- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Phoenix Talon/Mod: Difference between revisions
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{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
\\NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Phoenix Multi Hit | ! rowspan=2 | Mode !! rowspan=2 | Phoenix Multi Hit (Magical) !! colspan=3 | {{se|012|Phoenix Power}} !! rowspan=2 | Max Hits || rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Movement/Jump Speed Increase {{stat|m}} !! Defense Ignore !! Duration | ! Movement / Jump Speed Increase {{stat|m}} !! Defense Ignore !! Duration | ||
|- | |- | ||
| {{PvE}} || 1373% || rowspan=2 | 20% || 50% || rowspan=2 | 15 Seconds || rowspan=2 | 15 || rowspan=2 | 250 MP || rowspan=2 | 20 Seconds | | {{PvE}} || 1373% || rowspan=2 | 20% || 50% || rowspan=2 | 15 Seconds || rowspan=2 | 15 || rowspan=2 | 250 MP || rowspan=2 | 20 Seconds | ||
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| {{PvP}} || 417% || 10% | | {{PvP}} || 417% || 10% | ||
|} | |} | ||
\\KR (05/22/2025)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | |||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Phoenix Multi Hit (Magical) !! colspan=3 | {{se|012|Phoenix Power}} !! rowspan=2 | Max Hits || rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- | |||
! Movement / Jump Speed Increase {{stat|m}} !! Defense Ignore !! Duration | |||
|- | |||
| {{PvE}} || 1373% || rowspan=2 | 20% || 50% || rowspan=2 | 15 Seconds || rowspan=2 | 15 || rowspan=2 | 250 MP || rowspan=2 | 18 Seconds | |||
|- | |||
| {{PvP}} || 417% || 10% | |||
|} | |||
</tabber> | |||
<br> | <br> | ||
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*The skill pushes enemies forward very aggressively, allowing most normal non-super armor targets to take at least 7 hits and typically 8 hits. | *The skill pushes enemies forward very aggressively, allowing most normal non-super armor targets to take at least 7 hits and typically 8 hits. | ||
**The number of hits the skill deals typically tapers off the farther away a target is, so up-close targets will take more hits regardless if they are super armored or not. | **The number of hits the skill deals typically tapers off the farther away a target is, so up-close targets will take more hits regardless if they are super armored or not. | ||
**{{se||Super Armor| | **{{se||Super Armor|tt=no}} targets will take fewer hits, down to even just 2 hits at its worst. If used optimally, even small super armored targets can still take 6 hits. | ||
*In PvP, it is nearly impossible to catch your opponents off this skill unless they are in the corner due to how much it pushes them. | *In PvP, it is nearly impossible to catch your opponents off this skill unless they are in the corner due to how much it pushes them. | ||
*This version's buff is much more offensive than the normal version, allowing your attacks to ignore half of the enemies' defense. It does not buff your allies, however. | *This version's buff is much more offensive than the normal version, allowing your attacks to ignore half of the enemies' defense. It does not buff your allies, however. | ||
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*{{buff|Skill use animation improved to be affected by action speed.}} | *{{buff|Skill use animation improved to be affected by action speed.}} | ||
*{{buff|Skill use animation can be canceled at a certain period of time after casting.}} | *{{buff|Skill use animation can be canceled at a certain period of time after casting.}} | ||
|- | |||
| 05/22/2025 || <!-- May 22 Patch --> || colspan=2 align="left" | | |||
*{{buff|'''Cooldown''' decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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|PL=Szpon Feniksa |PLName=Phoenix Talon | |PL=Szpon Feniksa |PLName=Phoenix Talon | ||
|BR=Nascer da Fênix |BRName=Phoenix Birth | |BR=Nascer da Fênix |BRName=Phoenix Birth | ||
|TW=火鳳昇華 |TWName=Phoenix Sublimation | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Rune Master}} | {{SkillNav - Rune Master}} |
Revision as of 15:20, 14 May 2025
[Special Active: Bravery] [Mod] Summons the Phoenix that damages nearby enemies before Elsword absorbs its power to gain a buff. | |
Vitality Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Rune Master | 99 | [Force] Phoenix Talon (A) |
Skill Information
- NA
- KR (05/22/2025)
Mode | Phoenix Multi Hit (Magical) | ![]() |
Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Movement / Jump Speed Increase M |
Defense Ignore | Duration | |||||
PvE | 1373% | 20% | 50% | 15 Seconds | 15 | 250 MP | 20 Seconds |
PvP | 417% | 10% |
Skill Traits
Killing Blow (1) Phoenix Talon | Light Phoenix Talon | ||
---|---|---|---|
Attribute Effect | Duration | Attribute Effect | MP Usage |
Skill effect's duration increased to 130% | 19.5 Seconds | MP Usage decreased to 80% | 200 MP |
Extra Information
Total Damage
Mode | Base | Rune Mastery | ||
---|---|---|---|---|
Average | Max | Average | Max | |
PvE | 9,611% | 20,595% | 10,572.1% | 22,654.5% |
PvP | 2,919% | 6,255% | 3,210.9% | 6,880.5% |
- Average assumes 7 hits.
Miscellaneous
Related Skills
Tips and Details
- The skill pushes enemies forward very aggressively, allowing most normal non-super armor targets to take at least 7 hits and typically 8 hits.
- The number of hits the skill deals typically tapers off the farther away a target is, so up-close targets will take more hits regardless if they are super armored or not.
Super ArmorSuper Armor targets will take fewer hits, down to even just 2 hits at its worst. If used optimally, even small super armored targets can still take 6 hits.
- In PvP, it is nearly impossible to catch your opponents off this skill unless they are in the corner due to how much it pushes them.
- This version's buff is much more offensive than the normal version, allowing your attacks to ignore half of the enemies' defense. It does not buff your allies, however.
- The defense ignore effect received is not additive to the defense ignored by skills equipped with the Critical skill trait, and instead acts as a separate multiplier to the mobs defense
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
01/11/2018 | - |
| |
04/05/2018 | 04/18/2018 |
| |
09/11/2019 | 09/25/2019 |
| |
02/29/2024 | 03/27/2024 |
| |
05/22/2025 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
![]() |
피닉스 탤런 | Phoenix Talon |
![]() |
フェニックスタロン | Phoenix Talon |
![]() |
火鳳昇華 | Phoenix Sublimation |
![]() |
凤凰之爪 | Phoenix Talon |
![]() |
Phönixklaue | Phoenix Talon |
![]() |
Garra de fénix | Phoenix Talon |
![]() |
Serres du phénix | Phoenix Talons |
![]() |
Artiglio di Fenice | Phoenix Talon |
![]() |
Szpon Feniksa | Phoenix Talon |
![]() |
Phoenix Claw | |
![]() |
Nascer da Fênix | Phoenix Birth |
Rune Master - Skills
Hyper Active
Mod [A]
Mod [E]
Passive
Master Skill
- Deep Impact
- Deep Impact