Rapid Fury/ModA: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Knockdown | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Knockdown Decrease !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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! Lu<br>(Charge) !! Ciel<br>(Shoot) | ! Lu<br>(Charge) !! Ciel<br>(Shoot) | ||
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|UK=Swift Rage | |UK=Swift Rage | ||
|BR=Fúria Veloz |BRName=Rapid Fury | |BR=Fúria Veloz |BRName=Rapid Fury | ||
|JP=ラピッドフューリー |JPName=Rapid Fury | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Diangelion}} | {{SkillNav - Diangelion}} |
Latest revision as of 03:10, 25 March 2024
[Active] [Mod] Attack an enemy in front with demonic energy. [Lu] will ambush enemies ahead and [Ciel] will fire a bullet at the enemy. Attacked enemies will be [bound] and have their knockdown rate reduced. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Diangelion | 99 | [Force] Rapid Fury (A) |
Skill Information
Mode | Damage (Physical) | Knockdown Decrease | MP Usage | Cooldown | |
---|---|---|---|---|---|
Lu (Charge) |
Ciel (Shoot) | ||||
PvE | 1951% | 2340% | 35 | 45 MP | 6 Seconds |
PvP | 741% | 889% |
Skill Traits
Powerful Rapid Fury | Light Rapid Fury | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Super Armor added to the skill Cooldown increased to 150% | 9 Seconds | MP Usage decreased to 75% | 33.75 MP |
Related Skills
Tips and Details
- Unlike the normal version, [Mod] Rapid Fury will not pierce through any targets.
- A [Bound] combo can be initiated on hit enemies.
- Due to the possibility of using the [Standby] character, this skill has a longer post-cast delay.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/08/2018 | 03/07/2018 |
| |
04/05/2018 | 04/05/2018 |
|
|
Alternative Names
Diangelion - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Darkest Diangelion
- Darkest Diangelion
Force Active
Force Passive
Force Active
Force Passive