Fatal Phantom/Skills: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "{{Mod Cube}}" to "{{Mod Cube|2}}") |
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| align="center" width="150" | [[Sharpshooter Syndrome/ModA|Sharpshooter Syndrome]] | | align="center" width="150" | [[Sharpshooter Syndrome/ModA|Sharpshooter Syndrome]] | ||
| width="40" | {{Force|SI_LEGSHOT.png}} | | width="40" | {{Force|SI_LEGSHOT.png}} | ||
| align="center" width="150" | [[Trick Shot/ModA|Trick Shot]] {{Mod Cube}} | | align="center" width="150" | [[Trick Shot/ModA|Trick Shot]] {{Mod Cube|2}} | ||
|- | |- | ||
| width="40" | {{Force|AS_Quantum_Ballista.png}} | | width="40" | {{Force|AS_Quantum_Ballista.png}} | ||
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| width="40" | {{Force|DCTrans6.png}} | | width="40" | {{Force|DCTrans6.png}} | ||
| align="center" width="150" | [[Burning Punisher/ModA|Burning Punisher]] {{Mod Cube}} | | align="center" width="150" | [[Burning Punisher/ModA|Burning Punisher]] {{Mod Cube|2}} | ||
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Revision as of 17:18, 5 November 2021
Hyper Active
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Force Mod Skill
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Passive
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- In addition to these new skills, Fatal Phantom can also learn Force Skills.