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<div style="float: right;">{{#ev:youtube|4qASYL6QIzM|300}}</div>
__NOTOC__{{Languages|Hell Stone}}
{{ForceSkillTabs
|Character=Aisha
}}
{{#ev:youtube|7D5ZThGNGkM|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS23.png]]<br>  
| [[File:DarkMagicianSkill7.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Summons a stone monster from Hell that spins repeatedly in front of you, whacking opponents that are close enough.
| {{SkillType|SA|T}} Summon a hellish stone that damages nearby enemies. Increase number of hits and damage if used while [[Awakening Mode|Awakened]]. Can be casted twice within 1.5 seconds. Does not affect the cooldown of the skill.<br>{{Color|Red|(Does not apply to Memorize)}}
|-
|
| {{SkillText|True|1.2}}
|-
|
| {{SkillText|Memorize}}
|}
|}
<br>


<br>  
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
! Class !! Level Required
|-
| [[Dark Magician]] || 40
|}
<br>


== Prerequisites  ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
! rowspan="3" | Mode !! colspan=4 | Damage (Magical) !! colspan="3" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
! colspan="2" | Normal !! colspan="2" | Awakening !! colspan="2" | Spin !! rowspan="2" | Float
|-
! Spin !! Float !! Spin !! Float !! Normal !! Awakening
|-
| colspan=10 | '''Normal'''
|-
| {{PvE}} || 520% || 285% || 704% || 386% || rowspan=2 | 2 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 198% || 108% || 268% || 147%
|-
| colspan=10 | '''[Enhanced]'''
|-
| {{PvE}} || 624% || 342% || 844% || 464% || rowspan=2 | 2 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 237% || 129% || 322% || 176%
|}
<br>


{{PreStart}}
== [[Skill Traits]] ==
{{PreRow|Class=Dark Mage|Master=5|SP=40|Skill=N/A|Req=N/A}}
{{Traits|Aisha|Hell Stone|Gigantic, Useful|130|hits=Spin: 4 ([[Awakening Mode]]: 6)<br>Float: 9|dmg2=85}}
{{PreEnd}}
<br>


<br>
==Extra Information==
=== Total Damage ===
{{Damage|true|Aisha
|dmg=624, 342
|pvp_dmg=237, 129
|hits=2, 5
|awk_dmg=844, 464
|pvp_awk_dmg=322, 176
|awk_hits=3, 5
|hits_useful=4, 9
|awk_hits_useful=6, 9
|useful_penalty=0.85
|passive1=Oz's Power
|bug=true
}}
*Per individual use.


== Skill Information  ==
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
! Affected By Action Speed
|-
| {{Check|P}}
|}
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
==Related Skills==
{{SkillTable|
OzSorcererPassive2.png; Oz's Power;
}}
<br>
 
== Tips and Details ==
*In [[Awakening Mode]], the stone spins a bit faster, dealing one extra hit or 2 with '''Useful'''. The float portion is unaffected in terms of hit count, however.
*Using the skill anywhere but at point-blank may cause either the spin or float portion of the skill to not deal full hits, as it starts dealing damage the moment it appears.
*The float portion of the skill launches enemies, so part of its damage will be lost on enemies that are not in Super Armor or otherwise immovable.
*Since the skill appears a bit in front of you, it will always hit smaller shielding enemies from behind.
*The additional casts simply allow you to use the skill again with the usual MP cost. These additional casts are not considered part of the same skill use, unlike the extra casts for [[Dual Buster]] or [[Twilight Judgment]], and will each individually trigger any "on skill use" effects.
*This skill will immediately go on its normal cooldown right after it is [[Memorize|memorized]], so you can't use it 3 times in a row right after memorizing it. However, memorizing its second or third iteration is possible.
*The skill is affected by the [[Free Training]] hit count error, with '''Float''' dealing 10 hits instead of 9 with the '''Useful''' trait.
*Only your initial casting animation is affected by action speed.
<br>
 
== Trivia ==
*The boss of [[Altera Plains]], Leviathan, has an ice-themed version of this skill.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| 03/27/2008 || 05/04/2011 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''
*'''Hell Stone''' added.
| style="border-style: solid; border-width: 1px;" | '''Damage'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="7" | 7(Limit:9)<br>
*{{buff|MP Usage decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | The first two hits does 162% damage each,after that five hits with 140% damage<br>(Limit:The first three hits does 162% damage each,after that six hits with 168% damage)
*{{nerf|Cooldown increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="7" | 120 MP
|-
| style="border-style: solid; border-width: 1px;" rowspan="7" |  
| 06/26/2014 || 05/20/2015 || colspan=2 align="left" |  
<br>5 seconds<br> <br>
*{{buff|Hitbox changed so it pull targets in then lifts them.}}
 
*{{buff|Changed so the skill can be used up to 3 times quickly in succession within 5 seconds with 1.5 seconds of cooldown.}}
*{{nerf|'''Damage''' decreased.}}
*{{nerf|Cooldown increased.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
| rowspan="1" |  
*{{buff|'''Damage''' increased.}}
The first two hits does 151% damage each,after that five hits with 168% damage<br>(Limit:The first three hits does 151% damage each,after that six hits with 201% damage)
*{{nerf|MP Usage increased.}}
 
*{{nerf|Cooldown increased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| rowspan="1" | The first two hits does 176% damage each,after that five hits with 169% damage<br>(Limit:The first three hits does 176% damage each,after that six hits with 235% damage)
*{{buff|Size increased by 20%.}}
*'''Empowered''' trait changed to '''Useful'''.
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| rowspan="1" | The first two hits does 201% damage each,after that five hits with 224% damage<br>(Limit:The first three hits does 201% damage each,after that six hits with 268% damage)
*{{nerf|'''Damage''' decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| 04/27/2017 || 05/10/2017 || align="left" |  
| rowspan="1" | The first two hits does 239% damage each,after that five hits with 266% damage<br>(Limit:The first three hits does 239% damage each,after that six hits with 319% damage)
*{{buff|'''Damage''' increased.}}
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| rowspan="1" | The first two hits does 277% damage each,after that five hits with 308% damage<br>(Limit:The first three hits does 277% damage each,after that six hits with 308% damage)
*{{buff|'''Damage''' increased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| rowspan="1" |
*{{buff|Invincibility frames increased.}}
|}
|}
<br>


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Aisha}}
|KR=헬 스톤    |KRName=Hell Stone
|FR=Pierre infernale |FRName=Hell Stone
|UK=Stone of Hell
|JP=ヘルストーン|JPName=Hell Stone
|PL=Piekielna Skała |PLName=Hell Stone
|DE=Höllenstein |DEName=Hell Stone
|IT=Pietra infernale |ITName=Hell Stone
|ES=Piedra del infierno |ESName=Hell Stone
|BR=Pedra Infernal |BRName=Hell Stone
}}
<br>
<br>
 
{{SkillNav - Dark Magician}}
== Skill Note ==
30% Chance that the target won't bounce be knocked after the 3rd hit.
 
== Tips and Details  ==
*The skill launches opponents after the first two hits (first three in awakening)
*Most effective (land all the hits) on stoic and super-armored opponents. Alternatively you can use the skill while you have an opponent cornered in order to bounce them between the stone and the wall. You can also cast the skill with targets directly in front of you, so as to use yourself as a wall while the stone attacks from behind. The proper way to do this would be to jump after the 2nd/3rd hit, and then press "up" again to make Aisha float so that the enemy doesnt go over her head.
<br> <br>
 
{{DMSkills}}

Latest revision as of 02:31, 29 March 2024

[Special Active: Tenacity]
Summon a hellish stone that damages nearby enemies. Increase number of hits and damage if used while Awakened. Can be casted twice within 1.5 seconds. Does not affect the cooldown of the skill.
(Does not apply to Memorize)
Final Enhanced Skill
  • Damage is increased by 1.2 times.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Level Required
Dark Magician 40


Skill Information

Mode Damage (Magical) Max Hits MP Usage Cooldown
Normal Awakening Spin Float
Spin Float Spin Float Normal Awakening
Normal
PvE 520% 285% 704% 386% 2 3 5 120 MP 14 Seconds
PvP 198% 108% 268% 147%
[Enhanced]
PvE 624% 342% 844% 464% 2 3 5 120 MP 14 Seconds
PvP 237% 129% 322% 176%


Skill Traits

Gigantic Hell StoneUseful Hell Stone
Attribute EffectAttribute EffectMax Hits
Skill size increased to 130%Max Hits increased
Damage decreased to 85%
Spin: 4 (Awakening Mode: 6)
Float: 9


Extra Information

Total Damage

 : Damage values may not be reflected in Free Training.
ModeBaseOz's Power
RegularAwakening ModeRegularAwakening Mode
NormalUsefulNormalUsefulNormalUsefulNormalUseful
PvE2,958%4,737.9%4,852%7,854%3,401.7%5,448.58%5,579.8%9,032.1%
PvP1,119%1,792.65%1,846%2,988.6%1,202.93%1,927.1%1,984.45%3,212.75%
  • Per individual use.

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • In Awakening Mode, the stone spins a bit faster, dealing one extra hit or 2 with Useful. The float portion is unaffected in terms of hit count, however.
  • Using the skill anywhere but at point-blank may cause either the spin or float portion of the skill to not deal full hits, as it starts dealing damage the moment it appears.
  • The float portion of the skill launches enemies, so part of its damage will be lost on enemies that are not in Super Armor or otherwise immovable.
  • Since the skill appears a bit in front of you, it will always hit smaller shielding enemies from behind.
  • The additional casts simply allow you to use the skill again with the usual MP cost. These additional casts are not considered part of the same skill use, unlike the extra casts for Dual Buster or Twilight Judgment, and will each individually trigger any "on skill use" effects.
  • This skill will immediately go on its normal cooldown right after it is memorized, so you can't use it 3 times in a row right after memorizing it. However, memorizing its second or third iteration is possible.
  • The skill is affected by the Free Training hit count error, with Float dealing 10 hits instead of 9 with the Useful trait.
  • Only your initial casting animation is affected by action speed.


Trivia

  • The boss of Altera Plains, Leviathan, has an ice-themed version of this skill.


Updates

Date Changes
KR NA PvE PvP
03/27/2008 05/04/2011
  • Hell Stone added.
06/27/2013 11/06/2013
  • MP Usage decreased.
  • Cooldown increased.
06/26/2014 05/20/2015
  • Hitbox changed so it pull targets in then lifts them.
  • Changed so the skill can be used up to 3 times quickly in succession within 5 seconds with 1.5 seconds of cooldown.
  • Damage decreased.
  • Cooldown increased.
11/06/2014 04/29/2015
  • Damage decreased.
08/06/2015 01/13/2016
  • Damage increased.
  • MP Usage increased.
  • Cooldown increased.
06/30/2016 07/13/2016
  • Size increased by 20%.
  • Empowered trait changed to Useful.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage increased.
09/11/2019 09/25/2019
  • Invincibility frames increased.


Alternative Names

Server Name Translation
South Korea 헬 스톤 Hell Stone
Japan ヘルストーン Hell Stone
Germany Höllenstein Hell Stone
Spain Piedra del infierno Hell Stone
France Pierre infernale Hell Stone
Italy Pietra infernale Hell Stone
Poland Piekielna Skała Hell Stone
United Kingdom Stone of Hell
Brazil Pedra Infernal Hell Stone