Never-Ending Darkness: Difference between revisions
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*'''<font color=red>Mega Laser Vision:</font>''' Stare at a target roughly 8 seconds and then fire a powerful, static laser. | *'''<font color=red>Mega Laser Vision:</font>''' Stare at a target roughly 8 seconds and then fire a powerful, static laser. | ||
**While tracking targets moving from one side of it to the other, the eye will stare across the Z-axis as it tries to move from one side to the other. If it fires while staring off into the Z-axis, the laser will be incapable to harming any players. | **While tracking targets moving from one side of it to the other, the eye will stare across the Z-axis as it tries to move from one side to the other. If it fires while staring off into the Z-axis, the laser will be incapable to harming any players. | ||
*'''<font color=red>Death Blossom:</font>''' After all support bud is destroyed, it may shield itself and summon all support bud. These mobs must be destroyed before any more harm can be done to the Dark Observer. While in these state. All buds turn into red bud and become idle state. Fail to destroy all mobs within 30 seconds result to instant kill all players. If success to deal with, Dark Observer will be stunned for 10 seconds. | *'''<font color=red>Death Blossom:</font>''' After all support bud is destroyed, it may shield itself and summon all support bud. These mobs must be destroyed before any more harm can be done to the Dark Observer. While in these state. All buds turn into red bud and become idle state. Fail to destroy all mobs within 30 seconds result to instant kill all players regardless of resurrection abilities, and cause the dungeon to fail. If success to deal with, Dark Observer will be stunned for 10 seconds. | ||
**Support bud summoned from this action have lower HP than normal. | **Support bud summoned from this action have lower HP than normal. | ||
**After HP below 50 bars, boss will periodically use this move regardless support bud is destroyed or not. | **After HP below 50 bars, boss will periodically use this move regardless support bud is destroyed or not. |
Revision as of 00:09, 7 April 2021
Never-Ending Darkness
“ | Never-Ending Darkness. Inside the power, a powerful demonic energy filled the area.
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” |
180,000
- Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal)
- 1~4 players. (Story)
- Only three Resurrection Stones can be used to revive.
- Players are given a 15 second penalty before they can resurrect themselves.
Environmental Debuff - Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
Phase 1: Dark Thorns
In the deepest pits of darkness, various thorns will pierce out of the ground. Players are tasked with destroying the thorns as fast as possible and cause the 4 Silent Observer flower buds in the back to bloom. Every 30 seconds, blue markings will appear clockwise on the wall around the main flower, that apply the Strange Gaze debuff which decreased Physical/Magical attack for the rest of the dungeon. The intensity of the debuff depends on the amount of markings that have appeared. For marking 1 to 9, the effect changes from 5%, 10%, 14%, 18%, 21%, 24%, 26%, 28% to 30%. The potency of the Debuff is carried over to the next Phases. Grey Thorns can only be harmed using combos and actives while the Red Thorns can only be destroyed with the use of special and hyper active skills. In Normal Mode, should the party fail to clear out enough thorns before the blue markings completely encircle the main flower, it will violently explode with demonic energy, killing everyone in the party regardless of resurrection abilities, and cause the dungeon to fail[1].
Phase 2: Dark Observer
The Dark Observer has bloomed revealing the core. Smaller Silent Observer have also awakened. Defeat the main flower. While the small flowers are alive, they will grant the main flower a shield that makes it invincible. Both the main flower and the smaller flowers will target players at random with the blue circle that acts as their pupils, also causing a target to appear on the player targeted, before firing a large laser. The flowers may start glowing red and charge up a large powerful attack. Destroying the small flowers during this period will render the boss temporarily stunned.
Phase 3: Crimson Eye
The core has detached itself, defeat the core. If the core is able to defeat any player, it will heal a significant amount of its HP. While it's HP is below 60%, it may enter a protective state and target a singular player with a powerful vine attack, the attack must be redirected back at Crimson Eye multiple times in order to stun the boss.
Image | Name | Boss | Character | Stats | Set Effects |
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Lv99 Accessory (Support Unit): Critical Damage +5% When awakened, decrease Physical/Magical Defense and Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Dungeon) When awakened, decrease Action Speed of enemies within range by 10% for 15 seconds. (Cooldown: 30 seconds) (Match) |
2 Pieces:
3 Pieces:
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- The characters featured on the loading screen are Ishtar, Chevalier, Apsara, Doom Bringer, and Minerva.
Date | Changes | |
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KR | NA | |
07/26/2018 | 08/08/2018 |
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08/23/2018 | - |
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08/14/2019 | - |
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03/12/2020 | 04/08/2020 |
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08/27/2020 | 09/23/2020 |
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11/19/2020 | 12/16/2020 |
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