Debrian Laboratory: Difference between revisions

From Elwiki
No edit summary
mNo edit summary
 
(33 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Languages|11-4}}
{{Languages|Debrian Laboratory}}
{{DungeonPage
{{DungeonPage
| Orient=2
| Orient=2
| Color={{ColorSel|Village|11}}
| Color={{ColorSel|Village|12}}
| DunButton=11-4Button.png
| DunButton=11-4Button.png
| SmallPic=11-4.png
| SmallPic=11-4.png
| BigPic=11-4new.png
| BigPic=12-4new2.png
| DunName=Debrian Laboratory
| DunName=Debrian Laboratory
| Quotation='''Debrian Laboratory'''. Their research hidden for centuries finally unveils.
| Quotation=Their research hidden for centuries finally unveils.
| Description=Debrian Laboratory is located under the Elrian Palace. Let's investigate.
| Description=Debrian Laboratory is located under the Elrian Palace. Let's investigate.
| LvNeed=99
| LvNeed=99
| LvFit={{tabs|name=x|tab1=Story Mode|contents1=50000 |tab2=Normal Mode|contents2=100000}}
| LvFitStory=50000
| Detail=<span style="display:none">{{</span>
| LvFit=100000
| Detail=<dfn>{{</dfn>
====Nasod Carrier Prototype====
====Nasod Carrier Prototype====
The Nasod Carrier Prototype is set on a timer. If the mini boss is not defeated within a certain amount of time, it will retreat and teleport away. Doing so the path forwards to the left will open up. After defeating another gauntlet of enemies, players will be faced with a second battle with the Nasod Carrier Prototype, this time it will not retreat.
The Nasod Carrier Prototype is set on a timer. If the mini boss is not defeated within a certain amount of time, it will retreat and teleport away. Doing so the path forwards to the left will open up. After defeating another gauntlet of enemies, players will be faced with a second battle with the Nasod Carrier Prototype, this time it will not retreat.


