Gate of the Setting Sun: Difference between revisions
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m (He can use Wall of Light in hell phase. Only when he has 5 marks of light.) |
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| '''Master Solace''' - The El Master of Light. | | '''Master Solace''' - The El Master of Light. | ||
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*'''<big>Marks of Light</big>''': certain attacks made by solace will fill a gauge under his health bar (5 marks in total). After a certain number of marks, he will add certain movements to his playstyle, making him harder to deal with. | |||
**At 0-1 marks: he only uses '''Slash''', '''Light Pillar and Rain of Light''' | |||
**At 2 marks: he adds '''Solar Bomb''' to his moveset. | |||
**At 3 marks: he adds '''Shield Guard''' and '''Shield bash''' to his moveset. | |||
**At 4 marks: he adds '''Solar Pillar''' to his moveset. | |||
**At 5 marks: he adds '''Wall of light''' to his moveset. Also, he gets stronger and upgrades certain moves. | |||
*'''Slash:''' Perform a slash and can follow up with an additional slash. | *'''Slash:''' Perform a slash and can follow up with an additional slash. | ||
*'''<font color=red>Light Pillar:</font>''' Solace will raise his sword into the air, a pillar of light will appear on top of a target indicating where the light will strike. | *'''<font color=red>Light Pillar:</font>''' Solace will raise his sword into the air, a pillar of light will appear on top of a target indicating where the light will strike. Sometimes it targets all players. | ||
*'''<font color=red>Rain of Light:</font>''' He will perform multiple Light Pillars one after another. | *'''<font color=red>Rain of Light:</font>''' He will perform multiple Light Pillars one after another. | ||
*'''<font color=red>Solar Bomb:</font>''' Solace will summon a small orb of fiery enemy which slowly tracks onto a target, will explode upon contact. | *'''<font color=red>Solar Bomb:</font>''' Solace will summon a small orb of fiery enemy which slowly tracks onto a target, will explode upon contact. The orb persists until it hits a player and can't kill (deals % of '''current HP'''). Upon hiting, inflicts a debuff on the player. If the same player is hit again by a solar bomb while the debuff is active, it will fill '''2 Marks of Light'''. | ||
*'''<font color=red> | *'''<font color=red>Shield Guard:</font>''' Solace will enter a defensive stance, attacking him will cause homing swords to fly at targets. | ||
*'''<font color=red>Shield Bash:</font>''' Solace stuns players in front of him with his shield. The shield shines when the attack is coming. | |||
*'''<font color=red>Solar Pillar:</font>''' Solace summons a solar pillar that persists in the battlefield, damaging anyone that comes in contact with it. | |||
*'''<font color=red>Wall of Light:</font>''' Solace's first phase ultimate attack. He will become invincible while consuming himself in a pillar of light which will damage targets. From the side of the map, walls of light will slowly sweep to the other side of the map before exploding, doing massive damage. These walls must be attacked and destroyed to avoid damage. | *'''<font color=red>Wall of Light:</font>''' Solace's first phase ultimate attack. He will become invincible while consuming himself in a pillar of light which will damage targets. From the side of the map, walls of light will slowly sweep to the other side of the map before exploding, doing massive damage. These walls must be attacked and destroyed to avoid damage. | ||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
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<font color=red>'''HELL MODE ONLY'''</font><br> | <font color=red>'''HELL MODE ONLY'''</font><br> | ||
Solace is able to use all abilities from phase 1 | Solace is able to use all abilities from phase 1 with the following adjustments: | ||
*'''<font color=red>Light Pillar:</font>''' The size of the light pillar is larger, this also applies to Rain of Light. | *'''<font color=red>Light Pillar:</font>''' The size of the light pillar is larger, this also applies to Rain of Light. | ||
*'''Shields of Light:''' Hitting Solace too much while he's guarding with '''<font color=red> | *'''<font color=red>Solar Pillar:</font>''' The solar pillar now deals a lot more of damage. | ||
*'''<font color=red>Gate of the Setting Sun:</font>''' Solace's ultimate attack, he will charge energy in the center of the stage while the field is filled with various prisms of light in the shape of a diamond, triangle, and four-sided star. When destroyed, each prism will provide one buff, one of each must be broken in order to gain immunity to Solace's attack. After he performs this, Solace will be left open for attack for a period of time. ''' | *'''Shields of Light:''' Hitting Solace too much while he's guarding with '''<font color=red>Shield Guard</font>''' will cause him to create a set of four '''Shields of Light''' that spin around and absorb the damage for him. The shields break after a certain amount of damage is dealt. | ||
*'''<font color=red>Gate of the Setting Sun:</font>''' Solace's ultimate attack, he will charge energy in the center of the stage while the field is filled with various prisms of light in the shape of a diamond, triangle, and four-sided star. When destroyed, each prism will provide one buff, one of each must be broken in order to gain immunity to Solace's attack. After he performs this, Solace defense is reduced and he will be left open for attack for a period of time. | |||
**'''Tips''' | |||
***Prisms can '''ONLY''' be destroyed with '''command attacks'''. | |||
***The prisms applies the buff in a small area after being destroyed. weak-command classes should go with stronger-command classes so they can get the buffs. | |||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
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*It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear. | *It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
*Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced. | |||
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}} | | BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}} | ||
| SBGM=[http://www.youtube.com/watch?v=_USY122f8jg '''''li_masterdom_soles_01'''''] | | SBGM=[http://www.youtube.com/watch?v=_USY122f8jg '''''li_masterdom_soles_01'''''] |
Revision as of 02:12, 6 April 2020
Gate of the Setting Sun
“ | Gate of the Setting Sun. Beyond the great gates, the setting sun heats the ground.
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” |
Description
In order to find the answer again, you face the Sun Master.
Recommended Level
99
Entry Requirements
- Must have reached level 99 and completed the quest [Dungeon] Master Road Entry.
Details
- Only 1 Resurrection Stone can be used to revive in Hell mode.
Environmental Debuff - Light of the Sun
- The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by Adaptation.
Boss
{{
Dialogue
- Solace: I cannot give you the answer you desire. If you wish to find something, find it yourself.
{{
}}
Image | Name | Boss | Character | Stats | Set Effects |
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Face Accessory (Bottom): [Unidentified * 1] |
2 Pieces:
3 Pieces:
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Gallery
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Small dungeon image (Normal)
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Master Solace's Skill Cut-in.
Trivia