Plegas's Reflection: Difference between revisions
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{{Languages|Plegas's Reflection}} | {{Languages|Plegas's Reflection}} | ||
{{DungeonPage | {{DungeonPage | ||
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| LvNeed=99 | | LvNeed=99 | ||
| LvFit=3000000 | | LvFit=3000000 | ||
| Detail=< | | Detail=<dfn>{{</dfn> | ||
====Demon Realm==== | ====Demon Realm==== | ||
*The El's power does not reach into this realm, Attack and HP will be reduced by 80%. | *The El's power does not reach into this realm, Attack and HP will be reduced by 80%. | ||
< | <dfn>}}</dfn> | ||
| DunMap=[[File:16-2map.png]] | | DunMap=[[File:16-2map.png]] | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
|[[ File:17-2 Mob 1.png|60px]] | |[[ File:17-2 Mob 1.png|60px]] | ||
| '''Waita''' - An autonomous statue comprised of three segments. | | '''Waita''' - An autonomous statue comprised of three segments. | ||
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*'''Slash:''' Attack players at close range by using its spear. | *'''Slash:''' Attack players at close range by using its spear. | ||
*'''Teleport Traps:''' They can teleport around the map, primarily to get close to targets, at will. They will leave behind a disk of light that explodes on contact. | *'''Teleport Traps:''' They can teleport around the map, primarily to get close to targets, at will. They will leave behind a disk of light that explodes on contact. | ||
< | <dfn>}}</dfn> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
|[[File:Water.png|60px]] | |[[File:Water.png|60px]] | ||
|'''Water''' - While submerged in water movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown. | |'''Water''' - While submerged in water movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown. | ||
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|[[File:17-2 Gear.png|60px]] | |[[File:17-2 Gear.png|60px]] | ||
|'''Gear''' - A large gear which protrude from the background. Jump through the gaps to not get hit. | |'''Gear''' - A large gear which protrude from the background. Jump through the gaps to not get hit. | ||
< | <dfn>}}</dfn> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|[[File:17-2 Boss.png |60px]] | |[[File:17-2 Boss.png |60px]] | ||
| '''Kusharta''' - Guardian of the temple, a fish person wielding a spear. | | '''Kusharta''' - Guardian of the temple, a fish person wielding a spear. | ||
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'''Note:''' | '''Note:''' | ||
*The cubes can be damaged and destroyed. They can also be used as platforms you can stand on. | *The cubes can be damaged and destroyed. They can also be used as platforms you can stand on. | ||
< | <dfn>}}</dfn> | ||
| BDrop={{:16-2Bdrop1}} | | BDrop={{:16-2Bdrop1}} | ||
| SBGM=[http://www.youtube.com/watch?v=Jz_doVHaR2I '''''music083_stage'''''] | | SBGM=[http://www.youtube.com/watch?v=Jz_doVHaR2I '''''music083_stage'''''] | ||
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*'''Rena:''' ''This one's pretty sturdy! Most arrows would have just bounced off without a scratch. Huhu, but my arrows are not just any arrows!'' | *'''Rena:''' ''This one's pretty sturdy! Most arrows would have just bounced off without a scratch. Huhu, but my arrows are not just any arrows!'' | ||
*'''Raven:''' ''The shock from the totem's explosion can be big, so we should target their weakness from afar. Charging in is not always the best method.'' | *'''Raven:''' ''The shock from the totem's explosion can be big, so we should target their weakness from afar. Charging in is not always the best method.'' | ||
*'''Eve:''' ''-'' | *'''Eve:''' ''Paths disguised as a dead-end, poison arrows that shoot out of nowhere... This place seem to play with the intruders in various ways. But this is nothing. Everyone, follow me.'' | ||
*'''Chung:''' ''The spirit, totems... It's a bit much. I will handle the totems for now! I will make sure to protect you from the explosion!'' | *'''Chung:''' ''The spirit, totems... It's a bit much. I will handle the totems for now! I will make sure to protect you from the explosion!'' | ||
*'''Ara:''' ''I thought we went underground... But I see the sky! And warm air...! I wonder what's happening in here?'' | *'''Ara:''' ''I thought we went underground... But I see the sky! And warm air...! I wonder what's happening in here?'' | ||
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*'''Rose:''' ''The totems summoned by the spirit are quite irritating. Zero, if you take care of the totems... Alright, 'please'. Now be useful! | *'''Rose:''' ''The totems summoned by the spirit are quite irritating. Zero, if you take care of the totems... Alright, 'please'. Now be useful! | ||
*'''Ain:''' ''The distorted demonic energy is controlling this space. Let's avoid any traps as we head forward. Like that arrow... ...Oh, should I have told you sooner?'' | *'''Ain:''' ''The distorted demonic energy is controlling this space. Let's avoid any traps as we head forward. Like that arrow... ...Oh, should I have told you sooner?'' | ||
*'''Laby:''' '' | *'''Laby:''' ''This place is so much fun! The frogs stay still like stone and then go WAH! and the wheel goes round and round! Oh! Let's race to the end! Ready... Go!'' | ||
*'''Noah:''' ''...! I finally found the El Search Party! Excuse me, I am... Kugh, what? I thought that mask and frog were just decorations?!'' | *'''Noah:''' ''...! I finally found the El Search Party! Excuse me, I am... Kugh, what? I thought that mask and frog were just decorations?!'' | ||
}} | }} | ||
|Trivia=< | |Trivia=<dfn>{{</dfn> | ||
*Despite the dungeon appearing to take place in a tropical environment, the entire area is actually still underground. The warm climate and false sunset sky being products of Plegas's demonic energy. | |||
< | <dfn>}}</dfn> | ||
|Updates=< | |Updates=<dfn>{{</dfn> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
|- style="background:{{ColorSel|Village|17}}" class="textfloat" | |- style="background:{{ColorSel|Village|17}}" class="textfloat" | ||
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*'''Plegas's Reflection''' added. | *'''Plegas's Reflection''' added. | ||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |
Revision as of 04:28, 3 May 2023
- English
Plegas's Reflection
“ | Deep underground, there was sky turning red with sunset, and warm greenery. The condensed demonic energy was distorting the area.
|
” |
Description
Head to the right door of the ruins to find hints on the location of the ancient beast.
Recommended Level
99
Required Combat Power
3,000,000
Details
{{
Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
Mobs
{{
{{
Obstacles
{{
{{
Boss
{{
{{
Dialogue
{{
}}
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Face Accessory (Middle): |
Trivia
{{
- Despite the dungeon appearing to take place in a tropical environment, the entire area is actually still underground. The warm climate and false sunset sky being products of Plegas's demonic energy.
Updates
{{
}}
Date | Changes | |
---|---|---|
KR | NA | |
07/22/2021 | 08/18/2021 |
|
Alternative Names
{{
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
---|---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Other