However, if the boss is defeated before it can retreat, the floor beneath the players will collapse. This will skip the rematch against the Nasod Carrier Prototype as well as the area leading up to it.
However, if the boss is defeated before it can retreat, the floor beneath the players will collapse. This will skip the rematch against the Nasod Carrier Prototype as well as the area leading up to it.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DunMap=[[File:11-4map.png]]
| DunMap=[[File:11-4map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:FreakLeech.png|60px]]
|[[File:FreakLeech.png|60px]]
| '''Freak Leech''' - Servants of Henir taken on a monstrous form. A serpentine Henir creature.
| '''Freak Leech''' - Servants of Henir taken on a monstrous form. A serpentine Henir creature.
Line 79: Line 80:
*'''Stab Barrage''': Stab targets multiple times with its arms then slash at them, knocking them back.
*'''Stab Barrage''': Stab targets multiple times with its arms then slash at them, knocking them back.
*'''Laser Vision''': Put up a shield protecting itself before shooting a beam out of its eye.
*'''Laser Vision''': Put up a shield protecting itself before shooting a beam out of its eye.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:SkinSplitter.png|60px]]
|[[File:SkinSplitter.png|60px]]
| '''Skin Splitter''' - A large hulking being of Henir with a large distorted arm.
| '''Skin Splitter''' - A large hulking being of Henir with a large distorted arm.
Line 97: Line 98:
'''Note:'''
'''Note:'''
*The miniboss has perpetual super armor.
*The miniboss has perpetual super armor.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:11-4 Obstacle 1.png|60px]]
|'''Launch Pads''' - Large platforms which propel players back up to the upper floors of the facility.
|'''Launch Pads''' - Large platforms which propel players back up to the upper floors of the facility.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:11-4 Obstacle 2.png|60px]]
|'''Energy Slide''' - Ramps of energy which drag players forward.
|'''Energy Slide''' - Ramps of energy which drag players forward.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:11-4 Obstacle 3.png|60px]]
|'''Portal''' - Portals that allow players to teleport from one side of the boss map to the other.
|'''Portal''' - Portals that allow players to teleport from one side of the boss map to the other.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:NasodCarrierIcon.png|60px]]
|[[File:NasodCarrierIcon.png|60px]]
| '''Debrian Nasod Carrier''' - The institute's ultimate defense system. A giant Nasod core corrupted by Henir.
| '''Debrian Nasod Carrier''' - The institute's ultimate defense system. A giant Nasod core corrupted by Henir.
Line 121: Line 122:
*'''Landing''': When moving to its close-up position, it will land quickly on the stage with tremendous force.
*'''Landing''': When moving to its close-up position, it will land quickly on the stage with tremendous force.
*'''Gyro Ball''': The Carrier will surround itself with an electric force field and slowly moves towards the player.  
*'''Gyro Ball''': The Carrier will surround itself with an electric force field and slowly moves towards the player.  
*'''Deployment''': The Carrier will continuously summon '''Nasod Interceptor''' to circle around the stage and damage any target in their path.  
*'''Deployment''': The Carrier will continuously summon Nasod Interceptors to circle around the stage and damage any target in their path. They Interceptors can be attacked and destroyed. They will all automatically be destroyed if Nasod Carrier returns back to Remote Defense Mode.
*'''Induction Bombing''': The Carrier will shoot electricity into the air to create two electric pillars. Will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' while performing this attack.
*'''Induction Bombing''': The Carrier will shoot electricity into the air to create two electric pillars. Will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' while performing this attack.
'''Note:'''
'''Note:'''
*The boss has perpetual super armor.
*The boss has perpetual super armor.
|-
*Summons and other AI controlled characters may have difficulty attacking during the Remote Defense Mode due to Nasod Carrier itself being at a distance.
|[[File:Dunno.png|60px]]
<dfn>}}</dfn>
| '''Nasod Interceptor''' - A disk like drone deployed by the '''Debrian Model Nasod Carrier'''.
|
*'''Cycle''': It will continuously circle the map and damage targets in its path.
<span style="display:none">}}</span>
|Dialogue=
|Dialogue=
{{tabs
{{tabber
|name=Dialog
|$divclass=tabber-vertical
|tab1=Dungeon Start Dialogue
|Dungeon Start Dialogue=
|contents1=
*{{StoryIcon|IP}} '''Chung:''' ''Is this... the underground of the Elrian Palace?''
*'''Chung''': ''Is this... the underground of the Elrian Palace?''
*{{StoryIcon|GM}} '''Elesis:''' ''Henir's mutated monsters are here too…!''
*'''Elesis''': ''Henir's mutated monsters are here too…!''
*{{StoryIcon|RG}} '''Ciel:''' ''Let's hurry before anything else pops out.''
*'''Ciel''': ''Let's hurry before anything else pops out.''
|Mid Dungeon Dialogue=
|tab2= Mid Dungeon Dialogue
