Affect Tracer: Difference between revisions

From Elwiki
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After kicking an electric blast forward, rush toward the enemy then finish with an uppercut that ends them flying forwards.
After kicking an electric blast forward, rush toward the enemy then finish with an uppercut that ends them flying forwards.
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{{CX}} 249% Mag. Damage<br>
{{CX}} 249% Mag. Damage<br>{{CZ}} 179% Phy. Damage<br>{{CNAZ}} 202% Phy. Damage
{{CZ}} 179% Phy. Damage<br>
{{CNAZ}} 202% Phy. Damage
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Revision as of 12:25, 24 November 2022

  • English
Affect Tracer
Full Name
Edward Grenore (Add)
Class
Affect Tracer
Weapon
Nasod Dynamo, Nasod Armor
Age
18
Race
Human
Master Skill Cooldown Decrease
Class Tree
{{

}}
Release Date
South Korea 27 October 2022
North America & International 23 November 2022
Japan 23 November 2022
China 23 November 2022
Thailand 23 November 2022
Taiwan 24 November 2022
Europe TBA
Statistics
Speed
Average
Range
Medium
Difficulty
Normal
Physical
I need to be strong. As the weak becomes a target.


Affect Tracer

[Nasod Researcher Who Uses Dynamo to Protect Himself.]

Background

  • In-game Version
  • Nexon Version

Nasod Researcher Who Uses Dynamo to Protect Himself

The countless dangers in Elrios cause Add to be more wary of the surroundings.

The weak are devoured while the strong rule over.

I need to become strong. Because anyone deemed weak will become the target.

Add uses Dynamo as a way to protect himself, and takes on the name 'Affect Tracer'.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Affect Tracer's ??? will change your job to Affect Tracer.

Affect Tracer
Affect Tracer 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Affect Tracer class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Add began investigating the surrounding area including the ecology to figure out his situation and find anything of use.
As he is attacked from monsters or encounter trouble with people in that process, Add realizes this is not easy. But he cannot stop the investigation here.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Affect Tracer 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Affect Tracer 1/4
Description

As he is injured more, he remembers when he lived, caged within a small boundary. This process is the expected result of his lacking battle experience. He realizes yet again how weak he is.
When in conflict, you need to come out ahead or you will be at a disadvantage. The only one he can trust is himself. He doesn't like the fact that he's getting used to first aid and disinfecting his wounds.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Affect Tracer 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Affect Tracer 2/4
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

From Wally's behavior or from other people's reactions, it seems most forgot about Nasods and Debrians. But there's no loss in being careful. Even if they are forgotten, it seems the law still forbade Debrian research. The villages should be safe, but he can't stay too long.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Affect Tracer 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Affect Tracer 3/4
Description

The world hasn't changed even after 300 years. The strong rule while the weak are ruled. If you are wounded, you become an easy target. Before anything, it's important to find a way to protect himself.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Affect Tracer can job advance to a Dissembler.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

 : While in Dynamo Configuration Mode (Awakening), pressing  or  during any commands with  icon border or after certain skills will activate  [Nasod Armor Command].
 : Nasod Armor Command damage is calculated without Nasod Armor Mode - Database nor Awakening and is based on average physical and magical attack.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
After
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
activates, reinforce your fist with Nasod Armor and punch the opponent. Afterwards, deliver a second jab which inflicts  Enemy DebuffSilenceEnemy DebuffSilence.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
232% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
286% Damage
After
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
activates, reinforce your feet with Nasod Armor and kick the opponent. Finish off the combo by summoning two laser swords to slash at the opponent, inflicting  Enemy DebuffWoundEnemy DebuffWound.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
410% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
463% Damage

After kicking an electric blast forward, rush toward the enemy then finish with an uppercut that ends them flying forwards.

249% Mag. Damage
179% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
202% Phy. Damage

Skills

Affect Tracer/Skills

Over Treatment

Party DebuffOver TreatmentParty Debuff'Over Treatment' is a debuff that lasts 10 seconds and will be obtained when affected by any of this path's buffs. It stacks up to 100, and the stacks are distributed in five stages that provide a different detrimental effect. Every stage inherits all the previous stages' effects at max stacks.

Each stage (1~5) is a separate debuff that only displays on the same icon, limiting it to the value at 20 stacks.

Over Treatment will only be cleansed when the debuff duration ends or upon using Immunity.

Icon Stage Stack Amount Effect per Stack Max
1 1~20 MP Recovery When Attacking Decrease 0.25% 5%
2 21~40 Awakening Charge/DP Recovery Speed Decrease 0.25% 5%
3 41~60 Critical Chance Decrease 0.25% 5%
4 61~80 Maximize Decrease 0.25% 5%
5 81~100 Physical/Magical Attack Decrease 2.5% 50%
6 100 Recovery Item Effect Decrease 50% 50%
  • For some reason, stage 6 cannot be obtained.

Related Skills


Videos


Gallery

Full Gallery: Add/Gallery

Artwork

Miscellaneous


Trivia


Alternative Names

Server Name Translation
South Korea 어펙트 트레이서 Affect Tracer


Characters