Abysmal Field/ModA: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) m (Text replacement - "{{OSSkills}}" to "{{SkillNav - Oz Sorcerer}}") |
m (Text replacement - "{{#arrayindex:(\s)?ozs_power" to "{{#arrayindex:Oz's Power") |
||
Line 58: | Line 58: | ||
{{#vardefine:avg_damage |{{#expr: {{#var:damage_angkor }} * {{#var:avg_hits}} }} }} | {{#vardefine:avg_damage |{{#expr: {{#var:damage_angkor }} * {{#var:avg_hits}} }} }} | ||
{{#vardefine:avg_damage_pvp |{{#expr: {{#var:damage_angkor_pvp}} * {{#var:avg_hits}} }} }} | {{#vardefine:avg_damage_pvp |{{#expr: {{#var:damage_angkor_pvp}} * {{#var:avg_hits}} }} }} | ||
{{#vardefine:avg_damage_power |{{#expr: {{#var:avg_damage }} * {{#arrayindex: | {{#vardefine:avg_damage_power |{{#expr: {{#var:avg_damage }} * {{#arrayindex:Oz's Power|0}} }} }} | ||
{{#vardefine:avg_damage_power_pvp|{{#expr: {{#var:avg_damage_pvp}} * {{#arrayindex: | {{#vardefine:avg_damage_power_pvp|{{#expr: {{#var:avg_damage_pvp}} * {{#arrayindex:Oz's Power|0}} }} }} | ||
<!-- Total--> | <!-- Total--> | ||
{{#vardefine:total_damage |{{#expr: {{#var:damage_angkor }} * {{#var:total_angkors}} * {{#var:max_hits}} }} }} | {{#vardefine:total_damage |{{#expr: {{#var:damage_angkor }} * {{#var:total_angkors}} * {{#var:max_hits}} }} }} | ||
{{#vardefine:total_damage_pvp |{{#expr: {{#var:damage_angkor_pvp}} * {{#var:total_angkors}} * {{#var:max_hits}} }} }} | {{#vardefine:total_damage_pvp |{{#expr: {{#var:damage_angkor_pvp}} * {{#var:total_angkors}} * {{#var:max_hits}} }} }} | ||
{{#vardefine:total_damage_power |{{#expr: {{#var:total_damage }} * {{#arrayindex: | {{#vardefine:total_damage_power |{{#expr: {{#var:total_damage }} * {{#arrayindex:Oz's Power|0}} }} }} | ||
{{#vardefine:total_damage_power_pvp|{{#expr: {{#var:total_damage_pvp}} * {{#arrayindex: | {{#vardefine:total_damage_power_pvp|{{#expr: {{#var:total_damage_pvp}} * {{#arrayindex:Oz's Power|0}} }} }} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
Revision as of 12:43, 3 April 2022
[Special Active: Bravery] [Mod] Summon Abyss Angkor. Abyss Angkor will remain and deal damage to nearby enemies. |
Requirements
Class | Level Required | Base Skill |
---|---|---|
Oz Sorcerer | 99 | Abysmal Field |
Skill Information
Mode | Angkor Crash (Magical) | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Angkor Count | Per Angkor | ||||
PvE | 676% | 10 | 10 | 300 MP | 22 Seconds |
PvP | 147% |
Skill Traits
Light Abysmal Field | Haste Abysmal Field | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 240 MP | Cooldown decreased to 80% | 17.6 Seconds |
Total Damage
Mode | Regular | Oz's Power | ||
---|---|---|---|---|
Average | Maximum | Average | Maximum | |
PvE | 9,464% | 67,600% | 10,883.6% | 77,740% |
PvP | 2,058% | 14,700% | 2,366.7% | 16,905% |
- Average assumes 14 hits.
Related Skills
File:OSozpower.png | Oz's Power |
Tips and Details
- Each of the bats deal damage individually, so only larger targets will be able to take all hits from the skill.
- You are locked in the animation until the skill is over. As a result, even if its maximum damage output seems large, its slow cast time does not make up for the damage dealt on most targets.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/09/2018 | 08/22/2018 |
|
Alternative Names
Oz Sorcerer - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Encroaching Well
- Encroaching Well
Force Active
Force Passive
Force Active
Force Passive