Blood Boil: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) No edit summary |
Shironsaki (talk | contribs) |
||
Line 32: | Line 32: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |- | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! colspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! colspan=3 | {{se|390|Energy Pathway Overload}}<br>(Per Special Active Hit) !! colspan=3 | {{se|390|Energy Pathway Overload}}<br>(Per Dynamo Mutation Point Usage) | ||
|- | |- | ||
! Magnetic Field (Magical) !! Max Hits !! All Speeds Increase {{Stat|m}} !! Attribute Activation <br>Chance Increase !! Critical Damage<br>Increase {{Stat|a}} !! Duration !! Stacks Lost After<br>Duration Expiration | ! Magnetic Field (Magical) !! Max Hits !! All Speeds Increase {{Stat|m}} !! Attribute Activation<br>Chance Increase !! Duration !! Critical Damage<br>Increase {{Stat|a}} !! Duration !! Stacks Lost After<br>Duration Expiration | ||
|- | |- | ||
| colspan="11" | {{PvE}} | | colspan="11" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 99 || 244% || 4 || 10% || ×2 || 10% (Max: 30%) || 20 Seconds || 1 | | align="left" | 1 || 99 || 244% || 4 || 10% || ×2 || 20 Seconds || 10% (Max: 30%) || 20 Seconds || 1 | ||
|- | |- | ||
| colspan="11" | {{PvP}} | | colspan="11" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 99 || 98% || 4 || 10% || ×1.5 || 5% (Max: 15%) || 6 Seconds || 1 | | align="left" | 1 || 99 || 98% || 4 || 10% || ×1.5 || 6 Seconds || 5% (Max: 15%) || 6 Seconds || 1 | ||
|} | |} | ||
<br> | <br> |
Revision as of 16:47, 29 December 2023
[Passive] Direct attacks are stronger. Using certain skills See Tips and Details * | |
Direct Attack Enhancement
| |
Energy Pathway Overload
|
Requirements
Class | Level Required |
---|---|
Doom Bringer | 99 |
Skill Information
Skill Level | Level Required | Quicksilver Accel | Self BuffEnergy Pathway OverloadSelf BuffEnergy Pathway Overload (Per Special Active Hit) |
Self BuffEnergy Pathway OverloadSelf BuffEnergy Pathway Overload (Per Dynamo Mutation Point Usage) | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Magnetic Field (Magical) | Max Hits | All Speeds Increase This effect is multiplicative to your current stats. M |
Attribute Activation Chance Increase |
Duration | Critical Damage Increase This effect is additive to your current stats. A |
Duration | Stacks Lost After Duration Expiration | |||
PvE | ||||||||||
1 | 99 | 244% | 4 | 10% | ×2 | 20 Seconds | 10% (Max: 30%) | 20 Seconds | 1 | |
PvP | ||||||||||
1 | 99 | 98% | 4 | 10% | ×1.5 | 6 Seconds | 5% (Max: 15%) | 6 Seconds | 1 |
Direct Attack Enhancement | ||
---|---|---|
PvE/PvP | ||
[Quicksilver Accel] : Install a non-flinching magnetic field after charging forward. | ||
[Psion Rush] : Last hit range increase by 1.2 times. | ||
[Supersonic] : Last hit stuns. | Enemy DebuffFaintEnemy DebuffFaint Duration: 3 secs |
Tips and Details
- Despite the NA tooltip saying only certain skills will activate Self BuffEnergy Pathway OverloadSelf BuffEnergy Pathway Overload, a successful hit with a Special Active skill will activate the buff.
- While the regular Self BuffEnergy Pathway OverloadSelf BuffEnergy Pathway Overload buff is active, Nasod Armor Barrier does not consume DP.
- The Critical Damage Increase buff applies when DMP is used and will only receive 1 stack regardless of number of DMP used.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/30/2017 | 12/20/2017 |
| |
06/28/2018 | 07/11/2018 |
| |
|
| ||
08/23/2018 | 09/06/2018 |
| |
04/25/2019 | 05/22/2019 |
|
|
07/04/2019 | 07/03/2019 |
| |
07/18/2019 | 08/14/2019 |
| |
09/11/2019 | 09/25/2019 |
| |
10/28/2021 | 11/24/2021 |
|
Alternative Names
Doom Bringer - Skills
Hyper Active
Mod [A]
Passive
Master Skill
- Symmetric Identity
- Symmetric Identity
Force Active
Force Passive
Force Active
Force Passive