City Outskirts: Difference between revisions

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|Orient=2
|Orient=2
| Color={{ColorSel|Village|10}}
| Color={{ColorSel|Village|10}}
| Nav=<span style="display:none">{{</span>
| Nav=<dfn>{{</dfn>
|[[Shyflowne Pond]]&larr;
|[[Shyflowne Pond]]&larr;
|[[City Outskirts]]
|[[City Outskirts]]
|&rarr;[[Elysion]]
|&rarr;[[Elysion (Village)|Elysion]]
|-
|-
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Name=City Outskirts
| Name=City Outskirts
| Map=CityOutskirts.png
| Map=CityOutskirts.png
| LvRange=82-83
| LvRange=82-83
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:OffLibya.png|60px]]
|{{tt|[[File:OffLibya.png|60px]]|[[File:Mob - Officer Libya.png|150px]]}}
|'''Officer Libya''' - A security robot that will attack in the exact same way as [[Elysion Tower|CODE_B_Libya]].
|'''Officer Libya''' - A security robot that will attack in the exact same way as [[Elysion Tower|CODE_B_Libya]].
|
|
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|Aggressive
|Aggressive
|-
|-
|[[File:OffTemplar.png|60px]]
|{{tt|[[File:OffTemplar.png|60px]]|[[File:Mob - Officer Templar.png|250px]]}}
|'''Officer Templar''' - A security robot that will attack in the exact same way as [[Elysion Tower|CODE_B_Templar]].
|'''Officer Templar''' - A security robot that will attack in the exact same way as [[Elysion Tower|CODE_B_Templar]].
|
|
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|Aggressive
|Aggressive
|-
|-
|[[File:OffFuter.png|60px]]
|{{tt|[[File:OffFuter.png|60px]]|[[File:Mob - Officer Futer.png|200px]]}}
|'''Officer Futer''' - A security robot that will attack in the exact same way as [[Elysion Tower|CODE_B_Futer]].
|'''Officer Futer''' - A security robot that will attack in the exact same way as [[Elysion Tower|CODE_B_Futer]].
|
|
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|Aggressive
|Aggressive
|-
|-
|[[File:BrokProto.png|60px]]
|{{tt|[[File:BrokProto.png|60px]]|[[File:Mob - Broken Proto.png|150px]]}}
|'''Broken Proto''' - A security robot that will attack in the exact same way as [[Diceon Mines|CODE_D_Proto]].
|'''Broken Proto''' - A security robot that will attack in the exact same way as [[Diceon Mines|CODE_D_Proto]].
|
|
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|Aggressive
|Aggressive
|-
|-
|[[File:BrokProber.png|60px]]
|{{tt|[[File:BrokProber.png|60px]]|[[File:Mob - Broken Prober.png|150px]]}}
| '''Broken Prober''' -A security robot that will attack in the exact same way as [[Atlas City|CODE_C_Prober]].
| '''Broken Prober''' -A security robot that will attack in the exact same way as [[Atlas City|CODE_C_Prober]].
|
|
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|Aggressive
|Aggressive
|-
|-
|[[File:BrokDecepter.png|60px]]
|{{tt|[[File:BrokDecepter.png|60px]]|[[File:Mob - Broken Decepter.png|150px]]}}
|'''Broken Decepter''' - A security robot that will attack in the exact same way as [[Atlas City|CODE_C_Decepter]].
|'''Broken Decepter''' - A security robot that will attack in the exact same way as [[Atlas City|CODE_C_Decepter]].
|
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|Aggressive
|Aggressive
|-
|-
|[[File:BrokDefender.png|60px]]
|{{tt|[[File:BrokDefender.png|60px]]|[[File:Mob - Broken Defender.png|200px]]}}
|'''Broken Defender''' - A security robot that will attack in the exact same way as [[Atlas City|CODE_C_Defender]].
|'''Broken Defender''' - A security robot that will attack in the exact same way as [[Atlas City|CODE_C_Defender]].
|
|
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*'''X Barrier''' - It will active a protective wall then push forward into players.
*'''X Barrier''' - It will active a protective wall then push forward into players.
|Aggressive
|Aggressive
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
| -
| -
|[[File:TuProcessDefender.png|60px]]
|{{tt|[[File:TuProcessDefender.png|60px]]|[[File:Mob - Tube Processing Defender.png|250px]]}}
|'''Tube Processing Defender''' - A security robot that will attack in the exact same way as [[Atlas City|CODE_B_New_Defender]].
|'''Tube Processing Defender''' - A security robot that will attack in the exact same way as [[Atlas City|CODE_B_New_Defender]].
|
|
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|-
|-
| -
| -
|[[File:Onlooker High Templar Head.jpg|60px]]
|{{tt|[[File:CODE_A_HighTemplarHead.png|60px]]|[[File:Mob - CODE A High Templar.png|300px]]}}
|'''Onlooking High Templar''' - An elite security robot that will attack in the exact same way as [[Elysion Tower|CODE_A_High_Templar]].
|'''Onlooking High Templar''' - An elite security robot that will attack in the exact same way as [[Elysion Tower|CODE_A_High_Templar]].
|
|
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*'''Focus Swing:''' Deliver one strong swing with its spear.
*'''Focus Swing:''' Deliver one strong swing with its spear.
*'''Spear Shock:''' Electrifies its spear swing it then plants it in the ground causing the ground around him to burst with electricity.
*'''Spear Shock:''' Electrifies its spear swing it then plants it in the ground causing the ground around him to burst with electricity.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BGM=City Outskirts - [http://www.youtube.com/watch?v=Lb173-vSjM0 '''''field_elysion002''''']
| BGM=City Outskirts - [http://www.youtube.com/watch?v=bYIHXosYVo4 '''''field_elysion002''''']
| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
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File:City_Outskirts_3.jpg|City terminals.
File:City_Outskirts_3.jpg|City terminals.
File:Page_42-43.jpg|City Outskirts overview and concept art.
File:Page_42-43.jpg|City Outskirts overview and concept art.
File:Onlooker High Templar.jpg|Scrapped appearance for '''Onlooking High Templar'''.
</gallery>
</gallery>
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*During the development, this field was initially called "아틀라스 시티 외곽 (Atlas City Outskirts)".
*During the development, this field was initially called "아틀라스 시티 외곽 (Atlas City Outskirts)".
<span style="display:none">}}</span>
*While a bronze color version of '''CODE_A_High_Templar''' was shown in promotional material for '''Onlooking High Templar''''s design. The ingame field boss shares the original's appearance.
|Updates=<span style="display:none">{{</span>
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|10}}" class="textfloat"
|- style="background:{{ColorSel|Village|10}}" class="textfloat"
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*'''City Outskirts''' added.
*'''City Outskirts''' added.
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|10}}
|Color={{ColorSel|Village|10}}
|KR=시티 외곽 |KRName=City Outskirts
|KR=시티 외곽 |KRName=City Outskirts
|CN=城市外围 |CNName=City Outskirts
|CN=都市外围 |CNName=City Outskirts
|DE=Außenbezirk |DEName=Outskirts
|DE=Außenbezirk |DEName=Outskirts
|ES=Barrio Externo |ESName=External District
|ES=Barrio Externo |ESName=External District

Latest revision as of 14:00, 5 September 2024

{{ {{}}
Shyflowne Pond City Outskirts Elysion
}}
City Outskirts
Mobs
{{ {{
Monster Image Monster Description Monster Moves Monster Type
Officer Libya - A security robot that will attack in the exact same way as CODE_B_Libya.
  • Gauntlet Shot: Fire its gauntlet like a ranged projectile which returns back to it after being fired.
  • Electro Pulse: Attacks players with highly condensed balls of electricity.
Aggressive
Officer Templar - A security robot that will attack in the exact same way as CODE_B_Templar.
  • Triple Swing: Swing its spear three times.
  • Double Swing: It will twirl its spear twice in super armor with extremely large range. Players hit directly will be inflicted with wound.
Aggressive
Officer Futer - A security robot that will attack in the exact same way as CODE_B_Futer.
  • Lunge: It will perform a short lunge and ram you.
  • Electro Stream: It will charge its tail with electricity and fire a constant stream of electricity doing multiple hits.
Aggressive
Broken Proto - A security robot that will attack in the exact same way as CODE_D_Proto.
  • Energy Spike: Stab with its robotic appendage.
  • Jet Trust: Rearrange itself into a jet and propel itself forward into players.
Aggressive
Broken Prober -A security robot that will attack in the exact same way as CODE_C_Prober.
  • Plasma Shot: Rearrange itself then fire a short range pulse of plasma.
  • Plasma Web: Fires a web of plasma out of its arms.
Aggressive
Broken Decepter - A security robot that will attack in the exact same way as CODE_C_Decepter.
  • Jet Blasters: The unit will fire beams straight down out of its two blasters.
  • Plasma Buster: Take in energy around itself then fire a concentrated ball of plasma downwards.
Aggressive
Broken Defender - A security robot that will attack in the exact same way as CODE_C_Defender.
  • Ram - It will rotate then ram into players.
  • X Barrier - It will active a protective wall then push forward into players.
Aggressive

}}

}}
Mini Boss
{{ {{
Epithet Monster Image Boss Description Boss Moves
-
Tube Processing Defender - A security robot that will attack in the exact same way as CODE_B_New_Defender.
  • Ram - It will rotate then ram into players.
  • Top Spin: - Rearrange its parts and twirl them around itself.
  • X Barrier - It will active a protective wall then push forward into players.
-
Onlooking High Templar - An elite security robot that will attack in the exact same way as CODE_A_High_Templar.
  • Double Swing: It will twirl its spear twice with extremely large range.
  • Focus Swing: Deliver one strong swing with its spear.
  • Spear Shock: Electrifies its spear swing it then plants it in the ground causing the ground around him to burst with electricity.

}}

}}
City Outskirts - field_elysion002
Gallery
Trivia
{{
  • During the development, this field was initially called "아틀라스 시티 외곽 (Atlas City Outskirts)".
  • While a bronze color version of CODE_A_High_Templar was shown in promotional material for Onlooking High Templar's design. The ingame field boss shares the original's appearance.
}}
Updates
{{
Date Changes
KR NA
11/19/2015 04/06/2016
  • City Outskirts added.
}}
Alternative Names
{{
Server Name Translation
South Korea 시티 외곽 City Outskirts
China (Simplified Chinese) 都市外围 City Outskirts
Germany Außenbezirk Outskirts
Spain Barrio Externo External District
France Quartier extérieur Outlying District
Italy Sobborgo Suburb
Poland Obrzeża Outskirts
United Kingdom Outskirts
}}
  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous