Atlas City/de: Difference between revisions
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| Mob=<span style="display:none">{{</span> | | Mob=<span style="display:none">{{</span> | ||
|[[File:10-2mob1.jpg|60px]] | |[[File:10-2mob1.jpg|60px]] | ||
| ''' | | '''Proto Code_C''' - Eine Nasodsicherheitsroboter. | ||
*'''Energy Spike:''' Stab with its robotic appendage. | *'''Energy Spike:''' Stab with its robotic appendage. | ||
*'''Jet Trust:''' Rearrange itself into a jet and propel itself forward into players. | *'''Jet Trust:''' Rearrange itself into a jet and propel itself forward into players. | ||
|- | |- | ||
|[[File:Silence_Head.jpg|60px]] | |[[File:Silence_Head.jpg|60px]] | ||
| ''' | | '''Schleicher Code_C''' - A tall humanoid Nasod security unit armed with blades on its arms. | ||
| | | | ||
*'''Cloak:''' This unit is capable of making itself completely invisible as well as invincible. A faint trail of sparkles will emit from it while invisible. | *'''Cloak:''' This unit is capable of making itself completely invisible as well as invincible. A faint trail of sparkles will emit from it while invisible. | ||
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|- | |- | ||
|[[File:Prober_Head.jpg|60px]] | |[[File:Prober_Head.jpg|60px]] | ||
| ''' | | '''Sonde Code_C''' - A Nasod security unit armed with two ion cannons on its arms. | ||
| | | | ||
*'''Plasma Shot:''' Rearrange itself then fire a short range pulse of plasma. | *'''Plasma Shot:''' Rearrange itself then fire a short range pulse of plasma. | ||
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|- | |- | ||
|[[File:Defender_Head.jpg|60px]] | |[[File:Defender_Head.jpg|60px]] | ||
| ''' | | '''Verteidiger Code_C''' - A large Nasod security unit capable of arranging it parts in varying shapes. | ||
| | | | ||
*'''Ram''' - It will rotate then ram into players. | *'''Ram''' - It will rotate then ram into players. | ||
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|- | |- | ||
|[[File:10-2mob5.jpg|60px]] | |[[File:10-2mob5.jpg|60px]] | ||
| ''' | | '''Deceptor Code_C''' - A flying Nasod security unit. | ||
| | | | ||
*'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters. | *'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters. | ||
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|- | |- | ||
|[[File:10-2mob1.jpg|60px]] | |[[File:10-2mob1.jpg|60px]] | ||
| ''' | | '''Proto Code_D''' - Nasod security robots that will drop in to intervene. | ||
| | | | ||
*'''Energy Spike:''' Stab with its robotic appendage. | *'''Energy Spike:''' Stab with its robotic appendage. | ||
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| MiniBoss=<span style="display:none">{{</span> | | MiniBoss=<span style="display:none">{{</span> | ||
|[[File:New_Defender_Head.jpg|60px]] | |[[File:New_Defender_Head.jpg|60px]] | ||
| ''' | | '''Neuer Verteidiger Code_B''' - A larger more powerful version of a '''CODE_C_Defender'''. | ||
| | | | ||
*'''Ram''' - It will rotate then ram into players. | *'''Ram''' - It will rotate then ram into players. | ||
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|- | |- | ||
|[[File:CODE_A_Surverylon.png|60px]] | |[[File:CODE_A_Surverylon.png|60px]] | ||
|''' | |'''Surveillan Code_A''' - Surveillan will patrol in the background and fire at players in sets of three shots indicated by an aiming reticle. | ||
*He will fire 3 shots at each player simultaneously, making a potential 12 shots per round. This makes party play in this section hazardous. | *He will fire 3 shots at each player simultaneously, making a potential 12 shots per round. This makes party play in this section hazardous. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
|[[File:CODE_A_Surverylon.png|60px]] | |[[File:CODE_A_Surverylon.png|60px]] | ||
| ''' | | '''Surveillan Code_A''' - The strongest Hunter Nasod in Atlas. It can transform into flight mode and has both mobility and power. | ||
| | | | ||
*'''Top Spin:''' Surveillan will lower its arms close to the ground and spin in circles while moving forward doing continuous hits. | *'''Top Spin:''' Surveillan will lower its arms close to the ground and spin in circles while moving forward doing continuous hits. | ||
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|contents1={{*}}'''Surveillan''': ''Target Intruder Finished. [Battle Mode Operation]'' | |contents1={{*}}'''Surveillan''': ''Target Intruder Finished. [Battle Mode Operation]'' | ||
}} | }} | ||
| BDrop={{tabs|name=1|tab1=Atlas | | BDrop={{tabs|name=1|tab1=Atlas Decitium Schwert|contents1={{:10-2Bdrop1}}|tab2=Atlas Decitium Kanone|contents2={{:10-2Bdrop2}}|tab3=Atlas Decitium Dualwaffe|contents3={{:10-2Bdrop3}}|tab4=Atlas Decitium Waffenarsenal|contents4={{:10-2Bdrop4}}|tab5=Atlas Decitium Pendel|contents5={{:10-2Bdrop5}}|tab6=Surveillan Components Set|contents6={{:Surveylon Set}}}} | ||
| DBGM=[http://www.youtube.com/watch?v=h-v8gmn8MrA '''''music076_stage'''''] | | DBGM=[http://www.youtube.com/watch?v=h-v8gmn8MrA '''''music076_stage'''''] | ||
| BBGM=[http://www.youtube.com/watch?v=aJKGAtW9Cco '''''music077_boss'''''] | | BBGM=[http://www.youtube.com/watch?v=aJKGAtW9Cco '''''music077_boss'''''] |
Revision as of 19:42, 24 February 2017
Atlas City
“ | Atlas City. A giant Nasod city that produces supplies for Elysion. You must find clues to find an exit out.
|
” |
Description
A Nasod city harvesting the materials being sent to Elysion. You must find the clue to chase after Solace here.
Recommended Level
81-83
Dungeon Layout
Mobs
{{
Mini Boss
{{
Obstacles
{{
Boss
{{
Dialogue
- Surveillan: Target Intruder Finished. [Battle Mode Operation]
{{
}}
- Atlas Decitium Schwert
- Atlas Decitium Kanone
- Atlas Decitium Dualwaffe
- Atlas Decitium Waffenarsenal
- Atlas Decitium Pendel
- Surveillan Components Set
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv82 Great Sword: Physical Attack +4874 Magical Attack +4874 [Unidentified * ?] Maximize +3% Add. Damage +3% Action Speed +3% |
Alternative Names