Road to Lord's Keep: Difference between revisions

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{{Development}}{{Languages|L2-2}}
{{Languages|L2-2}}
{{DungeonPage
{{DungeonPage
| Orient=4
| Orient=4
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| DunMap=[[File:L2-2Map.png]]
| DunMap=[[File:L2-2Map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:L2-1 Mob 3.png|60px]]
|'''Wood Hammer Dokkaebi''' - A spirit wielding a small wooden mallet.
|'''Wood Hammer Dokkaebi''' - A spirit wielding a small wooden mallet.
|
|
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|-
|-
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L2-1 Mob 4.png|60px]]
|'''Twiggy Dokkaebi''' - A spirit wearing a straw hat and cape.
|'''Twiggy Dokkaebi''' - A spirit wearing a straw hat and cape.
|
|
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*'''Flash:''' The spirit can surround itself in a burst of light which stuns players.
*'''Flash:''' The spirit can surround itself in a burst of light which stuns players.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L2-1 Mob 1.png|60px]]
|'''Lord's Keep Spearman''' - A soldier who wields a spear and shield.
|'''Lord's Keep Spearman''' - A soldier who wields a spear and shield.
|
|
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*'''Triple Stab:''' Stab three times.
*'''Triple Stab:''' Stab three times.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L2-1 Mob 2.png|60px]]
|'''Lord's Keep Crossbowmen''' - A soldier who wields a crossbow.
|'''Lord's Keep Crossbowmen''' - A soldier who wields a crossbow.
|
|
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*'''Power Shot:''' Ready his crossbow and charge one powerful arrow.
*'''Power Shot:''' Ready his crossbow and charge one powerful arrow.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:L2-2 Mob 5.png|60px]]
|'''Lord's Keep Swordsman''' - A large soldier wielding a large sword.
|'''Lord's Keep Swordsman''' - A large soldier wielding a large sword.
|
|
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<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:L2-2 Boss.png|60px]]
|'''Lord's Keep Guard Captain''' - The captain of the lord's guard and defender of the gate. He fights using his flail.
|'''Lord's Keep Captain Guard''' - The captain of the lord's guard and defender of the gate. He fights using his flail.
|
|
*'''Strike:''' The captain will smash the area in front of him with his flail.
*'''Strike:''' The captain will smash the area in front of him with his flail.
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| DBGM=[https://www.youtube.com/watch?v=K_mbLBHDGKQ '''''li_labydom6_01''''']
| DBGM=[https://www.youtube.com/watch?v=K_mbLBHDGKQ '''''li_labydom6_01''''']
| BBGM=[https://www.youtube.com/watch?v=zebgs35mgTw '''''li_labydom6_boss_01''''']
| BBGM=[https://www.youtube.com/watch?v=zebgs35mgTw '''''li_labydom6_boss_01''''']
| Trivia=<span style="display:none">{{</span>
<span style="display:none">}}</span>
|Dialogue=
|Dialogue=
{{tabs
{{tabs
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|tab1=Boss Intro Cutscene
|tab1=Boss Intro Cutscene
|contents1=
|contents1=
*'''Guard Captain''': ''You cannot enter without permission from the lord. Leave!''
*'''Captain Guard''': ''You cannot enter without permission from the lord. Leave!''
|tab2=Dungeon Victory Quotes
|tab2=Dungeon Victory Quotes
|contents2=
|contents2=

Revision as of 00:24, 17 September 2019

Road to Lord's Keep

Road to Lord's Keep. Short cut to Lord's Keep. It's a narrow path next to a cliff where dokkaebis appear.

Description
Short cut to Lord's Keep. It's a narrow path next to a cliff where dokkaebis appear.
Recommended Level
39-48
Required Combat Power
5,600
Dungeon Layout
Mobs
{{ {{}}
Monster Image Monster Description Monster Moves
Wood Hammer Dokkaebi - A spirit wielding a small wooden mallet.
  • Whack: Hit targets with their wooden hammer.

Note:

  • This monster will have no collision while they're standing still or moving.
  • They will have collision when attacking or being attacked.
Twiggy Dokkaebi - A spirit wearing a straw hat and cape.
  • Roll: Roll forwards doing continuous damage in complete super armor.
  • Flash: The spirit can surround itself in a burst of light which stuns players.
Lord's Keep Spearman - A soldier who wields a spear and shield.
  • Block: The soldier are able defend against oncoming attack with their shield.
  • Charge Stab: Charge forwards then stab. The charge will not deal damage and the stab does multiple hits.
  • Triple Stab: Stab three times.
Lord's Keep Crossbowmen - A soldier who wields a crossbow.
  • Double Shot: Ready his crossbow and fire two arrows.
  • Power Shot: Ready his crossbow and charge one powerful arrow.
Lord's Keep Swordsman - A large soldier wielding a large sword.
  • Slash: Perform an overhead slash.
  • Power Slash: Raise their sword in the air and perform a more powerful slash.
}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Pitfalls - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Lord's Keep Captain Guard - The captain of the lord's guard and defender of the gate. He fights using his flail.
  • Strike: The captain will smash the area in front of him with his flail.
  • Flail Spin: Spin his flail while he walks forwards.
  • Black Hole Vortex: Stand in place and swing his flail creating a rift in space. Players will be sucked in while he does continuous damage. At the end he'll perform a horizontal swing which will span across one of the two elevations.

}}

}}
Dialogue
  • Captain Guard: You cannot enter without permission from the lord. Leave!
Gallery
Alternative Names
{{
Server Name Translation
South Korea 성으로 향하는 길 Road to the Castle
France Sentier du palais Palace Path
}}


  • Region 19~20
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous