Calculated Strike: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| [[Image:NWPassive2.png]]
| [[File:NWPassive2.png]]
| {{SkillType|P}} Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills.   
| {{SkillType|P}} Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills.   
|-
|-
|  
|  
| [Erendil Skills]<br>[[Fatality]] ([[Fatality/ModA|Force]]), [[Call of Ruin]] ([[Call of Ruin/ModA|Force]]), [[Furious Engage]], [[Eradication]]
| {{color|#FFCC00|Erendil Skills|b=1}}
*[[Fatality]] ([[Fatality/ModA|A]]), [[Call of Ruin]] ([[Call of Ruin/ModA|A]]), [[Furious Engage]], [[Eradication]]
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|}
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<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
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! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Night Watcher]]  || 35
| [[Night Watcher]]  || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
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|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Critical Increase {{stat|u}} !! rowspan=2 | Maximize Increase {{stat|u}} !! colspan=3 | On Erendil Skill Use
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Critical Increase !! rowspan=2 | Maximize Increase !! colspan=4 | On Erendil Skill Use
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Special Active Skills<br>Total Cooldown Decrease !! Reactivation Cooldown
! All Special Active Cooldown Reduction !! Erendil Skills !! Reactivation Cooldown
|-
| colspan="7" | {{PvE}}
|-
| align="left" | 1 || 35 || 9% || 9% || rowspan="4" | 7 Seconds || rowspan=4 | 3 Seconds
|-
|-
| align="left" | 1 || 35 || 4% || 4% || rowspan="4" | 7 Seconds || rowspan=4 align=left | {{*}}[[Fatality]] ([[Fatality/ModA|Force]]){{*}}[[Call of Ruin]] ([[Call of Ruin/ModA|Force]]){{*}}[[Furious Engage]]{{*}} [[Eradication]]
| align="left" | 2 || 51 || 11% || 11%
| rowspan=4 | 6 Seconds
|-
|-
| align="left" | 2 || 51 || 6% || 6%
| align="left" | 3 || 59 || 13% || 13%
|-
|-
| align="left" | 3 || 59 || 8% || 8%
| align="left" | 4 || 93 || 15% || 15%
|-
|-
| align="left" | 4 || 93 || 10% || 10%
| colspan="7" | {{PvP}}
|}
 
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! On Erendil Skill Use
|- style="background:{{ColorSel|CharLight|Rena}}"
! All Special Active Cooldown Reduction
|-
|-
| align="left" | 1 || 35 || rowspan="4" | 3.5 Seconds
| align="left" | 1 || 35 || 9% || 9% || rowspan="4" | 3.5 Seconds || rowspan=4 | 6 Seconds
|-
|-
| align="left" | 2 || 51
| align="left" | 2 || 51 || 11% || 11%
|-
|-
| align="left" | 3 || 59
| align="left" | 3 || 59 || 13% || 13%
|-
|-
| align="left" | 4 || 93
| align="left" | 4 || 93 || 15% || 15%
|}
|}
<br>
<br>


== Tips and Details ==
==Updates==
*The '''Critical Chance''' increase is unnormalized.
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<br>
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== Updates ==
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|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
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*{{nerf|ZXX'''X''' Command Damage Increase decreased.}}
*{{nerf|ZXX'''X''' Command Damage Increase decreased.}}
|-
|-
| 10/13/2016 || - || colspan=2 align="left" |  
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |  
*{{nerf|ZXX'''X''' Command Damage Increase decreased.}}
*{{nerf|ZXX'''X''' Command Damage Increase decreased.}}
*Tooltip improved.
*Tooltip improved.
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*{{nerf|Cooldown Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
*{{nerf|Reactivation Cooldown increased.}}
*{{nerf|Reactivation Cooldown increased.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*{{buff|Reactivation Cooldown decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|'''Critical Increase''' increased.}}
*{{buff|'''Maximize Increase''' increased.}}
|}
|}
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}}
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{{SkillNav - Night Watcher}}
{{NWSkills}}

Latest revision as of 08:30, 27 March 2024

[Passive]
Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills.
Erendil Skills


Requirements

Class Level Required
Night Watcher 35


Skill Information

Skill Level Level Required Critical Increase
This effect is unnormalized.
U
Maximize Increase
This effect is unnormalized.
U
On Erendil Skill Use
Special Active Skills
Total Cooldown Decrease
Reactivation Cooldown
PvE
1 35 9% 9% 7 Seconds 3 Seconds
2 51 11% 11%
3 59 13% 13%
4 93 15% 15%
PvP
1 35 9% 9% 3.5 Seconds 6 Seconds
2 51 11% 11%
3 59 13% 13%
4 93 15% 15%


Updates

Date Changes
KR NA PvE PvP
08/09/2012 07/31/2013
  • Calculated Strike added.
02/05/2015 -
  • HP Recovery decreased.
  • ZZZZZ Command Knockdown Reduction decreased.
  • ZXXX Command Damage Increase decreased.
10/13/2016 11/23/2016
  • ZXXX Command Damage Increase decreased.
  • Tooltip improved.
09/14/2017 -
  • Fixed issue where ↑↑ZX is not affected by the skill.
04/19/2018 05/16/2018
  • Cooldown Reduction when using Erendil Skill effect added.
05/17/2018 06/14/2018
  • Erendil Skill Cooldown Reduction effect no longer works on Hyper Active.
09/20/2018 10/11/2018
  • Critical Increase effect added.
  • Maximize Increase effect added.
  • Old Calculated Strike effects removed.
  • Changed Cooldown Reduction Method.
06/20/2019 07/17/2019
  • Reactivation Cooldown decreased.
07/04/2019 07/17/2019
  • Cooldown Reduction decreased.
  • Reactivation Cooldown increased.
05/27/2021 06/23/2021
  • Reactivation Cooldown decreased.
02/29/2024 03/27/2024
  • Critical Increase increased.
  • Maximize Increase increased.


Alternative Names

Server Name Translation
South Korea 계산된 일격 Prior Planned Blow
Japan 知略の一撃 Tactical Strike
China (Simplified Chinese) 预先攻击 Advance Attack
Germany Methodischer Angriff Methodical Attack
Spain Ataque metódico Methodical Attack
France Attaque méthodique Methodical Attack
Italy Attacco metodico Methodical Attack
Poland Rozmyślny Atak Deliberate Attack
United Kingdom Methodical Attack