Intense Showtime: Difference between revisions
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Shironsaki (talk | contribs) (you obviously nvr played before a DC if u do the page like that :I) |
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Action Speed''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Increased Action Speed''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
Line 53: | Line 53: | ||
<br> | <br> | ||
== MP Consumption at Lv.5 == | == MP Consumption at Lv.5 == | ||
Requires the original MP cost of skills. | |||
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Required MP''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Used''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Remaining MP(At 300MP)''' | |||
{{!}}- | {{!}}- | ||
{{!}} [[Reload]] | {{!}} [[Reload]] | ||
{{!}} align=center {{!}} 20 MP | {{!}} align=center {{!}} 20 MP | ||
{{!}} align=center {{!}} 17 MP | {{!}} align=center {{!}} 17 MP | ||
{{!}} align=center {{!}} 283 MP | |||
{{!}}- | {{!}}- | ||
{{!}} [[Head Shot]]<br>[[Leg Shot]] | {{!}} [[Head Shot]]<br>[[Leg Shot]] | ||
{{!}} align=center {{!}} 30 MP | {{!}} align=center {{!}} 30 MP | ||
{{!}} align=center {{!}} 25 MP | {{!}} align=center {{!}} 25 MP | ||
{{!}} align=center {{!}} 275 MP | |||
{{!}}- | {{!}}- | ||
{{!}} [[Rumble Shot]]<br>[[Aiming Shot]] | {{!}} [[Rumble Shot]]<br>[[Aiming Shot]] | ||
{{!}} align=center {{!}} 40 MP | {{!}} align=center {{!}} 40 MP | ||
{{!}} align=center {{!}} 34 MP | {{!}} align=center {{!}} 34 MP | ||
{{!}} align=center {{!}} 266 MP | |||
{{!}}- | {{!}}- | ||
{{!}} [[Dual Buster]] | {{!}} [[Dual Buster]] | ||
{{!}} align=center {{!}} 80 MP | {{!}} align=center {{!}} 80 MP | ||
{{!}} align=center {{!}} 68 MP | {{!}} align=center {{!}} 68 MP | ||
{{!}} align=center {{!}} 232 MP | |||
{{!}}- | {{!}}- | ||
{{!}} [[Detonation]]<br>[[Brutal Swing]] | {{!}} [[Detonation]]<br>[[Brutal Swing]] | ||
{{!}} align=center {{!}} 100 MP | {{!}} align=center {{!}} 100 MP | ||
{{!}} align=center {{!}} 85 MP | {{!}} align=center {{!}} 85 MP | ||
{{!}} align=center {{!}} 215 MP | |||
{{!}}- | {{!}}- | ||
{{!}} [[Bullet Blitz]] | {{!}} [[Bullet Blitz]] | ||
{{!}} align=center {{!}} 120 MP | {{!}} align=center {{!}} 120 MP | ||
{{!}} align=center {{!}} 102 MP | {{!}} align=center {{!}} 102 MP | ||
{{!}} align=center {{!}} 198 MP | |||
{{!}}- | {{!}}- | ||
{{!}} [[Heavy Railgun]]<br>[[Artillery Strike]] | {{!}} [[Heavy Railgun]]<br>[[Artillery Strike]] | ||
{{!}} align=center {{!}} 175 MP | {{!}} align=center {{!}} 175 MP | ||
{{!}} align=center {{!}} 150 MP | {{!}} align=center {{!}} 150 MP | ||
{{!}} align=center {{!}} 150 MP | |||
{{!}}- | {{!}}- | ||
{{!}} [[Scare Chase]]<br>[[Lunatic Blow]]<br>[[Comet Crasher]] | {{!}} [[Scare Chase]]<br>[[Lunatic Blow]]<br>[[Comet Crasher]] | ||
{{!}} align=center {{!}} 200 MP | {{!}} align=center {{!}} 200 MP | ||
{{!}} align=center {{!}} 170 MP | {{!}} align=center {{!}} 170 MP | ||
{{!}} align=center {{!}} 130 MP | |||
{{!}}- | {{!}}- | ||
{{!}} [[Sharpshooter Syndrome]] | {{!}} [[Sharpshooter Syndrome]] | ||
{{!}} align=center {{!}} 250 MP | {{!}} align=center {{!}} 250 MP | ||
{{!}} align=center {{!}} 213 MP | {{!}} align=center {{!}} 213 MP | ||
{{!}} align=center {{!}} 87 MP | |||
{{!}}- | {{!}}- | ||
{{!}} [[Gigantic Impact]]<br>[[Aceldama]]<br>[[Shooting Star]] | {{!}} [[Gigantic Impact]]<br>[[Aceldama]]<br>[[Shooting Star]] | ||
{{!}} align=center {{!}} 300 MP | {{!}} align=center {{!}} 300 MP | ||
{{!}} align=center {{!}} 255 MP | {{!}} align=center {{!}} 255 MP | ||
{{!}} align=center {{!}} 45 MP | |||
