Fesseln/ModA: Difference between revisions
From Elwiki
< Fesseln
m (Text replacement - "cellpadding="4"" to "cellpadding="5"") |
m (Text replacement - "!! Level Required !! Base Skill" to "!! Level Required !! Skill Requirement") |
||
Line 23: | Line 23: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! Class !! Level Required !! | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Herrscher]] || 99 || [[Fesseln]] | | [[Herrscher]] || 99 || [[Fesseln]] |
Revision as of 18:10, 5 May 2022
- English
[Special Active: Tenacity] [Mod] Latch a bounding chain made from the concentrated power of Henir that allows Ain to take his enemy's vital force. | |
Shackle Link
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Herrscher | 99 | Fesseln |
Skill Information
Mode | Explosion (Magical) |
Enemy DebuffShackleEnemy DebuffShackle | MP Usage | Cooldown | |
---|---|---|---|---|---|
Speed Decrease | Duration | ||||
PvE | 3403% | 30% | 5 Seconds | 100 MP | 8 Seconds |
PvP | 1037% |
Skill Traits
Regenerating (1) Fesseln | Evil Fesseln | |
---|---|---|
Attribute Effect | MP Recovery | Attribute Effect |
25% chance of regaining 50% of the MP Usage | 50 MP | Skill will burn 3 MP per hit |
Tips and Details
- This version trades in the HP/MP recovery for slightly higher damage and a global speed decrease instead of just action speed.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/17/2018 | 06/14/2018 |
|
Alternative Names
Herrscher - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Schweigen
- Schweigen
Force Active
Force Passive
Force Active
Force Passive