Shadow Vein: Difference between revisions
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m (It is unknown how high the debuff stacks, the highest I've seen is 9, though I am guessing it stacks up to 10) |
Redstars78 (talk | contribs) m (Added extra information to Nero's Cyclone Spin and Dark Agate's Keeper's Toll attacks:) |
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*'''Upper Beam:''' Launch targets up into the air with his hammer and fire a powerful laser at them. | *'''Upper Beam:''' Launch targets up into the air with his hammer and fire a powerful laser at them. | ||
*'''Warp Strike:''' Nero can warp above a target and drop strike them. | *'''Warp Strike:''' Nero can warp above a target and drop strike them. | ||
*'''Cyclone Spin:''' Swing his hammer in a circle, pulling target inwards and dealing a large amount of damage. | *'''Cyclone Spin:''' Swing his hammer in a circle, pulling target inwards and dealing a large amount of damage. Nero will cast this attack every 18 HP bars, usually at 42, 24 and 6 bars. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Boss=<span style="display:none">{{</span> | | Boss=<span style="display:none">{{</span> | ||
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*'''Sword Wave:''' If targets are at a distance on on the upper platforms, it will swing its sword creating a shockwave. | *'''Sword Wave:''' If targets are at a distance on on the upper platforms, it will swing its sword creating a shockwave. | ||
*'''Crystal Breaker:''' Jump into the air and slam into the ground causing an eruption of crystals around it. | *'''Crystal Breaker:''' Jump into the air and slam into the ground causing an eruption of crystals around it. | ||
*'''Keeper's Toll:''' Absorb all the light in the area leaving it in pitch black darkness. This darkness will absorb 200 MP from every player regardless if they're in invincibility frames or not. If the player does not have enough MP, they will automatically die. | *'''Keeper's Toll:''' Absorb all the light in the area leaving it in pitch black darkness. This darkness will absorb 200 MP from every player regardless if they're in invincibility frames or not. If the player does not have enough MP, they will automatically die. Dark Agate will cast this attack every 20 HP bars. | ||
*'''Soul Release:''' Emit a strong Dark El resonance from its lantern, heavy damaging enemies while pulling them in, last few hits will inflict '''[[Status Effects|Panic]]'''. | *'''Soul Release:''' Emit a strong Dark El resonance from its lantern, heavy damaging enemies while pulling them in, last few hits will inflict '''[[Status Effects|Panic]]'''. | ||
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Revision as of 11:50, 8 September 2018
Shadow Vein
“ | Shadow Vein. Everyone who gathered had a different agenda. But they were all seeking the ore that stores special powers.
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” |
Description
This vein exudes similar energy as the Dark El. Someone is waiting for them, and the El Search Party finds another lead.
Recommended Level
99
Required Combat Power
220,000
Details
Demon Realm
- The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 30%.
- Additionally, using a special active within the cave applies a stacking Debuff which drains your MP for 10 seconds, can stack up to 10 times.
Mobs
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Mini Boss
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Boss
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Monster Image | Boss Description | Boss Moves |
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Dark Agate - A crystal monster born of the geodes of the mines. It carries a lantern in one hand and a blunt sword in its other. |
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Dialogue
- Eve: There is unstable energy around.
- Aisha: My body feels heavy. Is this the influence of the Dark El?
- Raven: We'll have to use our powers carefully around here.
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}}
Image | Name | Boss | Character | Stats |
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Face Accessory (Bottom): Adaptation +2% (Dungeon) Ignore Physical Defense by 5% (Dungeon) Ignore Magical Defense by 5% (Dungeon) |
Gallery
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Story background.