Final Strike: Difference between revisions
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__NOTOC__{{Languages|Final Strike}} | __NOTOC__{{Languages|Final Strike}} | ||
{{#ev:youtube|CYmimwWAoyg|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:FinalStrike.png]] | | [[File:FinalStrike.png]] | ||
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow. | | {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow. | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Elsword|Final Strike|Useful, Heavy|dmg1=80|hits=Black Hole: 18<br>Final Hit: 1|cd=22}} | ||
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<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{ | {{Damage|true | ||
|dmg=702, 2688 | |||
| | |pvp_dmg=150, 572 | ||
|hits=9, 1 | |||
|hits_useful=18, 1 | |||
|useful_penalty=0.8 | |||
|heavy=true | |||
|passive1=Way of the Sword | |||
|append=1, Destruction | |||
|passive2=Master of Combat | |||
}} | |||
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<br> | <br> | ||
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Harsh Slayer.png; Brutal Slayer; | Harsh Slayer.png; Brutal Slayer; | ||
Sharp Blade.png; Sharp Sword; | Sharp Blade.png; Sharp Sword; | ||
ISTrans4.png; Awakened Will: Infinity Sword; | |||
Immortal - Passive 2.png; Master of Combat; | Immortal - Passive 2.png; Master of Combat; | ||
Immortal - Passive 1.png; Memory of the Sword; | Immortal - Passive 1.png; Memory of the Sword; | ||
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==Tips and Details== | ==Tips and Details== | ||
*If used against a steep upward incline, the black hole will appear above it. | *If used against a steep upward incline, the black hole will appear above it. | ||
*You can move 1 second after the | *You can move 1 second after the '''Final Hit''' is done. | ||
*The black hole used by this skill will 'grab' enemies (like [[Crazy Worm]]) rather than suck them in (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies. | *The black hole used by this skill will 'grab' enemies (like [[Crazy Worm]]) rather than suck them in (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies. | ||
**For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[Diceon Mines|Dekal]]), who will simply bounce off of the black hole. | **For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[Diceon Mines|Dekal]]), who will simply bounce off of the black hole. | ||
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|{{#ev:youtube|DxQOpWKcY5I|300}} | |{{#ev:youtube|DxQOpWKcY5I|300}} | ||
|Between its initial release and the 11/06/2014 KR Patch | |Between its initial release and the 11/06/2014 KR Patch, [[Final Strike]] had only two hits: an initial slash which generated the black hole, and the black hole explosion. | ||
|} | |} | ||
<br> | <br> |
Latest revision as of 15:53, 31 October 2024
[Special Active: Bravery] Create a force which pulls in enemies. Slash enemies for the final blow. | |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sheath Knight | 35 |
Skill Information
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Black Hole | Final Hit | Black Hole | Final Hit | |||
PvE | 702% | 2688% | 9 | 1 | 300 MP | 22 Seconds |
PvP | 150% | 572% |
Skill Traits
Useful Final Strike | Heavy Final Strike | ||
---|---|---|---|
Attribute Effect | Max Hits | Attribute Effect | Cooldown |
Max Hits increased Damage decreased to 80% | Black Hole: 18 Final Hit: 1 | Damage increased to 144% Cooldown increased to 120% | 26.4 Seconds |
Total Damage
Mode | Base | Master of Combat | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Destruction | Normal | Destruction | |||||||||
Normal | Useful | Heavy | Normal | Useful | Heavy | Normal | Useful | Heavy | Normal | Useful | Heavy | |
PvE | 9,006% | 12,259.2% | 12,968.64% | 13,509% | 18,388.8% | 19,452.96% | 11,437.62% | 15,569.18% | 16,470.17% | 17,156.43% | 23,353.78% | 24,705.26% |
PvP | 1,922% | 2,617.6% | 2,767.68% | 2,402.5% | 3,272% | 3,459.6% | 2,594.7% | 3,533.76% | 3,736.37% | 3,243.38% | 4,417.2% | 4,670.46% |
Related Skills
Tips and Details
- If used against a steep upward incline, the black hole will appear above it.
- You can move 1 second after the Final Hit is done.
- The black hole used by this skill will 'grab' enemies (like Crazy Worm) rather than suck them in (like Neutron Bomb). As such, it is perfectly capable of pulling in Super Armored enemies.
- For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as Dekal), who will simply bounce off of the black hole.
- Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
- Also, enemies will not go through platforms when attracted.
- Due to both trait options dealing nearly the same damage, it depends on if you want the extra awakening charge and MP gain from Useful or the slightly higher raw damage from Heavy.
Old Version
Video | Description |
---|---|
Between its initial release and the 11/06/2014 KR Patch, Final Strike had only two hits: an initial slash which generated the black hole, and the black hole explosion. |
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
12/08/2011 | 12/18/2012 |
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11/07/2013 | 02/12/2014 |
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11/06/2014 | 04/29/2015 |
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05/28/2015 | - |
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07/23/2015 | 12/16/2015 |
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07/30/2015 | - |
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04/21/2016 | 05/18/2016 |
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12/01/2016 | 01/11/2017 |
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01/12/2017 | 01/24/2017 |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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02/22/2018 | 04/18/2018 |
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04/05/2018 |
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06/28/2018 | 07/11/2018 |
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08/18/2022 | 09/14/2022 |
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Alternative Names
Sheath Knight - Skills
Special Active
Active
Passive