Zero/Stage 2: Difference between revisions

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{{MasterSkillTabs  
{{MasterSkillTabs  
|Character=Eve
|Character=Eve
|Skill=Zero
}}
}}
<div style="float: right;">{{#ev:youtube|EXlkwLKpDpA|400||||start=395&end=401}}</div>
{{#ev:youtube|eU3yhrh0mCg|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[File:Zero Stage2.png]]
| [[File:Zero Stage2.png]]
| {{SkillType|M2}} Zero Code Stage 2 activated.<br>주변에 에너지 파동이 뻗어나가며 에너지 구체가 된다.<br>구체는 성스러운 에너지 빛을 뿜어내며 적을 타격한다.
| {{SkillType|M2}} Release Zero Code stage 2.<br>An energy wave shoots out nearby and becomes an energy sphere.<br>The sphere emits holy energy and attacks enemies.
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<br>
<br>
== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required !! Skill Requirement
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class             !! Level Required !! Skill Requirement
|-
|-
| [[Code: Sariel]] : Master Class  || 99 || {{SkillText|SkillQuest|9}}
| [[Code: Sariel]] : Master Class  || 99 || {{SkillText|SkillQuest|9}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=3 | Level Required !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Energy Wave !! rowspan=2 | Energy Light !! rowspan=2 | Energy Wave !! colspan=2 | Energy Light
|- style="background:{{ColorSel|CharLight|Eve}}"
! Per Energy Light !! Number of Energy Light
|-
|-
| align=left | 99 || 4826% || 1437% || 1 || 5 || 6 || 200 MP || 36 Seconds
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|}
|-
 
! Energy Wave !! Energy Light !! Energy Wave !! {{tt|Energy Sphere|see [[#Tips and Details]]}} !! Energy Light
=== {{PvP}} ===
|-
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 4826% || 1437% || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 36 Seconds
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Energy Wave !! Energy Light
|-
|-
| align=left | 99 || 757% || 225%
| {{PvP}} || 757% || 225%
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Eve
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=4826, 1437
! rowspan=1 | Mode !! colspan=1 | Regular
|pvp_dmg=757, 1437
|-
|hits=1, 8
! {{PvE}}
}}
| {{formatnum:{{#expr: 4826 + 1437*5*2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 757 + 225*5*2}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Although targets can be hit by multiple Energy Lights, the number of hits they can receive is equal to the maximum number of hits of 2 Energy Lights or, in this case, 10 Energy Light hits.
*The '''Energy Light''''s hitbox is unified.
*The '''Energy Sphere''' deals 3 hits of '''Energy Light''' damage before the light beams are actually emitted.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 02/13/2020 || - || colspan=2 align="left" |
| 02/13/2020 || 03/11/2020 || colspan=2 align="left" |
*'''Zero''' added.
*'''Zero''' added.
|-
|-
| 02/27/2020 || 03/25/2020 || colspan=2 align="left" |  
| 02/27/2020 || 03/25/2020 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
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<br>


== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{MasterLanguages|Sariel}}
|Color={{ColorSel|CharLight|Eve}}
|KR=제로 |KRName=Zero
}}
<br>
<br>
 
{{SkillNav - Code: Sariel}}
{{CSSkills}}

Latest revision as of 03:40, 2 April 2024

  • English
[Master Skill Stage 2]
Release Zero Code stage 2.
An energy wave shoots out nearby and becomes an energy sphere.
The sphere emits holy energy and attacks enemies.
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required Skill Requirement
Code: Sariel : Master Class 99 Master Skill Stage 2 Quest


Skill Information

Mode Damage (Magical) Max Hits MP Usage Cooldown
Energy Wave Energy Light Energy Wave
Energy Sphere
Energy Light
PvE 4826% 1437% 1 3 5 200 MP 36 Seconds
PvP 757% 225%


Total Damage

ModeBase
PvE16,322%
PvP12,253%


Tips and Details

  • The Energy Light's hitbox is unified.
  • The Energy Sphere deals 3 hits of Energy Light damage before the light beams are actually emitted.


Updates

Date Changes
KR NA PvE PvP
02/13/2020 03/11/2020
  • Zero added.
02/27/2020 03/25/2020
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 제로 Zero
Japan ゼロ Zero