Final Strike: Difference between revisions

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:''For the [[Code: Battle Seraph]] skill by the same name, see [[Final Strike (Code Battle Seraph)]].''
__NOTOC__{{Languages|Final Strike}}
__NOTOC__{{Languages|Final Strike}}
<div style="float: right;">{{#ev:youtube|PB6uNeBA1ZA|300}}</div>
{{#ev:youtube|PB6uNeBA1ZA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:FinalStrike.png]]<br />
| [[File:FinalStrike.png]]
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow.
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow.
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Sheath Knight]] || 35       
| [[Sheath Knight]] || 35       
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Hit !! Black Hole !! Final Hit
! Black Hole !! Final Hit !! Black Hole !! Final Hit
|-
|-
| align="left" | 35 || rowspan=2 | 375% || rowspan=2 | 1907% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 702% || 2688% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 150% || 572%
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|Elsword|Final Strike|Useful, Heavy|dmg1=80|hits=Black Hole: 18<br>Final Hit: 1|cd=22}}
<br>
== Total Damage ==
{{Damage|true
|dmg=702, 2688
|pvp_dmg=150, 572
|hits=9, 1
|hits_useful=18, 1
|useful_penalty=0.8
|heavy=true
|passive1=Way of the Sword
|append=1, Destruction
|passive2=Master of Combat
}}
<br>
== Related Skills ==
{{SkillTable|
Harsh Slayer.png; Brutal Slayer;
Sharp Blade.png; Sharp Sword;
ISTrans4.png; Awakened Will: Infinity Sword;
Immortal - Passive 2.png; Master of Combat;
Immortal - Passive 1.png; Memory of the Sword;
}}
<br>


=== {{PvP}} ===
==Tips and Details==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*If used against a steep upward incline, the black hole will appear above it.
|- style="background:{{ColorSel|CharLight|Elsword}}"
*You can move 1 second after the '''Final Hit''' is done.
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
*The black hole used by this skill will 'grab' enemies (like [[Crazy Worm]]) rather than suck them in (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies.
|- style="background:{{ColorSel|CharLight|Elsword}}"
**For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[Diceon Mines|Dekal]]), who will simply bounce off of the black hole.
! Black Hole !! Final Hit
**Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
**Also, enemies will not go through platforms when attracted.
*Due to both trait options dealing nearly the same damage, it depends on if you want the extra awakening charge and MP gain from '''Useful''' or the slightly higher raw damage from '''Heavy'''.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| align="left" | 35 || rowspan=2 | 120% || rowspan=2 | 762%
! width="300px" | Video
! Description
|-
|-
| align="left" | [Enhanced]
|{{#ev:youtube|DxQOpWKcY5I|300}}
|Between its initial release and the 11/06/2014 KR Patch. The skill used to only have two hits, an initial slash which generated the black hole and the black hole explosion.
|}
|}
<br>
<br>


== Skill Information (KR) ==
==Updates==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Date !! colspan=2 | Changes
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! KR !! NA !! PvE !! PvP
! Black Hole !! Final Hit !! Black Hole !! Final Hit
|-
| 12/08/2011 || 12/18/2012 || colspan=2 align="left" |
*'''Final Strike''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|Added hit damage to the black hole.}}
*{{buff|Faster execution speed.}}
|-
| 05/28/2015 || - || colspan=2 align="left" |
*Infinite hit bug fixed.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
*{{buff|Range increased.}}
*{{buff|'''Max Hits''' increased.}}
*{{buff|Can no longer be mana broken.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{buff|'''Evil''''s effect changed to -3MP pet hit.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*{{buff|'''Useful''' effect increased.}}
*{{buff|Cast Speed increased.}}
*{{nerf|'''Max Hits''' lowered}}
*'''Evil''' trait changed to '''Heavy'''.
*Change location of "'''Heavy'''" and "'''Useful'''".
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |  
*Fixed issue where don't show the skill cut-in.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
|-
| align="left" | 35 || rowspan=2 | 702% || rowspan=2 | 2688% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|'''Black Hole''' damage increased.}}
|-
|-
| align="left" | [Enhanced]
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
|}
*{{buff|'''Damage''' increased.}}
 
| align="left" |
=== {{PvP}} ===
*{{buff|'''Black Hole''' damage increased.}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*{{nerf|'''Final Hit''' damage decreased.}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Hit
|-
|-
| align="left" | 35 || rowspan=2 | 146% || rowspan=2 | 564%
| 04/05/2018 || align="left" |  
*None
| align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | [Enhanced]
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
|}
*{{buff|Invincibility frames increased.}}
<br>
 
