Plegas's Labyrinth: Difference between revisions
From Elwiki
(we don't need the same info 3 times when the only difference between server is the timezone) |
(added one attack I forgot to add as well as some other small info) |
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**If the heart drops on a piece of the map twice, it will destroy the floor beneath it. This is indicated by cracks on the floor. | **If the heart drops on a piece of the map twice, it will destroy the floor beneath it. This is indicated by cracks on the floor. | ||
**If the heart successfully lands on a target, it will continue its attack and attempt to land on another target until it misses. | **If the heart successfully lands on a target, it will continue its attack and attempt to land on another target until it misses. | ||
*'''<font color=red>Heart Laser:</font>''' After rising back up and having taken a sufficient amount of damage, the heart itself can fire a beam downwards that sends out electric spheres along the ground to the left and right. These spheres will knock players down. | |||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
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*The heart cannot be damaged until the overload gauge at the top of the screen is filled. It will constantly summon enemies around the map, which have to be defeated to fill the gauge. | *The heart cannot be damaged until the overload gauge at the top of the screen is filled. It will constantly summon enemies around the map, which have to be defeated to fill the gauge. | ||
*Sometimes it takes a while for the heart to become vulnerable when the overload gauge is filled. It can still be reduced by the yellow orbs at this time, so take caution. | *Sometimes it takes a while for the heart to become vulnerable when the overload gauge is filled. It can still be reduced by the yellow orbs at this time, so take caution. | ||
*If players take too long to defeat the heart during the overload, he will become invincible once more and the overload gauge goes back down to 0. | |||
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|[[File:ColossusPlegas.png|60px]] | |[[File:ColossusPlegas.png|60px]] | ||
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*'''<font color=red>Headbutt:</font>''' It will ram its head forwards, dealing damage to those near it and stunning targets. This attack is indicated by a purple circle. | *'''<font color=red>Headbutt:</font>''' It will ram its head forwards, dealing damage to those near it and stunning targets. This attack is indicated by a purple circle. | ||
*'''<font color=red>Pulse:</font>''' Its heart will emit a powerful blast of energy indicated by a red circle around it. This will stun targets. | *'''<font color=red>Pulse:</font>''' Its heart will emit a powerful blast of energy indicated by a red circle around it. This will stun targets. | ||
*'''<font color=red>Dark Rain:</font>''' The screen will zoom out and Plegas will create dark energy balls at the top of the map which will descend straight down. This attack is first executed when Plegas' Head's health reaches 100 bars, and will be used every once in a while afterwards. | *'''<font color=red>Dark Rain:</font>''' The screen will zoom out and Plegas will create dark energy balls at the top of the map which will descend straight down. This attack is first executed when Plegas' Head's health reaches 100 bars, and will be used every once in a while afterwards. He cannot use this attack when his head is destroyed. | ||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
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*Defeated arms will respawn overtime. This will cause platforms to be destroyed once more. | *Defeated arms will respawn overtime. This will cause platforms to be destroyed once more. | ||
*Each set of arms shares a healthbar. | *Each set of arms shares a healthbar. | ||
*'''Dark Rain''' can be skipped by getting the health of his head to 100 bars during the telegraph of '''Headbutt''', then reducing his health to around 90~ bars once his invincibility wears off. | *'''Dark Rain''' can be skipped by getting the health of his head to 100 bars during the telegraph of '''Headbutt''' or during '''Mega Laser''', then reducing his health to around 90~ bars once his invincibility wears off. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| BDrop={{:17-3Bdrop1}} | | BDrop={{:17-3Bdrop1}} |
Revision as of 16:55, 6 March 2022
- English
Plegas's Labyrinth
“ | The dark ruins overflows with immense demonic energy. The unsettling air that was sealed from ancient times is surrounding the unfamiliar intruders.
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” |
Entry Requirements
- Can only enter dungeon at specific times.
Availability Times (based on server time) | |
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- (KST for the South Korean server, PST for the North American server and CET for the European server).
- Can enter for free once whenever the dungeon opens.
- Can enter additional times using Plegas's Labyrinth Key .
- Special reward (x200 Artifact Spirit Stone Fragment ) is only given once per day despite the dungeon opening multiple times.
Details
- Up to 6 players can enter (minimum 3 players required to enter)
- Item Drop Rate effects except for Drop Rate Events(?) do not affect drops from this dungeon.
Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
Mobs
{{
Obstacles
{{
Boss
{{
Dialogue
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}}
Image | Name | Boss | Character | Stats |
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Accessory (Support Unit): |
Trivia
- The characters featured on the loading screen are Rune Master and Dominator.
Updates
Date | Changes | |
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KR | NA | |
08/19/2021 | 09/15/2021 |
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Alternative Names
{{
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~20
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
---|---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~20
- Other