Crazy Shot: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Rena | |Character=Rena | ||
}} | }} | ||
{{#ev:youtube|RukzLuVRjnc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
|[[File: | |[[File:SnipingRangerSkill6.png]] | ||
| {{SkillType|SA|B}} Fire a sphere that fires magical arrows. | | {{SkillType|SA|B}} Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used while [[Awakening Mode|Awakened]]. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! rowspan=2 | Mode !! colspan=2 | Sphere of Light (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=2 | Sphere of Light (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Normal !! Awakening !! Normal !! Awakening | |||
|- | |- | ||
| | | {{PvE}} || 454% || 359% || rowspan=2 | 15 || rowspan=2 | 20 || rowspan="2" | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |||
| {{PvP}} || 172% || 137% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Rena|Crazy Shot|Useful, Gigantic|dmg1=70|hits=Normal: 29<br>Awakening: 38||130}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{ | {{Damage|true|Rena | ||
|dmg=454 | |||
|pvp_dmg=172 | |||
|hits=15 | |||
|hits_useful=29 | |||
| | |useful_penalty=0.7 | ||
|awk_dmg=359 | |||
| | |pvp_awk_dmg=137 | ||
|awk_hits=20 | |||
| | |awk_hits_useful=38 | ||
|bug=true | |||
|passive1=Hawk Eye | |||
|passive2=Arrow Mastery | |||
|combine=1, 2 | |||
}} | |||
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<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
SnipingRangerPassive1.png; Hawk Eye; | |||
GrandArcherPassive1.png; Arrow Mastery; | |||
GrandArcherPassive5.png; Rapid Archer Locked-Trans2; | |||
DaybreakerPassive2.png; Remaining Stigma; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Without '''[Enhanced]''', targets will be knocked up at the end of the skill. | *Without '''[Enhanced]''', targets will be knocked up at the end of the skill. | ||
*The skill drags enemies towards its center and since the hits start as the projectile leaves Rena's bow, enemies must be relatively close to receive full hits of the skill. | *The skill drags enemies towards its center and since the hits start as the projectile leaves '''Rena''''s bow, enemies must be relatively close to receive full hits of the skill. | ||
**This is mitigated a lot by the '''Gigantic''' trait and by being in awakening as the size increases make this initial point of contact much larger | **This is mitigated a lot by the '''Gigantic''' trait and by being in awakening as the size increases make this initial point of contact much larger. | ||
**Due to the skill originating near Rena, the hitbox actually starts quite far behind her, as the entire Sphere of Light travels forward to its eventual location. | **Due to the skill originating near '''Rena''', the hitbox actually starts quite far behind her, as the entire '''Sphere of Light''' travels forward to its eventual location. | ||
*This skill has a high MP regeneration when using '''Useful Crazy Shot''' while awakened, and if used inside of [[Gungnir]] while having the passive [[Rapid Archer]], it is possible to get almost all of your MP back. | *This skill has a high MP regeneration when using '''Useful Crazy Shot''' while awakened, and if used inside of [[Gungnir]] while having the passive [[Rapid Archer]], it is possible to get almost all of your MP back. | ||
*The skill is affected by the [[Free Training]] hit count error: | *The skill is affected by the [[Free Training]] hit count error: | ||
**By default, it will deal 16 hits instead of 15. | **By default, it will deal 16 hits instead of 15. | ||
**In [[Awakening Mode]], it will deal 21 hits instead of | **In [[Awakening Mode]], it will deal 21 hits instead of 20. | ||
**With the '''Useful''' trait, it will deal 25 hits instead of 29. | **With the '''Useful''' trait, it will deal 25 hits instead of 29. | ||
**In [[Awakening Mode]], with the '''Useful''' trait, it will deal 41 hits instead of 38. | **In [[Awakening Mode]], with the '''Useful''' trait, it will deal 41 hits instead of 38. | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:CrazyShotOld.png|Old Icon of '''Crazy Shot'''. | |||
</gallery> | </gallery> | ||
<br> | <br> | ||
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{nerf|MP cost increased to 300.}} | *{{nerf|MP cost increased to 300.}} | ||
|- | |- | ||
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|- | |- | ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | | 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 12/14/2017 || - || colspan=2 align="left" | | | 12/14/2017 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Sniping Ranger}} | |||
{{ |
Latest revision as of 18:29, 23 March 2024
[Special Active: Bravery] Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used while Awakened. | |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sniping Ranger | 35 |
Skill Information
Mode | Sphere of Light (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Normal | Awakening | Normal | Awakening | |||
PvE | 454% | 359% | 15 | 20 | 300 MP | 21 Seconds |
PvP | 172% | 137% |
Skill Traits
Useful Crazy Shot | Gigantic Crazy Shot | |
---|---|---|
Attribute Effect | Max Hits | Attribute Effect |
Max Hits increased Damage decreased to 70% | Normal: 29 Awakening: 38 | Skill size increased to 130% |
Total Damage
: Damage values may not be reflected in Free Training.
Mode | Base | Hawk Eye/Arrow Mastery | ||||||
---|---|---|---|---|---|---|---|---|
Regular | Awakening Mode | Regular | Awakening Mode | |||||
Normal | Useful | Normal | Useful | Normal | Useful | Normal | Useful | |
PvE | 6,810% | 9,216.2% | 7,180% | 9,549.4% | 8,825.76% | 11,944.2% | 9,305.28% | 12,376.02% |
PvP | 2,580% | 3,491.6% | 2,740% | 3,644.2% | 3,065.04% | 4,148.02% | 3,255.12% | 4,329.31% |
Related Skills
Tips and Details
- Without [Enhanced], targets will be knocked up at the end of the skill.
- The skill drags enemies towards its center and since the hits start as the projectile leaves Rena's bow, enemies must be relatively close to receive full hits of the skill.
- This is mitigated a lot by the Gigantic trait and by being in awakening as the size increases make this initial point of contact much larger.
- Due to the skill originating near Rena, the hitbox actually starts quite far behind her, as the entire Sphere of Light travels forward to its eventual location.
- This skill has a high MP regeneration when using Useful Crazy Shot while awakened, and if used inside of Gungnir while having the passive Rapid Archer, it is possible to get almost all of your MP back.
- The skill is affected by the Free Training hit count error:
- By default, it will deal 16 hits instead of 15.
- In Awakening Mode, it will deal 21 hits instead of 20.
- With the Useful trait, it will deal 25 hits instead of 29.
- In Awakening Mode, with the Useful trait, it will deal 41 hits instead of 38.
Gallery
-
Old Icon of Crazy Shot.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/20/2008 | 05/04/2011 |
| |
11/07/2013 | 02/12/2014 |
| |
04/20/2015 | - |
| |
07/23/2015 | 12/16/2015 |
| |
02/04/2016 | 03/16/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
11/02/2017 | 11/15/2017 |
| |
12/14/2017 | - |
| |
04/05/2018 | 04/18/2018 |
|
Alternative Names
Sniping Ranger - Skills
Special Active
Active
Passive