100,000 8% 14% 17%
2,400,000 8% 14% 18%
2,700,000 8% 14% 19%
3,000,000 8% 14% 20%


Alternative Names

Server Name Translation
South Korea 태양이 깃든 힘 Solar Power
Germany Kraft der Sonne Power of the Sun
Spain Poder del sol Power of the Sun
France Force du soleil Power of the Sun
Italy Forza del sole Power of the Sun
Poland Moc Słońca Power of the Sun
United Kingdom Power of the Sun