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=3 | Useful Final Strike !! colspan=2 | Heavy Final Strike
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=3 | Attribute Effect !! colspan=2 | Details !! rowspan=3 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Max Hits !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Hit
|-
|-
| {{SkillText|Useful|80}} || 18 || 1 || {{SkillText|Heavy|140|150}} || 33 Seconds
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" |  
*{{buff|Invincibility activates immediately on skill use.}}
|}
|}
<br>
==Tips and Details==
*'''Final Strike''' can deal up to 5,282% (1,842% in PvP) Physical Damage.
**With '''Useful''', it can deal up to 6,925.6% (2,337.6% in PvP) Physical Damage.
**With '''Heavy''', it can deal up to 7,394.8% (2,578.8% in PvP) Physical Damage.
*If used against a steep upward incline, the black hole will appear above it.
*You can move 1 second after the final slash is done.
*The black hole used by this skill is of the grab variety (like [[Crazy Worm]]) rather than suction (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies.
**For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[10-1|Dekal]]), who will simply bounce off of the black hole.
**Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it us used over a platform and they are pulled in from underneath.
*Due to its significant damage per hit and high hitcount, it is great at charging '''Vitality''', but cannot take advantage from '''Destruction''' mode too well.
**With the '''Useful''' trait, the skill becomes even better at charging '''Vitality''' but it also proceeds to lose even more damage while in '''Destruction''' mode. The choice in trait thus lies entirely in whether or not you want more damage or better [[Way of the Sword]] management out of this skill, as both '''Heavy''' and '''Useful''' do nearly the same amount of damage.
<br>
== Updates ==
*11/07/2013 KR
**Damage increased
*11/06/2014 KR
**Added hit damage to the black hole.
**Faster execution speed.
*05/28/2015 KR
**Infinite hit bug fixed.
*07/23/2015 KR
**Range increased.
**Max Hits increased.
**Can no longer be mana broken.
*07/30/2015 KR
**Base damage increased.
**Evil's effect changed to -3MP pet hit.
*04/21/2016 (KR) / 05/18/2016 (NA)
**"'''Evil'''" attribute changed to "'''Heavy'''".
**"'''Useful'''" effect increased.
**Change location of "'''Heavy'''" and "'''Useful'''".
**Cast Speed increased. (Unlisted : Hit count lowered)
*12/01/2016 KR
**Fixed issue where don't show the skill cut-in.
*01/12/2017 KR
**Damage decreased.
*04/27/2017 KR
**PvE damage increased.
*07/27/2017 KR
**Black Hole damage increased.
*02/22/2018 KR
**Black Hole damage increased.
**PvE Final Hit damage increased.
**PvP Final Hit damage decreased.
<br>
<br>


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}}
}}
<br>
<br>
 
{{SkillNav - Sheath Knight}}
{{StKSkills}}

Latest revision as of 19:34, 23 March 2024

[Special Active: Bravery]
Create a force which pulls in enemies. Slash enemies for the final blow.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated
Final Enhanced Skill
  • Casting speed increase and final hit provides large hitstun.


Requirements

Class Level Required
Sheath Knight 35


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Black Hole Final Hit Black Hole Final Hit
PvE 702% 2688% 9 1 300 MP 22 Seconds
PvP 150% 572%


Skill Traits

Useful Final StrikeHeavy Final Strike
Attribute EffectMax HitsAttribute EffectCooldown
Max Hits increased
Damage decreased to 80%
Black Hole: 18
Final Hit: 1
Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

ModeBaseMaster of Combat
NormalDestructionNormalDestruction
NormalUsefulHeavyNormalUsefulHeavyNormalUsefulHeavyNormalUsefulHeavy
PvE9,006%12,259.2%12,968.64%13,509%18,388.8%19,452.96%11,437.62%15,569.18%16,470.17%17,156.43%23,353.78%24,705.26%
PvP1,922%2,617.6%2,767.68%2,402.5%3,272%3,459.6%2,594.7%3,533.76%3,736.37%3,243.38%4,417.2%4,670.46%


Related Skills


Tips and Details

  • If used against a steep upward incline, the black hole will appear above it.
  • You can move 1 second after the Final Hit is done.
  • The black hole used by this skill will 'grab' enemies (like Crazy Worm) rather than suck them in (like Neutron Bomb). As such, it is perfectly capable of pulling in Super Armored enemies.
    • For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as Dekal), who will simply bounce off of the black hole.
    • Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
    • Also, enemies will not go through platforms when attracted.
  • Due to both trait options dealing nearly the same damage, it depends on if you want the extra awakening charge and MP gain from Useful or the slightly higher raw damage from Heavy.


Old Version

Video Description
Between its initial release and the 11/06/2014 KR Patch. The skill used to only have two hits, an initial slash which generated the black hole and the black hole explosion.


Updates

Date Changes
KR NA PvE PvP
12/08/2011 12/18/2012
  • Final Strike added.
11/07/2013 02/12/2014
  • Damage increased.
11/06/2014 04/29/2015
  • Added hit damage to the black hole.
  • Faster execution speed.
05/28/2015 -
  • Infinite hit bug fixed.
07/23/2015 12/16/2015
  • Range increased.
  • Max Hits increased.
  • Can no longer be mana broken.
07/30/2015 -
  • Damage increased.
  • Evil's effect changed to -3MP pet hit.
04/21/2016 05/18/2016
  • Useful effect increased.
  • Cast Speed increased.
  • Max Hits lowered
  • Evil trait changed to Heavy.
  • Change location of "Heavy" and "Useful".
12/01/2016 01/11/2017
  • Fixed issue where don't show the skill cut-in.
01/12/2017 01/24/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Black Hole damage increased.
02/22/2018 04/18/2018
  • Damage increased.
  • Black Hole damage increased.
  • Final Hit damage decreased.
04/05/2018
  • None
  • Damage increased.
06/28/2018 07/11/2018
  • Invincibility frames increased.
08/18/2022 09/14/2022
  • Invincibility activates immediately on skill use.


Alternative Names

Server Name Translation
South Korea 파이널 스트라이크 Final Strike
Japan ファイナルストライク Final Strike
China (Simplified Chinese) 最终一击 Final Strike
Germany Todesstoß Deathblow
Spain Golpe de gracia Coup de Grâce
France Coup mortel Deathblow
Italy Colpo di Grazia Coup de Grâce
Poland Śmiertelny Cios Deathblow
United Kingdom Deadly Impact
Brazil Obliterar Obliterate