Difference between revisions of "12-3"

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*'''Rena:''' ''They live together in perfect harmony... Of course we're at a disadvantage.''
 
*'''Rena:''' ''They live together in perfect harmony... Of course we're at a disadvantage.''
 
*'''Raven:''' ''The multiple traps and Dark Elves ambushing us... There's no question this is their outpost.''
 
*'''Raven:''' ''The multiple traps and Dark Elves ambushing us... There's no question this is their outpost.''
*'''Eve:''' '' ''
+
*'''Eve:''' ''I see... The data on Dark Elves must be renewed. They are much more powerful than expected.''
 
*'''Chung:''' ''There are traps everywhere...! We should be careful not to trigger anything.''
 
*'''Chung:''' ''There are traps everywhere...! We should be careful not to trigger anything.''
 
*'''Ara:''' ''That panther is the blue guardian? Each attack hits hard...!''
 
*'''Ara:''' ''That panther is the blue guardian? Each attack hits hard...!''
 
*'''Elesis:''' '' ''
 
*'''Elesis:''' '' ''
*'''Add:''' '' ''
+
*'''Add:''' ''Their weapons are old fashioned... but their power and tactics are formidable. Tsk, how troublesome.''
 
*'''Lu:''' '' ''
 
*'''Lu:''' '' ''
 
*'''Ciel:''' '' ''
 
*'''Ciel:''' '' ''
*'''Rose:''' '' ''
+
*'''Rose:''' ''Amazing reflexes. That Blue Guardian avoided my bullets shot from its blind spot.''
 
*'''Ain:''' ''They may not be strong individually, but their team work is flawless. This is more difficult than I thought.''
 
*'''Ain:''' ''They may not be strong individually, but their team work is flawless. This is more difficult than I thought.''
 
}}
 
}}

Latest revision as of 03:26, 14 August 2019

Language:English • Deutsch • français
12-3Button.png
12-3.png

Dark Elves' Outpost

Dark Elves' Outpost. Let's go through the traps and guards to reach the Dark Elves' Village.
Description
The path to the village is filled with guards and traps.
12-3new.png
Recommended Level
99
Required Combat Power
120000
Dungeon Layout
12-3map.png
Details
{{

Demon Realm

  • The El's power does not reach into this realm, Attack and HP will be reduced by 10%.
}}
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Dunno.png Sentinel Chaser - A female dark elf soldier that specializes in traps and dagger based combat.
  • Triple Slash: Slash three times with her dagger.
  • Trap Set: Jump high into the air and throw knives into the ground. Stepping over these knives will hurt and stagger players.
  • Dive Strike: Warp on top of a player and dive straight down onto them.
Dunno.png Sentinel Ranger - A female dark elf soldier that specializes in ranged bow and arrow combat.
  • Arrow Shot: Ready her bow and fire an arrow forwards.
  • Backstep Shot: Take a backstep and ready an arrow shot.
  • Arched Shot: Fire a volley of three arrows in an arc aimed at a player.
  • Jump Shot: Jump into the air and fire a spread of three arrows downwards.
  • Arrow Rain: Charge a shot and fire it towards the sky, a volley of arrows will rain from above a player.
Dunno.png Sentinel Rider - A female dark elf mounted on a demon jaguar.
  • Charge: Charge forwards dealing damage to enemies in their path.
  • Tail Whip: Spin in a circle, swiping targets with its tail.
  • Arrow Shot: Ready her bow and fire an arrow forwards.
  • Jump Shot: Jump into the air and fire a spread of five arrows downwards.
  • Dive Strike: Similar to Sentinel Chasers, Sentinel Riders can warp above players and drop strike them.
Dunno.png Sentinel Tracker - A pink lion like creature that resides in the dark elf woods.
  • Pounce: Leap forwards, and pounce on targets.
  • Howl: Their howls will not do damage, but will trigger some seconds of Cooldown of player's Skills and burn 30MP.
Dunno.png Arrow Turret - The defense system of the Dark Elves, a specially mounted bow turret.
Will not fire until it is attacked.
  • Spread Shots: The only attack the turret can perform is a rapid fire spread of arrows. It will fire three arrows in three directions, straight forwards, and 45 degrees up and down.

