Rhythmical Quake/Stage 4: Difference between revisions
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{{MasterSkillTabs | {{MasterSkillTabs | ||
|Character=Rena | |Character=Rena | ||
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== Requirements == | == Requirements == | ||
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== Skill Information == | == Skill Information == | ||
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! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Flying Knee-Kick !! Takedown Kick !! Wind Quake !! Dancing Spirits !! Flying Knee-Kick !! Takedown Kick !! Wind Quake !! Dancing Spirits | ! Flying Knee-Kick !! Takedown Kick !! Wind Quake !! Dancing Spirits !! Flying Knee-Kick !! Takedown Kick !! Wind Quake !! Dancing Spirits | ||
|- | |- | ||
| | | {{PvE}} || 1246% || 906% || 1836% || 595% || rowspan=2 | 3 || rowspan=2 | 20 || rowspan=2 | 10 || rowspan=2 | 112 || rowspan=2 | 400 MP || rowspan=2 | 49 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 195% || 142% || 288% || 94% | ||
|} | |} | ||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Rena | ||
| | |dmg=1246, 906, 1836, 595 | ||
|pvp_dmg=195, 142, 288, 94 | |||
| | |hits=3, 20, 10, 112 | ||
| | |avg_hits=3, 4, 10, 4 | ||
| | }} | ||
*Average assumes 3 hits of '''Flying Knee-Kick''', 3 hits of '''Takedown Kick''', 10 hits of '''Wind Quake''', and 4 hits of '''Dancing Spirits'''. | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The spirits spawn randomly with each cast of the skill, with targets outside of the very center of the quake more likely to receive hits from the spirits than at the center or edge of the quake. Smaller bosses may receive an average of 3 to 4 hits from the spirits, while medium-sized bosses and larger can receive an average of 7 to 8 hits. | *The spirits spawn randomly with each cast of the skill, with targets outside of the very center of the quake more likely to receive hits from the spirits than at the center or edge of the quake. Smaller bosses may receive an average of 3 to 4 hits from the spirits, while medium-sized bosses and larger can receive an average of 7 to 8 hits. Only extremely tall targets, such as [[Birth of Origin|King of Abyss]] can receive satisfactory amounts of hits from the spirits. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
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! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Flying Knee-Kick damage increased.}} | *{{buff|'''Flying Knee-Kick''' damage increased.}} | ||
*{{buff|Wind Quake damage increased.}} | *{{buff|'''Wind Quake''' damage increased.}} | ||
*{{buff|Dancing Spirits damage increased.}} | *{{buff|'''Dancing Spirits''' damage increased.}} | ||
|} | |} | ||
<br> | <br> | ||
== Alternative Names == | == Alternative Names == | ||
{{ | {{MasterLanguages|Anemos}} | ||
| | |||
}} | |||
<br> | <br> | ||
{{SkillNav - Anemos}} | {{SkillNav - Anemos}} |
Latest revision as of 05:30, 4 April 2024
- English
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Anemos : Master Class | 99 | Master Skill Stage 4 Quest |
Skill Information
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Flying Knee-Kick | Takedown Kick | Wind Quake | Dancing Spirits | Flying Knee-Kick | Takedown Kick | Wind Quake | Dancing Spirits | |||
PvE | 1246% | 906% | 1836% | 595% | 3 | 20 | 10 | 112 | 400 MP | 49 Seconds |
PvP | 195% | 142% | 288% | 94% |
Total Damage
Mode | Base | |
---|---|---|
Average | Max | |
PvE | 28,102% | 106,858% |
PvP | 4,409% | 16,833% |
- Average assumes 3 hits of Flying Knee-Kick, 3 hits of Takedown Kick, 10 hits of Wind Quake, and 4 hits of Dancing Spirits.
Tips and Details
- The spirits spawn randomly with each cast of the skill, with targets outside of the very center of the quake more likely to receive hits from the spirits than at the center or edge of the quake. Smaller bosses may receive an average of 3 to 4 hits from the spirits, while medium-sized bosses and larger can receive an average of 7 to 8 hits. Only extremely tall targets, such as King of Abyss can receive satisfactory amounts of hits from the spirits.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/16/2020 | 02/12/2020 |
| |
02/27/2020 | 03/25/2020 |
|
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 리드미컬 퀘이크 | Rhythmical Quake |
Japan | リズミカルクエイク | Rhythmical Quake |
Germany | Rhythmisches Beben | Rhythmical Quake |
Italy | Scossa ritmica | Rhythmical Quake |
Anemos - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Rhythmical Quake
- Rhythmical Quake
Force Active
Force Passive
Force Active
Force Passive