*{{StoryIcon|EM}} '''Aisha:''' ''It looks like a dead end.''
|contents2=
*{{StoryIcon|CEm}} '''Eve:''' ''The path on the right side is open. Let's head over there.''
*'''Aisha''': ''It looks like a dead end.''
----
*'''Eve''': ''The path on the right side is open. Let's head over there.''
*{{StoryIcon|Nasod Carrier Prototype}} '''Nasod Carrier Prototype:''' ''Intruders identified. Activate Defense System.''
*'''Nasod Carrier Prototype''': ''Intruders identified. Activate Defense System.''
''Upon defeating Nasod Carrier Prototype:''
Defeat Nasod Carrier Prototype:
*{{StoryIcon|Nasod Carrier Prototype}} '''Nasod Carrier Prototype:''' ''Defense failed. All Function Deacti... va...''
*'''Nasod Carrier Prototype''': ''Defense failed. All Function Deacti... va...''
''Upon failure to defeat Nasod Carrier Prototype:''
Fail to defeat Nasod Carrier Prototype:
*{{StoryIcon|Nasod Carrier Prototype}} '''Nasod Carrier Prototype:''' ''Partial Destruction of Main Body Identified. Retreat to Second Defense Line.''
*'''Nasod Carrier Prototype''': ''Partial Destruction of Main Body Identified. Retreat to Second Defense Line.''
----
Meet Nasod Carrier Prototype again:
''If Nasod Carrier Prototype was not defeated:''
*'''Nasod Carrier Prototype''': ''2차 방어선 무단 침입자 발견. 섬멸 재 실행.''
*{{StoryIcon|Nasod Carrier Prototype}} '''Nasod Carrier Prototype:''' ''2차 방어선 무단 침입자 발견. 섬멸 재 실행.''
*'''Rena''': ''Something is different about the nasods in this place.''
----
*'''Eve''': ''There's a disturbance mixed in the energy waves. It appears it's been corrupted by the Henir energy coming from the passage.''
*{{StoryIcon|GA}} '''Rena:''' ''Something is different about the nasods in this place.''
|tab3=Mid Boss Dialogue
*{{StoryIcon|CEm}} '''Eve:''' ''There's a disturbance mixed in the energy waves. It appears it's been corrupted by the Henir energy coming from the passage.''
|contents3=
|Mid Boss Dialogue=
At the start of the boss fight:
''At the start of the boss fight:''
*'''Debrian Nasod Carrier''': ''Beep... invaders in First Class Quarantine Area''
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Beep... invaders in First Class Quarantine Area''
When entering '''Remote Defense Mode''':
''When entering '''Remote Defense Mode''':''
*'''Debrian Nasod Carrier''': ''Activate Remote Defense Mode''
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Activate Remote Defense Mode''
When using '''Rapid Spin - Laser''':
''When using '''Rapid Spin - Laser''':''
*'''Debrian Nasod Carrier''': ''ATTACK SYSTEM ERROR: Abnormal functioning of part W1, part W2''
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''ATTACK SYSTEM ERROR: Abnormal functioning of part W1, part W2''
When using '''Energy Buster''':
''When using '''Energy Buster''':''
*'''Debrian Nasod Carrier''': ''에너지 버스터 집결. 타겟을 요격''
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''에너지 버스터 집결. 타겟을 요격''
----
----
When entering '''Close-up Defense Mode''':
''When entering '''Close-up Defense Mode''':''
*'''Debrian Nasod Carrier''': ''Activate Close Range Defense Mode''
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Activate Close Range Defense Mode''
When using '''Deployment''':
''When using '''Deployment''':''
*'''Debrian Nasod Carrier''': ''삐빅… 요격용 인터샙터 사출''
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''삐빅… 요격용 인터샙터 사출''
When using '''Induction Bombing''':
''When using '''Induction Bombing''':''
*'''Debrian Nasod Carrier''': ''Designate Target... Activate Guided Shelling''
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Designate Target... Activate Guided Shelling''
|tab4=Boss Outro Dialogue
Boss Outro Dialogue=
|contents4=
*{{StoryIcon|Nasod Carrier}} '''Debrian Nasod Carrier:''' ''Severe Destruction Identified. All Functioning Sto…#$@%@#$%!''
*'''Debrian Model Nasod Carrier''': ''Severe Destruction Identified. All Functioning Sto…#$@%@#$%!''
|Dungeon Victory Quote=
*'''Elsword''': ''Is that Henir's Passage that Glave mentioned...!?''
*'''Aisha''': ''The monsters created by Henir's Order, and the Nasod Patrol! It's so chaotic...''
*'''Rena''': ''Those Nasods were programmed to protect this place... I feel bad for them.''
*'''Raven''': ''Deploying such a huge weapon, they must have really wanted to hide this place.''
*'''Eve''': ''You have served well, rest in peace.''
*'''Chung''': ''We've finally found Henir's Passage! I can't believe there's something like this in Elrianode...''
*'''Ara''': ''Uggghh... The spinning panels are making me... dizzy...''
*'''Elesis''': ''It wasn't easy... but we finally made it to the passage!''
*'''Add''': ''Oho, very interesting! I'll analyze them all later, kuku...''
*'''Lu''': ''It was quite a big one, but for me, it was a piece of cake!''
*'''Ciel''': ''I can't believe they researched something like this under the palace...''
*'''Rose''': ''How were they able to create such a weapon... The Debrians must have had very advanced technology.''
*'''Ain''': ''Henir's Passage... I'm amazed they were able to hide this for centuries.''
}}
}}
| BDrop={{:11-4Bdrop1}}
| BDrop={{:11-4Bdrop1}}
| DBGM= [https://www.youtube.com/watch?v=o7nl--hlaBo '''''li_stage_elianod003''''']
| SBGM=[https://www.youtube.com/watch?v=3YSy4osjEBA '''''li_stage_elianod003''''']
 
