Transporting Tunnel B4-1

From Elwiki
THIS IS AN OLD MAP.
For the current iteration of this dungeon, see Transporting Tunnel B4-1.

Transporting Tunnels B4-1

The smells of a damp and moldy place. This area appears to have been neglected for a long time.

Description
A humid place filled with fungus. Spores are everywhere.
Recommended Level
33-35
Appropriate Item Level
Dungeon Layout
Mobs
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Monster Image Monster Description Monster Moves
Earthen Armadillo - An armadillo that lives deep underground.
Corrupt Nasod Excavator - An abandoned Nasod that was taken over by the Alterasia Spores.
Sonic Bat - A giant bat dwelling in the depths of the tunnel, but be careful, it can create Sonic Waves that can do huge damage!
Corrupt Nasod Miner - Like the Corrupt Excavator, this abandoned Nasod was taken over by the Alterasia Spores.
Broken Corrupt Nasod Miner - A Nasod Miner whose functions have ceased. When its health is low it will still try to self-destruct. An Alterasia Spore will reanimate this broken Nasod.
Broken Corrupt Nasod Excavator - A Nasod Excavator whose functions have ceased. When its health is low it will still try to self-destruct. An Alterasia Spore will reanimate this broken Nasod.
Alterasia Spore - A small spore that floats around the cave, but don't be fooled by its size because when you get near one, the spore can let out a jolt of electricity that can stun you!
Alterasia - Toxic plant living under Altera. It scatters spores that live off the abandoned Nasods. Be careful of it, because if left alone, it can summon Alterasia Spores!

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Obstacles
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Obstacles Image Obstacles Description
Steam Trap - There will be vents that will exert steam at regular intervals that can damage you.
Steam Controller - A device that regulates the large steam vents blocking the tunnel entrance.
Falling Rock - Loose rocks will fall from the cave ceiling, damaging those who might be underneath it.
Land Mine - Landmines scattered everywhere are activated once someone steps on them, activating their 3 second countdown detonation.
Mini Cannon - Fires explosives out of one of three cannons (Left, Up, and Right). These however are only found as an offensive tool summoned by the boss.

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Boss
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Monster Image Boss Description Boss Moves
Parasitic Alterasia Turret - An overgrown Alterasia Plant that had found its way into the Nasod's Turret. The Nasods took advantage of this and had the Alterasia guard its location. The Alterasia makes use of its equipment to summon cannons and missiles straight at you!

-Shield: When you first encounter the boss, you will see a shield covering its weak spot, so make sure to destroy the shield.
-Barrier: After taking out its first layer of defense, the Alterasia will bring up a barrier that reduces all damage to 1, in order to take out the barrier, you must take out its missile launchers from both sides of the turret.
-Missile: There are two missile launchers around the boss that periodically send out homing missiles straight at you. Destroying both of them will disable the Alterasia's barrier leaving it vulnerable, but be careful, the Alterasia can quickly replace the launchers with new ones, reforming its barrier!
-Cannon: When vulnerable, the Alterasia will scatter out cannons all over the stage to protect its weak spot while it replaces its launchers.
-Laser!: Its strongest move. The Alterasia will swiftly summon three yellow lasers; two from its missile holes and finally, one from its weak spot. This move can easily catch players by surprise if they are not cautious. }}

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Image Name Boss Character Stats
Alterasia Bud
Alterasia Bud
Parasitic Alterasia Turret
Rena

Lv34 Bow:

Physical Attack +2477

Magical Attack +2477


[Unidentified * ?]

[Unidentified * ?]

Critical +3%

Action Speed +2%

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