Note:

  • Due to being a mounted turret, it is incapable of turning around and is completely harmless from the back.
  • Homing projectiles will not lock on to the turret.
  • While its not firing, players can use a Z.png attack to its back to destroy it in one hit.
  • Elsword classes can use a DR.pngX.png to attack the turret in front to destroy it, as later on the turrets will be paired with Spirits Vine Traps from behind.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Dunno.png Fae Panther - A giant black panther like demon. The Blue Guardian of the demon forest.
  • Swipe: Swipe its paw in front of it.
  • Charge: Charge forwards dealing damage to enemies in its path.
Dunno.png Sentinel Commander - A high ranking Dark Elf officer armed with her bow. She now has a new set of attacks.
  • Slide Kick: Slide forwards then slash player with her knife.
  • Trapping Arrow: Fire a spread shot in an identical manor to Trapping Arrow - Fungus. She can chain into this from her slide kick.
  • Advanced Backflip Shot: Backflip high in the air then fire two spreads of five arrow in a very similar fashion to Backflip Shot, no Super Armor while falling back down.
  • Arrow Rain: Charge a shot and fire it towards the sky, a volley of arrows will rain from above a player.

Note:

  • The boss will have Super Armor during all of its attacks.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Dunno.png Demon Water - The luminescent water of the dark elf forest while seemingly harmless is actually harmful and will drain your HP and MP rapidly.
Dunno.png Spirits Vine Trap - Luminescent thorned vines that sprout out of the ground. If caught, they do a small amount of damage but will inflict a debuff that temporary immobilize targets and enable them to be hurt by allies too, They can be destroyed if they miss to wrap a player.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
12-3Boss.png Sentinel Guardians - The Sentinel Commander has called upon the Blue Guardian. She mounts the beast and prepares to fight.
  • Swipe: Swipe its paw in front of it.
  • Charge: Charge forwards dealing damage to enemies in its path.
  • Arrow Shot: Sentinel Guardian will fire multiple sets of arrows at a slight angle forwards.
  • Advanced Backflip Shot: Backflip high in the air then fire two spreads of five arrow in a very similar fashion to Backflip Shot.
  • Axis Release: Blue Guardian will release an orb of darkness that flies straight to the sides, dealing damage on contact.
  • Traps of Ruin: Blue Guardian can scatter orbs of light randomly around the field, which will deal rapid contact damage.
    If Axis Release comes into contact with one of these orbs, it will cause an explosion.
    The Boss has Hyper Armor during the whole attack, as well as Invulnerability during its recovery animation.

Note:

  • The boss will have Super Armor during all of its attacks.

}}

}}
Dialogue
  • Sentinel Commander: Hmph, you think you can take us head on? You shall not pass. We will make you regret entering out domain. Come, Blue Guardian! Answer my call! Aid our fellow guardians!!!
Boss DropsBGM
{{

Image Name Boss Character Stats
Nightmare Blindfold
Nightmare Blindfold
Sentinel Guardians
Common

Face Accessory (Middle):

Adaptation +2% (Dungeon)

Debuff removed when awakened. (Cooldown: 60 sec.)

}}
{{

Dungeon

li_devildom3_henir_01

Boss

li_devildom3_henir_boss_01

}}
Gallery
Alternative Names
{{
Server Name Translation
Korean Flag.png South Korea 다크엘프 전초기지 Dark Elves' Outpost
Japanese Flag.png Japan ダークエルフ前哨基地 Dark Elf Outpost
German Flag.png Germany Dunkelelfen-Vorposten Dark Elves' Outpost
Spanish Flag.png Spain Avanzadilla de los Elfos Oscuros Dark Elves' Outpost
French Flag.png France Avant-poste des Elfes noirs Dark Elves' Outpost
Italian Flag.png Italy Avamposto degli Elfi Oscuri Dark Elves' Outpost
Polish Flag.png Poland Placówka Mrocznych Elfów Dark Elves' Outpost
Bresil Flag.png Brazil Base das Elfas Negras Dark Elves' Base
}}


Dungeons
Hunting Fields