[https://www.youtube.com/watch?v=9_UANM0kULs '''''li_stage_elianod004''''']


[https://www.youtube.com/watch?v=F-u78_yFvEo '''''li_stage_elianod004''''']
[https://www.youtube.com/watch?v=0oUwVs8qKds '''''li_boss_elianod003''''']
| BBGM= [https://www.youtube.com/watch?v=C4gFfzmDIPk '''''li_boss_elianod003''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
Line 188: Line 199:
File:11-4Screen2.jpg|Nasod Carrier.
File:11-4Screen2.jpg|Nasod Carrier.
File:11-4Screen3.jpg|Passage to Henir.
File:11-4Screen3.jpg|Passage to Henir.
File:11-4new.png|Old loading image.
File:NasodCarrier.png|Debrian Nasod Carrier.
File:NasodCarrier.png|Debrian Nasod Carrier.
</gallery>
</gallery>
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>
*Despite bosses in [[Elrianode]] having been changed to no longer have complete debuff immunity, the Skin Splitter in Debrian Laboratory still retains the trait.
*Despite bosses in [[Elrianode]] having been changed to no longer have complete debuff immunity, the Skin Splitter in Debrian Laboratory still retains this trait.
<span style="display:none">}}</span>
*On the NA server, there is a glitch where all of the monsters, excluding the Debrian Nasod Carrier, are incorrectly named when playing the dungeon on Story Mode.
**Interestingly, even though the Debrian Nasod Carrier is correctly named, the Skin Splitter has the same name as it.
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|12}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|12}}" class="textfloat"
! KR !! NA
|-
| 07/27/2017 || 08/09/2017 || align="left" |
*'''Debrian Laboratory''' added.
|-
| 09/28/2017 || - || align="left" |
*Story Mode added.
|-
| 11/07/2019 || - || align="left" |
*Accessory drop rate increased.
|-
| 06/18/2020 || 06/17/2020 || align="left" |
*Story Mode ED drop rate decreased.
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|11}}
|Color={{ColorSel|Village|12}}
|KR=데브리안의 연구소|KRName=Debrian Research Institute
|KR=데브리안의 연구소|KRName=Debrian Research Institute
|PL=Laboratorium Debrianów |PLName=Debrian Laboratory
|PL=Laboratorium Debrianów |PLName=Debrian Laboratory

Latest revision as of 00:20, 6 January 2024

Debrian Laboratory

Their research hidden for centuries finally unveils.

Description
Debrian Laboratory is located under the Elrian Palace. Let's investigate.
Recommended Level
99
Required Combat Power
  • Story Mode
  • Normal Mode

50,000

Dungeon Layout
Details
{{

Nasod Carrier Prototype

The Nasod Carrier Prototype is set on a timer. If the mini boss is not defeated within a certain amount of time, it will retreat and teleport away. Doing so the path forwards to the left will open up. After defeating another gauntlet of enemies, players will be faced with a second battle with the Nasod Carrier Prototype, this time it will not retreat.

However, if the boss is defeated before it can retreat, the floor beneath the players will collapse. This will skip the rematch against the Nasod Carrier Prototype as well as the area leading up to it.

}}
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Freak Leech - Servants of Henir taken on a monstrous form. A serpentine Henir creature.
  • Bite: A short ranged bite.
  • Acid Spit: Spew shots of venomous fluids out of their mouths.
Freak Beast - Servants of Henir taken on a monstrous form. An agile animal-like Henir creature with human arms.
  • Charge: Prepare themselves in Super Armor and almost instantly charge forwards.
  • Energy Pulse: Radiate its body with a burst of energy around itself.
  • Teleport: The beast can teleport next to players if they're too far away.
Freak Defender - Servants of Henir taken on a monstrous form. A hulking four-armed behemoth born from the energy of Henir.
  • Hammer Smash: Smash the ground with one powerful strike with all four of its arms. Will have super armor during this attack.
  • Hammer Combo: Smash the ground with a four hit combo with their four arms. It will have Super Armor when preparing and during its first two hits.
  • Judgement: Charge up in Super Armor then release a large pillar of dark energy out of its body upwards. They have increased defense while charging.
Debrian Nasod Cannon - A highly advanced mobile turret Nasod.
  • Electroshot: Fire a ranged beam forwards which is followed by a single electroball.
  • Scattershot: Fire a barrage of electric shots in a narrow spread.
  • Stomp: Leap upwards then stomp the ground causing electricity to scatter around it.
  • Lob Shot: Charge in place then fire a lobbing electroball aimed at a target.
  • Gyro Assault: The Nasod will begin to spin in circles and weave back and forth hitting anything in its path.

Note:

  • This mob has perpetual super armor.
  • If this is deployed onto the field, it will deal damage to nearby players upon landing.
Debrian Nasod Soldier - A highly advanced humanoid Nasod with laser blades on its arms.
  • Teleport: The Nasod can teleport next to players if they're too far away.
  • Slashes: When close to a target, it will perform a series of slashes.
  • Stab Barrage: Stab targets multiple times with its arms then slash at them, knocking them back.
  • Laser Vision: Put up a shield protecting itself before shooting a beam out of its eye.

Note:

  • If this is deployed onto the field, it will deal damage to nearby players upon landing.
Henir Infected Nasod Cannon - A highly advanced mobile turret Nasod being influenced by the corruption of Henir.
  • Electroshot: Fire a ranged beam forwards which is followed by a single electroball.
  • Scattershot: Fire a barrage of electric shots in a narrow spread.
  • Stomp: Leap upwards then stomp the ground causing electricity to scatter around it.
  • Lob Shot: Charge in place then fire a lobbing electroball aimed at a target.
  • Gyro Assault: The Nasod will begin to spin in circles and weave back and forth hitting anything in its path.

Note:

  • This mob has perpetual super armor.
Henir Infected Nasod Soldier - A highly advanced humanoid Nasod with laser blades on its arms being influenced by the corruption of Henir.
  • Teleport: The Nasod can teleport next to players if they're too far away.
  • Slashes: When close to a target, it will perform a series of slashes.
  • Stab Barrage: Stab targets multiple times with its arms then slash at them, knocking them back.
  • Laser Vision: Put up a shield protecting itself before shooting a beam out of its eye.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Skin Splitter - A large hulking being of Henir with a large distorted arm.
  • Slam: The creature will use its arm to slam the ground.
  • Take Down: The creature will charge forward, dealing multiple hits to any target then fall on top of them.
  • Circle Sweep: The creature will swing its arm around to attack all surrounding targets and knock them away.
  • Henir Bomb: The creature will use its arm to launch five flares, which will detonate after a few seconds.
Nasod Carrier Prototype - A large defense system core. The first one encountered is fought on a timer. If defeated in time, the floor will collapse skipping a portion of the dungeon and en encounter with a second Nasod Carrier Prototype.
  • Gyro Ball: The Carrier will surround itself with an electric force field and slowly moves towards the player.
  • Induction Bombing: The Carrier will shoot electricity into the air to create an electric pillar. Will have Hyper Armor while performing this attack.
  • Deployment: The Carrier will launch more Nasod reinforcements onto the field.

Note:

  • The miniboss has perpetual super armor.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Launch Pads - Large platforms which propel players back up to the upper floors of the facility.
Energy Slide - Ramps of energy which drag players forward.
Portal - Portals that allow players to teleport from one side of the boss map to the other.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Debrian Nasod Carrier - The institute's ultimate defense system. A giant Nasod core corrupted by Henir.

Remote Defense Mode Attacks:

  • Rapid Spin - Firewall: The Carrier's six parts will rotate around the stage with varying speed while in their neutral position, damaging all targets in their path.
  • Rapid Spin - Spear: The Carrier's six parts will turn sideways and impale anything in their path at varying elevations and speed.
  • Rapid Spin - Laser: The Carrier's six parts will form pairs of two connected by a laser and spin around the stage slowly. One of the pairs will collapse onto the stage during the attack's startup and be vulnerable to attacks.
  • Energy Buster: The Carrier's six parts will gather together in one area of the stage and each will shoot a large laser towards the opposing side of the stage.

Close-up Defense Mode Attacks:

  • Landing: When moving to its close-up position, it will land quickly on the stage with tremendous force.
  • Gyro Ball: The Carrier will surround itself with an electric force field and slowly moves towards the player.
  • Deployment: The Carrier will continuously summon Nasod Interceptors to circle around the stage and damage any target in their path. They Interceptors can be attacked and destroyed. They will all automatically be destroyed if Nasod Carrier returns back to Remote Defense Mode.
  • Induction Bombing: The Carrier will shoot electricity into the air to create two electric pillars. Will have Hyper Armor while performing this attack.

Note:

  • The boss has perpetual super armor.
  • Summons and other AI controlled characters may have difficulty attacking during the Remote Defense Mode due to Nasod Carrier itself being at a distance.

}}

}}
Dialogue
  • Dungeon Start Dialogue
  • Mid Dungeon Dialogue
  • Mid Boss Dialogue
  • Dungeon Victory Quote
  • Chung: Is this... the underground of the Elrian Palace?
  • Elesis: Henir's mutated monsters are here too…!
  • Ciel: Let's hurry before anything else pops out.
{{
Image Name Boss Character Stats Set Effects
Corrupted Elrianode Mask
Corrupted Elrianode Mask
Corrupted Elrianode Mask
Debrian Nasod Carrier
Common

Lv95 Face Accessory (Middle):

[Unidentified * ?]

[Unidentified * ?]

Corrupted Elrianode:

2 Pieces:

  • Critical +3%
  • Maximize +2%

3 Pieces:

  • +3.5% Physical Attack Power
  • +3.5% Magical Attack Power
}}
Gallery
Trivia
{{
  • Despite bosses in Elrianode having been changed to no longer have complete debuff immunity, the Skin Splitter in Debrian Laboratory still retains this trait.
  • On the NA server, there is a glitch where all of the monsters, excluding the Debrian Nasod Carrier, are incorrectly named when playing the dungeon on Story Mode.
    • Interestingly, even though the Debrian Nasod Carrier is correctly named, the Skin Splitter has the same name as it.
}}
Updates
{{
Date Changes
KR NA
07/27/2017 08/09/2017
  • Debrian Laboratory added.
09/28/2017 -
  • Story Mode added.
11/07/2019 -
  • Accessory drop rate increased.
06/18/2020 06/17/2020
  • Story Mode ED drop rate decreased.
}}
Alternative Names
{{
Server Name Translation
South Korea 데브리안의 연구소 Debrian Research Institute
Japan デブリアンの研究所 Debrian Research Institute
Germany Debrian-Labor Debrian Laboratory
Spain Laboratorio de los Debrianes Debrian Laboratory
France Laboratoire des Debrians Debrian Laboratory
Italy Laboratorio Debrian Debrian Laboratory
Poland Laboratorium Debrianów Debrian Laboratory
United Kingdom Debrian Lab
Brazil Laboratório de Pesquisa dos Devrians Debrian Research Laboratory
}}


  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous