Crimson Tower of Howling Flames: Difference between revisions
No edit summary |
m (Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>") |
||
Line 13: | Line 13: | ||
| LvFit=350000 | | LvFit=350000 | ||
| DunMap=[[File:12-5map.png]] | | DunMap=[[File:12-5map.png]] | ||
| Detail=< | | Detail=<dfn>{{</dfn> | ||
*Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal) | *Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal) | ||
**1~4 players. (Story) | **1~4 players. (Story) | ||
Line 32: | Line 32: | ||
The '''Remnant of Crimson Calamity''' have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the '''Crimson Soul''' will also try to interfere. | The '''Remnant of Crimson Calamity''' have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the '''Crimson Soul''' will also try to interfere. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
|[[File:VarnimyrMeteorRain.png|60px]] | |[[File:VarnimyrMeteorRain.png|60px]] | ||
|'''Meteor Rain''' - Meteors will fall from the sky, leaving behind a trail of fire periodically. They are signaled by a purple beam of light. | |'''Meteor Rain''' - Meteors will fall from the sky, leaving behind a trail of fire periodically. They are signaled by a purple beam of light. | ||
Line 41: | Line 41: | ||
*Appears during Phase 3. | *Appears during Phase 3. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|[[File:12-5_boss.png|60px]] | |[[File:12-5_boss.png|60px]] | ||
| '''Remnant of Crimson Calamity (4x)''' - Four giant dragon heads the guard the tower.<br>'''All four heads must be destroyed simultaneously. If left defeated for 30 seconds, the head will revive itself with full health.''' | | '''Remnant of Crimson Calamity (4x)''' - Four giant dragon heads the guard the tower.<br>'''All four heads must be destroyed simultaneously. If left defeated for 30 seconds, the head will revive itself with full health.''' | ||
Line 123: | Line 123: | ||
File:12-5new.png|Old loading image. | File:12-5new.png|Old loading image. | ||
</gallery> | </gallery> | ||
|Trivia=< | |Trivia=<dfn>{{</dfn> | ||
*The characters featured on the loading screen are [[Aether Sage]], [[Knight Emperor]], [[Code: Esencia]], and [[Empire Sword]]. | *The characters featured on the loading screen are [[Aether Sage]], [[Knight Emperor]], [[Code: Esencia]], and [[Empire Sword]]. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|Updates=< | |Updates=<dfn>{{</dfn> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
|- style="background:{{ColorSel|Village|13}}" class="textfloat" | |- style="background:{{ColorSel|Village|13}}" class="textfloat" |
Revision as of 18:09, 3 May 2022
Crimson Tower of Howling Flames
“ | With the spirit's guidance, the source of the eerie aura was easily found.
|
” |
- Story Mode
- Normal Mode
180,000
- Up to 6 players can enter, requiring a minimum of at least 3 people. (Normal)
- 1~4 players. (Story)
- Only three Resurrection Stones can be used to revive.
- Players are given a 15 second penalty before they can resurrect themselves.
- Bosses can only be frozen or petrified 3 times each (every hit is 1 count) at a time. When this limit is exceeded, they become invulnerable to that debuff for 60 seconds.
- Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds.
Environmental Debuff - Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
Phase 1: Remnant of Crimson Calamity
At the foot of the tower, players fight on a large ringed shaped map with four Remnant of Crimson Calamity, each with a unique sigil carved on their forehead. Players must fight and defeat all four of these beasts within a short span of each other. Failure to do so will have the defeated head reviving itself with full health. A UI will be added at the top of the screen indicating the HP of all four dragons, each HP orb marked with each dragon's corresponding sigil.
Phase 2: Crimson Soul
After defeating the first phase, the ground will collapse and players will find themselves in a subterranean chamber with a mysterious looking scythe. The weapon will move on its own, wielded by a materialized apparition, defeat the Crimson Soul.
Phase 3: Crimson Calamity
The Remnant of Crimson Calamity have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the Crimson Soul will also try to interfere.
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Lv99 Accessory (Bottom Piece): Action Speed +5% Movement Speed +5% Jump Speed +5% Inflicts 2% of Attack Power as damage per second to enemies within range. If the enemy stay within range, damage increases by 2% per second (Max 20%) Not Overlapped |
2 Pieces:
3 Pieces:
|
- The characters featured on the loading screen are Aether Sage, Knight Emperor, Code: Esencia, and Empire Sword.
Date | Changes | |
---|---|---|
KR | NA | |
07/26/2018 | 08/08/2018 |
|
08/09/2018 | - |
|
08/23/2018 | - |
|
08/14/2019 | - |
|
03/12/2020 | 04/08/2020 |
|
11/19/2020 | 12/16/2020 |
|
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~20
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
---|---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~20
- Other