{{!}}} | {{!}}} | ||
|KR= | |KR= | ||
== Skill Information == | == Skill Information == | ||
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Action Speed''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Increased Action Speed''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | {{!}} 1 | ||
Line 131: | Line 144: | ||
<br> | <br> | ||
== MP Consumption at Lv.5 == | == MP Consumption at Lv.5 == | ||
No longer requires the original MP cost of skills. | |||
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Original MP | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Original MP Cost''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''New MP Cost<br>(When in Berserk)''' | ||
{{!}}- | {{!}}- | ||
{{!}} [[Reload]] | {{!}} [[Reload]] | ||
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*Even though this lowers the mana consumption of skills, this does not apply to the mana cost. You still need the required amount of MP before performing any skill. | *Even though this lowers the mana consumption of skills, this does not apply to the mana cost. You still need the required amount of MP before performing any skill. | ||
<br> | |||
== Updates == | == Updates == | ||
*2/14/2013 KR | *2/14/2013 KR | ||
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** Increased Action Speed. | ** Increased Action Speed. | ||
<br> | |||
{{DCSkills}} | {{DCSkills}} |
Revision as of 12:51, 17 February 2013
[Passive] Skills that utilize MP are executed more quickly, with decreased MP usage and lowered cooldown rates, when Berserk Mode is activated. |
Requirements
Deadly Chaser |
NA
Skill Information
Skill Level | MP Usage | Cooldown | Increased Action Speed |
1 | -3% | 1% | |
2 | -6% | 1% | |
3 | -9% | 2% | |
4 | -12% | 2% | |
5 (M) | -15% | 3% |
MP Consumption at Lv.5
Requires the original MP cost of skills.
Skill | Required MP | MP Used | Remaining MP(At 300MP) |
Reload | 20 MP | 17 MP | 283 MP |
Head Shot Leg Shot |
30 MP | 25 MP | 275 MP |
Rumble Shot Aiming Shot |
40 MP | 34 MP | 266 MP |
Dual Buster | 80 MP | 68 MP | 232 MP |
Detonation Brutal Swing |
100 MP | 85 MP | 215 MP |
Bullet Blitz | 120 MP | 102 MP | 198 MP |
Heavy Railgun Artillery Strike |
175 MP | 150 MP | 150 MP |
Scare Chase Lunatic Blow Comet Crasher |
200 MP | 170 MP | 130 MP |
Sharpshooter Syndrome | 250 MP | 213 MP | 87 MP |
Gigantic Impact Aceldama Shooting Star |
300 MP | 255 MP | 45 MP |
KR
Skill Information
Skill Level | MP Usage | Cooldown | Increased Action Speed |
1 | -5% | 1% | |
2 | -10% | 2% | |
3 | -15% | 3% | |
4 | -20% | 4% | |
5 (M) | -25% | 5% |
MP Consumption at Lv.5
No longer requires the original MP cost of skills.
Skill | Original MP Cost | New MP Cost (When in Berserk) |
Reload | 20 MP | 15 MP |
Head Shot Leg Shot |
30 MP | 22.5 MP |
Rumble Shot Aiming Shot |
40 MP | 30 MP |
Dual Buster | 80 MP | 60 MP |
Detonation Brutal Swing |
100 MP | 75 MP |
Bullet Blitz | 120 MP | 90 MP |
Heavy Railgun Artillery Strike |
175 MP | 131.25 MP |
Scare Chase Lunatic Blow Comet Crasher |
200 MP | 150 MP |
Sharpshooter Syndrome | 250 MP | 187.5 MP |
Gigantic Impact Aceldama Shooting Star |
300 MP | 225 MP |
Tips and Details
- Intense Showtime is unlocked through the Advanced Branch Skill Quest.
- The quest can be obtained at Lv40 from Camilla, the PvP NPC.
- Even though this lowers the mana consumption of skills, this does not apply to the mana cost. You still need the required amount of MP before performing any skill.
Updates
- 2/14/2013 KR
- No longer requires original MP to activate the skills.
- Further decreased MP Usage and Duration.
- Increased Action Speed.